Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 279 280 281 [282] 283 284 285 ... 1046
Author Topic: Brawlbox Resources & History  (Read 4759079 times)
0 Members and 3 Guests are viewing this topic.
Ӄit ßallarɖ
Little 3D Animator
Angel Kitten
***
Offline Offline

Posts: 3062


Little Twitch Affiliate

  • Awards PC Pro Gamer Heart Container Super Saiyan Topic Sniper

  • View Profile Awards
    « Reply #4215 on: September 24, 2011, 12:44:25 AM »


    ...your mom lets you make nude stuff? wtf is wrong with the world these days... Still doesn't look like Jenova in the slightest.

    Say, did someone say they had an Inuyasha model? Who ever did, did you get it to work in BB yet? I'd love to make a few animations in BB for the laughs XD
    Logged

    Kit's Youtube of Combos and Randomness
    Also featuring a Deviantart page full of random images I make
    Official FaceBook Page to get a hold of me, catch up with what I'm doing, or just like me!



    SiLeNtDo0m
    Suffering from Chronic Backstabbing Disorder
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6180


    WHAT IN TARNATION?!

  • Awards Former PMDT Featured Heart Container >9000

  • View Profile WWW Awards
    « Reply #4216 on: September 24, 2011, 05:02:22 AM »


    >.> Why was this not posted here?  It was on Smashboards almost 2 weeks ago.  Seriously I looked back about 20 odd pages and there was nothing.  Toomai is a freakin genius


    Also, my apologies for not really following this topic.  It moves too quickly for me and boggles my mind too much.
    « Last Edit: September 24, 2011, 05:03:14 AM by SiLeNtDo0m » Logged


    Jaklub
    Supreme Kitten
    ********
    Offline Offline

    Posts: 597


    Personal Text:

  • Awards Featured Good Citizen Super Saiyan Topic Renowned Hacker

  • View Profile Awards
    « Reply #4217 on: September 24, 2011, 05:25:22 AM »


    I do recall BlackJax posting this.

    However, this topic indeed moves too fast.
    Logged

    As you may have noticed, I don't answer PMs with problems anymore.

    Ӄit ßallarɖ
    Little 3D Animator
    Angel Kitten
    ***
    Offline Offline

    Posts: 3062


    Little Twitch Affiliate

  • Awards PC Pro Gamer Heart Container Super Saiyan Topic Sniper

  • View Profile Awards
    « Reply #4218 on: September 24, 2011, 06:05:38 AM »


    Yes, this was talked about, since I remember I asked about it and someone linked me that.
    Logged

    Kit's Youtube of Combos and Randomness
    Also featuring a Deviantart page full of random images I make
    Official FaceBook Page to get a hold of me, catch up with what I'm doing, or just like me!



    Ninka_kiwi
    Holy Kitten
    *
    Offline Offline

    Posts: 1819


    Burn my Dread

  • Awards 16-bit Core Gamer Super Saiyan Topic Starstormer Pin Collector

  • View Profile Awards
    « Reply #4219 on: September 24, 2011, 07:30:37 AM »


    I do recall BlackJax posting this.

    However, this topic indeed moves too fast.

    Only reason it moves so fast is because so many people use it to ask questions that really don't pertain to the topic or go completely off topic >.<

    Anyway I still really love how that hitbox editor thingy is looking so far.
    Logged

    pikazz
    Heroic Kitten
    **
    Offline Offline

    Posts: 2286


    Machinimator!

  • Awards Renowned Hacker Good Citizen Pin Collector Helping Hand

  • View Profile Awards
    « Reply #4220 on: September 24, 2011, 07:35:12 AM »


    oh, I found out something I missed D:
    forgot to change materials "ID" ;.;
    maybe that's why it go ingame lag D:

    need to test this again!
    if this gets ingame lag again, it must be something "hidden" D:

    if this offtopic to try to help BJ96? D:
    Logged

    Stupid Tinypic :C

    Hubert Oswell
    Hyper Kitten
    ******
    Offline Offline

    Posts: 231


  • Awards RAGE!!

  • View Profile Awards
    « Reply #4221 on: September 24, 2011, 09:08:34 AM »


    What was the intention of showing verticles in the mdl0 previewer in Brawlbox?
    Logged

    SmashClash
    This is my title.
    Boss Kitten
    ****
    Offline Offline

    Posts: 4662


  • Awards Super Saiyan Topic Heart Container >9000 Renowned Hacker

  • View Profile Awards
    « Reply #4222 on: September 24, 2011, 09:12:10 AM »


    What was the intention of showing verticles in the mdl0 previewer in Brawlbox?
    We will one day be able to vertex in BrawlBox.
    Logged

    pikazz
    Heroic Kitten
    **
    Offline Offline

    Posts: 2286


    Machinimator!

