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Sky Pillar P:M by tim.de9, Mewtwo2000, flamegoop, Demonslayerx8, lensho
[Stage-ModelTexture-Skyworld]

[Stage-ModelTexture-Skyworld]

IMPORTANT*Please address me directly with any errors before reporting. I will gladly help you fix your problem. I have extensively tested this stage and it should not crash, freeze or cause any issues when installed correctly*
This is my Sky Pillar stage meant to be well balanced for competitive play (essentially not annoyingly huge) and at the same time beautiful and aesthetically appealing to play on.
I wanted Rayquaza's home to be more alive and realistic (since he is one of my favorite pokemon) so I took it upon myself to bring Sky Pillar to life according to my vision. I custom make The pillar itself and most all the textures in the stage so it has an original feel to it. Another big thing for me was making Rayquaza more active and not just standing there in the background doing nothing, like in some other stages. So I crafted my own animation for him to fly around. Honestly I wanted to make it a bit more elaborate but for some reason when I tried to make it longer it started having major unexplainable errors in rotation. All in all I am highly satisfied with this stage and I hope you enjoy my intense effort to make it perfect.
I would like to thank DemonSlayerx8 because I used his Sky Pillar stage as a starting point, although I changed most of the key elements from there. I also took elements from other stages such as a wind effect from flamegroop's rayquaza sky and a shiny rayquaza version that I took from lensho's embedded tower. Also big thanks to Mewtwo 2000 for applying a rim lighting effect on shiny rayquaza after I had an error trying to do so.
It has a project M style camera and can fit very well into the roster of stages for it. It can also be used on vBrawl just fine. Goes over skyworld originally. But I highly recommend you put it over whatever stage you feel works for you by simply replacing the .rel file following this guide
http://forums.kc-mm.com/index.php?topic=49748.0
and this website
http://www.lakora.us/rel/
This is my Sky Pillar stage meant to be well balanced for competitive play (essentially not annoyingly huge) and at the same time beautiful and aesthetically appealing to play on.
I wanted Rayquaza's home to be more alive and realistic (since he is one of my favorite pokemon) so I took it upon myself to bring Sky Pillar to life according to my vision. I custom make The pillar itself and most all the textures in the stage so it has an original feel to it. Another big thing for me was making Rayquaza more active and not just standing there in the background doing nothing, like in some other stages. So I crafted my own animation for him to fly around. Honestly I wanted to make it a bit more elaborate but for some reason when I tried to make it longer it started having major unexplainable errors in rotation. All in all I am highly satisfied with this stage and I hope you enjoy my intense effort to make it perfect.
I would like to thank DemonSlayerx8 because I used his Sky Pillar stage as a starting point, although I changed most of the key elements from there. I also took elements from other stages such as a wind effect from flamegroop's rayquaza sky and a shiny rayquaza version that I took from lensho's embedded tower. Also big thanks to Mewtwo 2000 for applying a rim lighting effect on shiny rayquaza after I had an error trying to do so.
It has a project M style camera and can fit very well into the roster of stages for it. It can also be used on vBrawl just fine. Goes over skyworld originally. But I highly recommend you put it over whatever stage you feel works for you by simply replacing the .rel file following this guide
http://forums.kc-mm.com/index.php?topic=49748.0
and this website
http://www.lakora.us/rel/
Kanihira by BlackJax96, Demonslayerx8 with credit to the original model creator, Kanihira
[Stage-ImportModelTexture-Jungle Japes]


[Stage-ImportModelTexture-Jungle Japes]


by gamegeek81 | ![]() by gamegeek81 | by gamegeek81 | ![]() by gamegeek81 | ![]() by gamegeek81 | ![]() by gamegeek81 | ![]() by gamegeek81 | ![]() by gamegeek81 | ![]() by gamegeek81 |
-LegendarySMASHteam-
Comes with 3 versions; day, dusk and night.
Originally for MMD. The stage doesn't seem to have a name, so it's just named after the person who created it.
Stage might lag a little bit depending on if you're using imported characters or not. We might release an optimized version later (one with nothing behind the camera or out of the camera view).
Comes with 3 versions; day, dusk and night.
Originally for MMD. The stage doesn't seem to have a name, so it's just named after the person who created it.
Stage might lag a little bit depending on if you're using imported characters or not. We might release an optimized version later (one with nothing behind the camera or out of the camera view).
Spencer (Marvel vs Capcom 3) by DSX8 with credit to Pervy for proper bone edits
[Character-ImportTexture-Snake]

