Brawlbox Resources & History

Started by BlackJax96, December 14, 2010, 03:39:11 AM

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Quote from: Changeling on March 19, 2013, 04:14:33 PM
Sadly, Mario Kart Wii uses a different BRSAR version than Brawl. BB can export the files but can't do anything to them right now (can't even play them!).

Will MKW's BRSAR version be supported at all in the next BB update?

"Added support for RWAR and RWAV formats, located in other versions of RWSD and RBNK"

This line indirectly means all RSAR versions are supported.
RSAR versions higher than Brawl use RWAR wave archives but have no other major differences.

I wonder if it will support Wario Land Shake It's BRSAR. I wanna rip myself some voice clips. XP

Anyway, amazing progress. I may finally upgrade from 0.63d for animating. XD

Quote from: Tabuu Forte Akugun on March 19, 2013, 11:41:24 PM
I wonder if it will support Wario Land Shake It's BRSAR. I wanna rip myself some voice clips. XP

Anyway, amazing progress. I may finally upgrade from 0.63d for animating. XD
and y r u still using that brawlbox version.... TOTALLY outdated man
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Quote from: DSX8 on March 19, 2013, 11:45:44 PM
and y r u still using that brawlbox version.... TOTALLY outdated man

Cuz it's the first one I ever dl'ed and I got used to it, I guess. :P

Tcll. Take the orthographic projection.
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justtakeitidon'twantit

That... gives my brain a mind-[censored].
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Quote from: BlackJax96 on March 19, 2013, 11:10:23 PM
"Added support for RWAR and RWAV formats, located in other versions of RWSD and RBNK"

This line indirectly means all RSAR versions are supported.
RSAR versions higher than Brawl use RWAR wave archives but have no other major differences.

interesting  :>.>:

interesting, orthographic+wireframe is what i use most when rigging, will there be standard camera settings, like front, back, left, right, up and down?

+1 for ortho BJ, thank you very much. :)

I'm used to using:
1 - front view
3 - side view
7 - top view
Hold ctrl for inverse

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Would it be possible to move more than one vertex point at a time?  It would probably help if you could view the model at four different angles as well.

livestream or joinme?





Quote from: mnsg on March 22, 2013, 09:13:13 PM
Would it be possible to move more than one vertex point at a time?  It would probably help if you could view the model at four different angles as well.

yes



Selectable bones that show names?
I love you :srs:
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@BJ:
Quote from: Segtendo on March 23, 2013, 02:57:10 AM
Selectable bones that show names?

bout time XDD


lol nice job BJ :3

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.