  • Awards Renowned Hacker Good Citizen Pin Collector Helping Hand

  • View Profile Awards
    « Reply #4223 on: September 24, 2011, 09:15:12 AM »


    nope, that wasn't the problem :/

    however, only the sandbag showed up but not the cap :/

    BJ96 and we will discover this problem!
    Logged

    Stupid Tinypic :C

    ForOhFor Error
    Holy Kitten
    *
    Offline Offline

    Posts: 1472


    DOG is your destiny

  • Awards Super Saiyan Topic Pin Collector Starstormer Famous Hacker

  • View Profile Awards
    « Reply #4224 on: September 24, 2011, 09:16:11 AM »


    We will one day be able to vertex in BrawlBox.
    No, the lag was too much. We won't actually be able to move them IN brawlbox, just import/export them easily.
    Logged


    FC: 2191-7379-6272

    SmashClash
    This is my title.
    Boss Kitten
    ****
    Offline Offline

    Posts: 4662


  • Awards Super Saiyan Topic Heart Container >9000 Renowned Hacker

  • View Profile Awards
    « Reply #4225 on: September 24, 2011, 09:21:37 AM »


    No, the lag was too much. We won't actually be able to move them IN brawlbox, just import/export them easily.
    Oh ok.
    Logged

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #4226 on: September 24, 2011, 10:58:13 AM »


    nope, that wasn't the problem :/

    however, only the sandbag showed up but not the cap :/

    BJ96 and we will discover this problem!


    :O I'll check the material id.
    I think the problem has to do with bone/node indexes and the objects. I'm not sure exactly what, but sometime objects have shown in-game like they matched with the indexes correctly while others didn't. I'm not sure exactly what though, it's just an idea >_<

    >.> Why was this not posted here?  It was on Smashboards almost 2 weeks ago.  Seriously I looked back about 20 odd pages and there was nothing.  Toomai is a freakin genius


    Also, my apologies for not really following this topic.  It moves too quickly for me and boggles my mind too much.


    I did post that here almost 2 weeks ago XD but I wouldn't call him a freakin genius just yet. That's all show with manually-inputted values right now. He's not actually reading any data from the psa yet.
    Logged

    pikazz
    Heroic Kitten
    **
    Offline Offline

    Posts: 2286


    Machinimator!

  • Awards Renowned Hacker Good Citizen Pin Collector Helping Hand

  • View Profile Awards
    « Reply #4227 on: September 24, 2011, 11:37:58 AM »


    :O I'll check the material id.
    I think the problem has to do with bone/node indexes and the objects. I'm not sure exactly what, but sometime objects have shown in-game like they matched with the indexes correctly while others didn't. I'm not sure exactly what though, it's just an idea >_<
    do you mean the connection between bone/node ID and the objects? that might be!
    but if you add bones likes I did (with help of your BB bone adder) it works correctly with no problem.
    but if I fuse 2 models into one, the "model" you add disappears and gets ingame lag.
    maybe that's why! the model I tried to add want it's "original" bones/nodes from it's own model and that's why cause ingame lag.
    and maybe that's it gets ingame lag when you add something that changes either bones/nodes or objects so they are not linked :/

    I wonder why I see what you did there ...
    Logged

    Stupid Tinypic :C

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #4228 on: September 24, 2011, 11:44:59 AM »


    do you mean the connection between bone/node ID and the objects? that might be!
    but if you add bones likes I did (with help of your BB bone adder) it works correctly with no problem.
    but if I fuse 2 models into one, the "model" you add disappears and gets ingame lag.
    maybe that's why! the model I tried to add want it's "original" bones/nodes from it's own model and that's why cause ingame lag.
    and maybe that's it gets ingame lag when you add something that changes either bones/nodes or objects so they are not linked :/

    I wonder why I see what you did there ...

    The thing is, if the model is already v9, then the node ids will build in the exact same order and it won't affect anything. The objects don't use the bone indexes, so I dunno what's wrong. This problem is really odd though. I'm trying to think of what isn't used by Brawlbox that has to do with bones...

    If we were playing hide and seek, this problem would be winning. Im srs here
    Logged

    pikazz
    Heroic Kitten
    **
    Offline Offline

    Posts: 2286


    Machinimator!

  • Awards Renowned Hacker Good Citizen Pin Collector Helping Hand

  • View Profile Awards
    « Reply #4229 on: September 24, 2011, 12:01:24 PM »


    The thing is, if the model is already v9, then the node ids will build in the exact same order and it won't affect anything. The objects don't use the bone indexes, so I dunno what's wrong. This problem is really odd though. I'm trying to think of what isn't used by Brawlbox that has to do with bones...

    If we were playing hide and seek, this problem would be winning. Im srs here
    I love hide and seek :]
    however, if he would be winning, we should look there we not excepted it to be

    maybe weights related cause object using weight table further to bones :/
    however, the mario cap doesn't have weighttable in it so that might not to be D: but there is a connection
    Logged

    Stupid Tinypic :C

    Pages:  1 ... 279 280 281 [282] 283 284 285 ... 1046
    Print
    Jump to: