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Author Topic: question about model swaping  (Read 1695 times)
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theshredder39
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    « on: December 20, 2010, 10:33:00 AM »


    ok so...i want to model swap DK with Sonic so that i can try to make an improved Sonic The Werehog and i want to let it be done without the sphere gtting in the way of the body, how would i do that? i mean i already got the model thee but i don't know how to get rid of the sphere without trouble of accidently deleting something else, how can i determine what to delet so that the sphere is gone?
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    scorcher9910
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    « Reply #1 on: December 20, 2010, 11:40:18 AM »


    The only thing I can think of that would be easy is making the textures for it transparent. Simple, and gets the job done without really any hard work.
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    Guamboy27
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    « Reply #2 on: December 20, 2010, 12:03:41 PM »


    I'd use the SSBB polygon deleter because the sphere is it's own polygon. Here's a link to the tutorial on it:

    <a href="http://www.youtube.com/watch?v=Wjjd5jwcWe4" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=Wjjd5jwcWe4</a>


    There's a link to the program itself in the description.
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    ForOhFor Error
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    « Reply #3 on: December 20, 2010, 01:11:23 PM »


    @Guamboy27: That thing's pretty buggy. I'd either manually hex it, or change the materials with the textures in them to type 3 (no sides showing, meaning invisible).

    I'd probably go with the second option.
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    scorcher9910
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    « Reply #4 on: December 20, 2010, 01:28:21 PM »


    Hehe I was actually right about something!
    xD
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    ForOhFor Error
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    « Reply #5 on: December 20, 2010, 01:48:14 PM »


    Partially. Most textures won't work if you just make everything on them transparent, and they'll be completely black.
    The material type change is a way to avoid this, but it affects every part of the texture.
    Just a warning.
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    scorcher9910
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    « Reply #6 on: December 20, 2010, 03:00:03 PM »


    Yeah that's what I meant, changing it in materials. I just didn't specify that.
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    theshredder39
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    « Reply #7 on: December 21, 2010, 12:32:06 PM »


    hm, well i'll experiment with each opinion, thanks guys
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