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« Reply #255 on: April 22, 2011, 03:42:41 PM » |
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O wait, it's the street level. That was my second guess >.<
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« Reply #256 on: April 22, 2011, 03:43:22 PM » |
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O wait, it's the street level. That was my second guess >.<
lol segtendo phails xP but its cool 
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« Reply #257 on: April 22, 2011, 11:38:34 PM » |
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also here's the 2nd stage!!! as always, click the image below to download! Edit: Update April 24th - Yami Stage will be released on tuesday, but only as a beta version! Meaning that its not fully complete yet. Still have many animations to do with both Yami and Amaterasu for the stage. Then on thursday, the remake version of Galactor Base will be released. No other stages after that will be released till next week.
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« Last Edit: April 24, 2011, 01:46:20 AM by DSX8 »
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« Reply #258 on: April 24, 2011, 09:40:15 AM » |
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Edit: Update April 24th - Yami Stage will be released on tuesday, but only as a beta version! Meaning that its not fully complete yet. Still have many animations to do with both Yami and Amaterasu for the stage. Then on thursday, the remake version of Galactor Base will be released. No other stages after that will be released till next week.
dont worry about the beta version, your stages are awesome!
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« Reply #259 on: April 24, 2011, 08:44:45 PM » |
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dont worry about the beta version, your stages are awesome! haha well thanks 
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« Reply #260 on: April 25, 2011, 05:51:00 AM » |
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Galactor Base Version 2 Update!! thxs to _Data_Drain_ for in-game pics. The pic(s) with the pipe in the way has been fixed. as u can see now, i have spent alot of time on it now, completely remade animations (took a good 8-10 hours by watching videos via youtube), most materials fixed, custom lighting (original TvC Galactor Base lighting imported and working), some SRT0 files fixed and working some-what. Will be adding/fixing more stuff in the next following days. Official Release: Thursday Okami Field: Well, i have now gone into deeper into the Okami stage file packs, and i came across this piece of work...  Official Release: Friday
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« Last Edit: April 25, 2011, 09:43:14 PM by DSX8 »
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« Reply #261 on: April 26, 2011, 07:13:55 PM » |
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I'm saying something in your thread!
Also, sexay stages.
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« Reply #262 on: April 26, 2011, 07:18:58 PM » |
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hahahah u sly sly JDub xP anyways.... Beta Version of Yami Final Stage will be released!!! and on Friday, instead of the Okami Field pic that i posted on the 25th, that will not be released. Instead, this stage will be released on Thursday! 
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« Last Edit: April 26, 2011, 07:27:11 PM by DSX8 »
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« Reply #263 on: April 26, 2011, 07:22:18 PM » |
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hahahah u sly sly JDub xP anyways.... Beta Version of Yami Final Stage will be released!!! and on thursday, instead of the Okami Field pic that i posted on the 25th, that will not be released. Instead, this stage will be released on Thursday!  more okami in brawl, epic! nices stages btw.
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I DONT TAKE REQUESTS.
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« Reply #264 on: April 27, 2011, 03:07:48 AM » |
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haha yes indeed more Okami in brawl. anyways.... i've come across a small error on Yami's Stage from TvC, and i have to redo it all over again (damn polygons exploding) in the meantime.... here's a video of another stage that i've been working on!!!
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« Last Edit: April 27, 2011, 03:12:02 AM by DSX8 »
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« Reply #265 on: April 28, 2011, 02:18:11 PM » |
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haha yes indeed more Okami in brawl. anyways.... i've come across a small error on Yami's Stage from TvC, and i have to redo it all over again (damn polygons exploding) in the meantime.... here's a video of another stage that i've been working on!!! Wow, it looks amazing ^^
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« Reply #266 on: April 28, 2011, 07:18:32 PM » |
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y thank u sorceress ^_^
anyways. Galactor Base V2 will be released b4 11pm.
then around 12:30am, Ryoshima Coast will be released!! it is now 100% done!
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« Reply #267 on: April 28, 2011, 08:09:55 PM » |
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Great! Crazy how well the Okami models work in a completely different game, isn't it.
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 FC: 2191-7379-6272
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« Reply #268 on: April 28, 2011, 08:37:54 PM » |
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It could be said that the shared Wii model format was one of the worst ideas Nintendo ever had, and one of the best discoveries Wii modders have ever found. Lucky us.
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At some point, you just have to bend down and tie your shoelaces.
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« Reply #269 on: April 28, 2011, 09:06:15 PM » |
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It could be said that the shared Wii model format was one of the worst ideas Nintendo ever had, and one of the best discoveries Wii modders have ever found. Lucky us.
haha yeah. indeed we sure are lucky 
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