Vertexing with Anim8or!

Started by Lecapria, December 19, 2010, 01:43:26 AM

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when you enter it into the box, it automatically takes it out. are you using programs you ofound or the ones i provided?

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i just re-read some of your posts. instead of saving, you export

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you export the changed DDV back onto the original DDV. you overwrite it

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its ok. this clarifies if anyone else gets this error c: plus i enjoy helping other people. might i ask what it is exactly uou're trying to do?

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were there any instructions that you didnt do or understand? every detail was important

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Hey, I've tested this method and everything works out great until I preview it. Nothing is changed. I've tested this with Ike's sword and then I started an actual project with Lucas and nothing came up. Know what's wrong?
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December 23, 2010, 02:38:39 AM #21 Last Edit: December 23, 2010, 02:39:31 AM by Lecapria
i addressed this problem in my first post. you have to keep reexporting the model, and re inserting the DDV into that model severaly times for it to get into the rhythm of things.

re-export model
finnish DDV
insert DDV
replace model
save
re-export model

if nothing changes:
re-export model
insert DDV
replace model
save


you have to keep doing that second step until it works
EDIT:mine starts working after about the 3rd time

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December 23, 2010, 02:42:10 AM #22 Last Edit: December 23, 2010, 03:09:17 AM by Not A Frog
Ok thanks.

EDIT: Wait should the edited vertex.ddf file be an anim8or file or a DDF file?
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WOOH! I GOTS A LAPTOP!!!

December 24, 2010, 12:54:57 AM #23 Last Edit: December 24, 2010, 12:58:12 AM by Lecapria
Quote from: Not A Frog on December 23, 2010, 02:42:10 AM
Ok thanks.

EDIT: Wait should the edited vertex.ddf file be an anim8or file or a DDF file?
DDF
EDIT: you save directly over the original DDV file. it doesnt edit the actual vertex.ddf
the vertex.ddf is needed to make the DDV. then the DDV is inserted into the model. once the DDV is made, theres no further use for the vertex.ddf

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Quote from: piperwillow on December 23, 2010, 03:43:33 PM
So your saying that I should export then import 3 times then save?
these steps 3 times

re-export model
insert DDV
replace model
save
preview

if nothings changed
re-export model
insert DDV
replace model
save
preview

if nothings changed
re-export model
insert DDV
replace model
save
preview

so on and so forth

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is possible add more 3ds file in one? (ex. 3dsfile 1+ 3dsfile 2= 3ds fille3)

Lecapricia check your pm box in a minute.. I need you to make me something real quick.....
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ya want extra moves on ya psa check out my tutorial.

Best used with riivolution.

Quote from: Lecapria on December 24, 2010, 12:54:57 AM
Quote from: Not A Frog on December 23, 2010, 02:42:10 AM
Ok thanks.

EDIT: Wait should the edited vertex.ddf file be an anim8or file or a DDF file?
DDF
EDIT: you save directly over the original DDV file. it doesnt edit the actual vertex.ddf
the vertex.ddf is needed to make the DDV. then the DDV is inserted into the model. once the DDV is made, theres no further use for the vertex.ddf


HYESSS!!!11!!!!1!!  It worked!!! (turned out terrible but at leatst it works!) Now I'm on to make kirby into a blob of nothingness!
Help contrubute to the Hacking Starter Guide here: http://forums.kc-mm.com/index.php?topic=15199.0

Check out my topic: http://forums.kc-mm.com/index.php?topic=16844.msg292461#msg292461

WOOH! I GOTS A LAPTOP!!!

Quote from: BlueLink on December 24, 2010, 02:44:27 PM
is possible add more 3ds file in one? (ex. 3dsfile 1+ 3dsfile 2= 3ds fille3)
no. you have one at a time. its recognized by the name. if you add anything else nto the name, it wont be read

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Quote from: piperwillow on December 24, 2010, 05:10:08 PM
Interesting, I put in the dataoffset instead of the mdl0 offset and it said succefully inserted
yes, that picture is what wil happen. itll remember the Offset, and make a modelOriginal incase its messed up. you have to put in the mdl0 offste. jsut because its successfully inserted doesnt mean itll work.[/color]

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