Diddy Texture Fail freezes game

Started by ??_?, August 20, 2009, 05:44:36 PM

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So I was testing out my Diddy texture and When I started the game it said 3 2 1 GO! really fast and the screen was a bunch of different colors.  Here is the pac  http://www.mediafire.com/?mnur2dedtoy
and the pcs http://www.mediafire.com/?nz4ybxyz5xg

Does anybody know what went wrong and how I can fix it? :diddy:


Heh, explosions are part of my normal testing routine --- it tends to happen in 2 circumstances.

1) Texture doesn't load in time, thus the placement data is improperly defined. (Mostly fixed at this point, except for manual testing such as with usbgecko)

2) Corrupt texture data. ASH isn't quite perfect... sometimes it will write / overwrite sections that should never be tampered with. Test in pieces... maybe swap to manual creation for him. (Maybe even smashbox?)


Quote from: MilkaholicX on August 20, 2009, 10:11:13 PM
WOW. Did it look like this?

http://www.youtube.com/watch?v=nzBmYD24xU8&feature=channel_page

Go to 1:24

Pretty much exept you couldn't see the stage at all.

Quote from: picano on August 20, 2009, 10:47:06 PM
Heh, explosions are part of my normal testing routine --- it tends to happen in 2 circumstances.

1) Texture doesn't load in time, thus the placement data is improperly defined. (Mostly fixed at this point, except for manual testing such as with usbgecko)

2) Corrupt texture data. ASH isn't quite perfect... sometimes it will write / overwrite sections that should never be tampered with. Test in pieces... maybe swap to manual creation for him. (Maybe even smashbox?)

Ok, so I'll use one of my files at a time and find it that way.  Thanks a lot.  What should I do when I find the file thats causing it?

Pray? :P

It can be pretty random, sometimes the slightest change in the image will fix the issue.