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« Reply #12090 on: August 04, 2012, 08:24:53 PM » |
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Oh, I must've only rigged the changes to Page Up and Page Down, not the buttons.
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« Reply #12091 on: August 05, 2012, 05:40:05 AM » |
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Oh, I must've only rigged the changes to Page Up and Page Down, not the buttons.
lol, quick update? xD
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« Reply #12092 on: August 05, 2012, 08:04:21 AM » |
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This has been like this since 0.67, if you don't page up/down hitboxes show every frame. The buttons just plays hitboxes everyframe when evwr they are called they never terminate.
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« Reply #12093 on: August 05, 2012, 10:20:04 AM » |
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Okay is the psa in brawlbox messed up? I get completely different bones than I should when I use both the non hexedecimal and the Hex value for that bone D:
For instance I put the number value in hex for links left hand and I get Ken C for some reason :/
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« Reply #12094 on: August 05, 2012, 11:03:17 AM » |
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Okay is the psa in brawlbox messed up? I get completely different bones than I should when I use both the non hexedecimal and the Hex value for that bone D:
For instance I put the number value in hex for links left hand and I get Ken C for some reason :/
then put in a [censored] ton of random values until you get the hand bone. bruteforce always works in the end lol, quick update? xD
fawk updates, REFF is almost done anyway
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« Reply #12095 on: August 05, 2012, 11:14:10 AM » |
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then put in a [censored] ton of random values until you get the hand bone. bruteforce always works in the end I would love to see how this turns out. XD
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« Reply #12096 on: August 05, 2012, 11:50:49 AM » |
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fawk updates, REFF is almost done anyway What's REFF? I think i saw it in some files when viewing in Brawlboz but not sure what it is... (sorry if this has been asked before)
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« Reply #12097 on: August 05, 2012, 12:00:29 PM » |
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What's REFF? I think i saw it in some files when viewing in Brawlboz but not sure what it is... (sorry if this has been asked before)
It contains flags and parameters for animatable particles and effects.
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« Reply #12098 on: August 05, 2012, 12:05:14 PM » |
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It contains flags and parameters for animatable particles and effects. Oh ok thanks
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« Reply #12099 on: August 05, 2012, 01:22:28 PM » |
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Gfx previewing soon :hype:
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« Reply #12100 on: August 05, 2012, 02:49:44 PM » |
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fawk updates, REFF is almost done anyway
So that's what you've been doing while this thread has been kinda silent... Now I'm happy
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3DS FC: 5370-0958-4818 Wii U NNID: Doraleus
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« Reply #12101 on: August 05, 2012, 03:40:26 PM » |
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seriously BJ96, you are god no offence
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Stupid Tinypic :C
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« Reply #12102 on: August 05, 2012, 04:47:57 PM » |
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when bb hanfles reff we can get gfx previews i cant wait xD
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« Reply #12103 on: August 06, 2012, 05:00:18 AM » |
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seriously BJ96, you are god no offence lol so true
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« Reply #12104 on: August 06, 2012, 06:46:26 PM » |
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Been lurking Someone has their hand on a master piece I am Feeling it :-D!
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