Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 6 7 8 [9]
Author Topic: Vertexing with Anim8or!  (Read 64895 times)
0 Members and 1 Guest are viewing this topic.
Subvenrus
Advanced Kitten
***
Offline Offline

Posts: 40


View Profile Awards
« Reply #120 on: June 30, 2011, 03:57:59 PM »


Windows XP
It works in 3DS Max but I get an exporting issue, so I wanna try this.
Logged

Lecapria
Lol Kitten
*********
Offline Offline

Posts: 781


In College ~ Like a boss

  • Awards Fiery Topic Favorite'd Famous Hacker Heart Container

  • View Profile Awards
    « Reply #121 on: July 01, 2011, 09:30:02 AM »


    Make sure at the top you have the 3d cube selected and not the 2d cube or the 2d sphere. it should be the one farthest left of the three
    Logged


    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
    My "Vertexing with Anim8or!" tutorial~

    lecapria.tumblr.com

    Subvenrus
    Advanced Kitten
    ***
    Offline Offline

    Posts: 40


    View Profile Awards
    « Reply #122 on: July 01, 2011, 01:40:16 PM »


    Thanks! It works now. It had the sphere selected XD. Now I can made Sheik's hair OoT 3d-like. Again, thanks SO much, Ms. Spinda.


    And by the way, maybe it's my rotten luck, but I get an error opening Link's cap. Maybe it's one of those no-open polygons like ZSS face and DDD coat.
    « Last Edit: July 01, 2011, 01:46:25 PM by Subvenrus » Logged

    Lecapria
    Lol Kitten
    *********
    Offline Offline

    Posts: 781


    In College ~ Like a boss

  • Awards Fiery Topic Favorite'd Famous Hacker Heart Container

  • View Profile Awards
    « Reply #123 on: July 02, 2011, 09:35:30 AM »


    indeed it is. lol i was gonna make a melee sheik when i got around to it. using the tool that stretches would be best. and be sure to rename the pony bones and set all there translations to 0. That will give you the effect you want
    Logged


    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
    My "Vertexing with Anim8or!" tutorial~

    lecapria.tumblr.com

    Mansta8
    Lol Kitten
    *********
    Offline Offline

    Posts: 888


  • Awards Stack Smash Team Favorite'd Famous Hacker Ceiling Cat

  • View Profile WWW Awards
    « Reply #124 on: July 17, 2011, 02:49:36 AM »


    I actually liked the text and pictures tutorial, my internet can't load youtube videos as fast. Tongue
    Logged

    Lecapria
    Lol Kitten
    *********
    Offline Offline

    Posts: 781


    In College ~ Like a boss

  • Awards Fiery Topic Favorite'd Famous Hacker Heart Container

  • View Profile Awards
    « Reply #125 on: July 17, 2011, 10:02:55 AM »


    i can bring it back lol
    Logged


    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
    My "Vertexing with Anim8or!" tutorial~

    lecapria.tumblr.com

    Mansta8
    Lol Kitten
    *********
    Offline Offline

    Posts: 888


  • Awards Stack Smash Team Favorite'd Famous Hacker Ceiling Cat

  • View Profile WWW Awards
    « Reply #126 on: July 29, 2011, 10:30:29 PM »


    Um... a lot of the vertecies seem to appear at the bottom of their feet. I can't work like that Sad
    Logged

    Lecapria
    Lol Kitten
    *********
    Offline Offline

    Posts: 781


    In College ~ Like a boss

  • Awards Fiery Topic Favorite'd Famous Hacker Heart Container

  • View Profile Awards
    « Reply #127 on: July 30, 2011, 09:56:07 AM »


    yeah thats a vertex cloud. :\ not fun are they
    Logged


    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
    My "Vertexing with Anim8or!" tutorial~

    lecapria.tumblr.com

    Brawlerten
    Advanced Kitten
    ***
    Offline Offline

    Posts: 21


    View Profile Awards
    « Reply #128 on: August 23, 2011, 07:13:26 PM »


    Is there a way to easily identify which vertexes correspond with the body parts? I'm trying to vertex certain body parts but i can't see because the vertexes are all over the place (not to confuse you with vertex clouds XD)
    Logged

    Lecapria
    Lol Kitten
    *********
    Offline Offline

    Posts: 781


    In College ~ Like a boss

  • Awards Fiery Topic Favorite'd Famous Hacker Heart Container

  • View Profile Awards
    « Reply #129 on: August 26, 2011, 01:42:19 PM »


    not that i know of at least not for this method :c
    Logged


    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
    My "Vertexing with Anim8or!" tutorial~

    lecapria.tumblr.com

    Backpack Candy
    Newbie Kitten
    *
    Offline Offline

    Posts: 6

    Hi, let's be friends.


    View Profile Awards
    « Reply #130 on: August 28, 2011, 12:37:17 AM »


    I'd like to know, what happens if I move the vertices in a vertex cloud? <_<
    Logged

    Hmm.. what should I put here?

    Lecapria
    Lol Kitten
    *********
    Offline Offline

    Posts: 781


    In College ~ Like a boss

  • Awards Fiery Topic Favorite'd Famous Hacker Heart Container

  • View Profile Awards
    « Reply #131 on: August 31, 2011, 04:43:31 PM »


    based on what vertices you select, say you select a whole row and move it to the left.  the legs and feel are what is in the vertex cloud. theyre both crossed and inside eachother so if you move it all left for instance, 2 4ths of the legs and feet will be rly up high and the rest would be rly down low making everything look rly discombobulated
    Logged


    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
    My "Vertexing with Anim8or!" tutorial~

    lecapria.tumblr.com

    Thany
    That kinky ol' broad
    Mega Kitten
    *****
    Offline Offline

    Posts: 140


    It's Legendary!

  • Awards Starstormer Pin Collector Featured Famous Hacker

  • View Profile Awards
    « Reply #132 on: September 03, 2011, 01:15:24 AM »


    Erm...I can get everything to work okay(which I'm glad your method with anim8tor exists. I can't get Autodesk 3Ds max 8, and blender...Didn't work so well...)

    But the fact that I cannot see the model, or at least the fact that the vertices are spread out in such a weird manner prevents me from making the edits I want to.

    I want to edit the back of Marth's armor, the straps, but it's mixed in completely with his feet and legs. I can't find the specific vertices I wish to reposition with any level of ease.

    This link has Mariokart64n's advance vertex tutorial for use with Autodesk, and he has written a script that re-arranges the vertex set to look like how it does on a T-posed model.
    http://forums.kc-mm.com/index.php?topic=8577.0

    Could something like his script be created that repositions the vertex set in Anima8tor? Would make things alot more convenient. <:3c
    « Last Edit: September 03, 2011, 01:24:38 AM by Thany » Logged


    Zikkh
    Lol Kitten
    *********
    Offline Offline

    Posts: 759


    ok ok

  • Awards Heart Container Concerned Elector Ninja

  • View Profile Awards
    « Reply #133 on: September 12, 2011, 08:10:44 AM »


    YESZ , now I can vertexing my textures
    Thank you !  Smiley
    Logged

    NNID: ShadyLion
    Add me for some Sm4sh matches. ROB/Mario main

    RisingStar
    Extreme Kitten
    *******
    Offline Offline

    Posts: 315


    Let's Hunt That Thing Down


    View Profile Awards
    « Reply #134 on: June 17, 2012, 04:22:50 AM »


    awesome turtorial Cheesy
    Logged

    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

    Pages:  1 ... 6 7 8 [9]
    Print
    Jump to: