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Author Topic: Brawlbox Resources & History  (Read 4568085 times)
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Xiggah
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    « Reply #8985 on: February 11, 2012, 09:09:45 PM »


    I wouldn't mind giving teaching a shot.... but I do need to learn about parsing files myself. My coding can only go as far as the Brawlbox interface without any actual knowledge about Brawl's files. BlackJax, livestream file parsing >.>
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    Volt_Storm_7
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    « Reply #8986 on: February 11, 2012, 09:16:49 PM »


    Please do. A lot of people will do it, regardless of their knowledge. Just remember to make it very informational and easy to learn. Wouldn't want people to be told something and not understand it.
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    « Reply #8987 on: February 11, 2012, 09:31:01 PM »


    I wouldn't mind giving teaching a shot.... but I do need to learn about parsing files myself. My coding can only go as far as the Brawlbox interface without any actual knowledge about Brawl's files. BlackJax, livestream file parsing >.>
    Please do. A lot of people will do it, regardless of their knowledge. Just remember to make it very informational and easy to learn. Wouldn't want people to be told something and not understand it.

    Alright I'll try livestreaming coding again tomorrow I guess.
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    Volt_Storm_7
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    « Reply #8988 on: February 11, 2012, 09:49:29 PM »


    I'd wait and make a different thread Before you do that. Try to get it sitewide and even on SWF Informed  before you try to teach. Get what you want you want to talk about Written down and ready。So you talk about what you're going to talk about and be organized, last thing you want is to have a wtf am I talking about moment. XD
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    BlackJax96
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    « Reply #8989 on: February 11, 2012, 09:54:04 PM »


    I'd wait and make a different thread Before you do that. Try to get it sitewide and even on SWF Informed  before you try to teach. Get what you want you want to talk about Written down and ready。So you talk about what you're going to talk about and be organized, last thing you want is to have a wtf am I talking about moment. XD

    I'd rather not have it be a huge deal like scheduled classes and things. I don't have a mic either atm.
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    ItalianStallion
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    « Reply #8990 on: February 11, 2012, 10:00:36 PM »


    Happy 600 pages you little [censored].

    You still aren't ready for that Ikaros + Dubstep mix I got for ya bro.
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    BlackJax96
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    « Reply #8991 on: February 11, 2012, 10:04:11 PM »


    Happy 600 pages you little [censored].

    You still aren't ready for that Ikaros + Dubstep mix I got for ya bro.

    LOL the BRS + Dubstep one was so badass though! How much more badass can it get? Im srs here

    Almost over 9000 posts too.
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    Don Jon Bravo
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    « Reply #8992 on: February 11, 2012, 10:36:30 PM »


    Almost over 9000 posts too.
    *reserved spot* Smiley
    « Last Edit: February 11, 2012, 10:51:55 PM by mr.mugenwii » Logged


    DSX8
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    « Reply #8993 on: February 11, 2012, 11:10:37 PM »


    *reserved spot* Smiley
    lol oh u Tongue
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    « Reply #8994 on: February 11, 2012, 11:27:22 PM »


    Hello. Just wondering: Can Brawlbox .65c edit the Attributes of a character (e.g. FitCaptain)? I can see the Attributes section and change the numbers in it, but saving the .pac won't have the Attributes show any changes. I feel like I'm doing something wrong, but I don't know what it is.
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    BlackJax96
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    « Reply #8995 on: February 11, 2012, 11:36:08 PM »


    Hello. Just wondering: Can Brawlbox .65c edit the Attributes of a character (e.g. FitCaptain)? I can see the Attributes section and change the numbers in it, but saving the .pac won't have the Attributes show any changes. I feel like I'm doing something wrong, but I don't know what it is.

    Nope, not yet.
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    Xiggah
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    « Reply #8996 on: February 11, 2012, 11:54:49 PM »


    There's a lot of lurkers here: someone tell me how to parse a file Sad
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    BlueBrain
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    « Reply #8997 on: February 12, 2012, 03:57:25 AM »


    dude, that model previewer looks like a [censored]ing professional program!
    u'll have to explain what everthing does once its released, cuz its a mayor change!
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    « Reply #8998 on: February 12, 2012, 08:41:42 AM »


    dude, that model previewer looks like a [censored] professional program! u'll have to explain what everthing does once its released, cuz its a mayor change!
    indeed looks like a professional program now
    also will do my idea if hide 1 or more bones in model preview and then copy/paste a frame it will not paste the copied frames on these bones there is hiden
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    Kind of want to start making mods for this again

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    « Reply #8999 on: February 12, 2012, 10:46:49 AM »


    What are you talking about Jokekid?
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