[Character-ImportTexture-Snake]

Renamon V2 (Digimon) by DSX8, dark sonic 19 with credit to Pervy for T-posing and Joke Kid for HD texture
[Character-ImportTexture-Lucario]


[Character-ImportTexture-Lucario]


![]() by SJS |
(Reported: Account suspended, if somebody has this file please send it to me. (4319 Flygon))
319
March 1st, 2013
Professor Samuel Oak {Pokemon Red and Blue} by Flygon, Demonslayerx8
[Character-ImportModelTexture-Snake]

319
March 1st, 2013
[Character-ImportModelTexture-Snake]

http://forums.kc-mm.com/index.php?topic=42490
----------------------------
"Hey! Wait! Don't go out! It's unsafe! Wild Pokémon live in tall grass! You need your own Pokémon for your protection. I know! Here, come with me!"
Excuse the lack quality rig, this is my first time I rig a human over a human.
----------------------------
"Hey! Wait! Don't go out! It's unsafe! Wild Pokémon live in tall grass! You need your own Pokémon for your protection. I know! Here, come with me!"
Excuse the lack quality rig, this is my first time I rig a human over a human.
Blue Flan (Final Fantasy X) by DSX8 with credit to Aafyre for the model
[Item-ImportModel-Poke Ball]

[Item-ImportModel-Poke Ball]

Vergil (Ultimate Marvel vs Capcom 3) by DSX8 with credit to Gumdramon for helping with some edits, and Segtendo for model and textures
[Character-ImportModel-Marth]


[Character-ImportModel-Marth]


![]() by fierce-link0 |
Dissidia 012 Duodecim - Phantom Train by DSX8 with credit to Haseyo for taking pics and lighting testing
[Stage-ImportModel-Yoshi's Island (Melee)]

[Stage-ImportModel-Yoshi's Island (Melee)]

Phantom Train... will there be any secrets hidden away in this stage? Only you can find them! :P
Well this stage was pretty easy to do, until it came to the lighting system, that was a pain to work. First stage ever of mine to have a custom made lighting transition from going inside and outside of the train cabin, it has that eerie, spooky feel to it if you pick pokemon trainer and see his lose pose.
Enjoy!
Well this stage was pretty easy to do, until it came to the lighting system, that was a pain to work. First stage ever of mine to have a custom made lighting transition from going inside and outside of the train cabin, it has that eerie, spooky feel to it if you pick pokemon trainer and see his lose pose.
Enjoy!
Green Heart (Hyperdimension Neptunia Mk2) by DSX8 with credit to Pervy for editing bones
[Character-ImportTexture-Zero Suit Samus]

[Character-ImportTexture-Zero Suit Samus]

White Heart (Hyperdimension Neptunia MK2) by DSX8 with credit to Pervy for editing bones
[Character-ImportTexture-Zero Suit Samus]


[Character-ImportTexture-Zero Suit Samus]


![]() by Haseyo |
Will desync wifi due to added bones and bone positions, but she is 1 slot bone edit. Thanks to Pervy for the bone edits w/o causing PSA damage.
White Heart now joins in with 5pb and Black Heart.
Has:
-Facials
-Eye movement
-Metal
-Fixed normals
-Five other recolors
Feel free to make a size mod for her, but give me credit for it.
White Heart now joins in with 5pb and Black Heart.
Has:
-Facials
-Eye movement
-Metal
-Fixed normals
-Five other recolors
Feel free to make a size mod for her, but give me credit for it.
Black Heart (Hyperdimension Neptunia V) by DSX8, BlackJax96 with credit to RTB for model, -Hero- for Hurt face, and LegacyWolf
[Character-ImportTexture-Zero Suit Samus]


[Character-ImportTexture-Zero Suit Samus]


![]() by DSX8 | ![]() by SlayerMarth101 |
5pb (Hyperdimension Neptunia Mk2) by DSX8 with credit to RandomTBush for ripping the model
[Character-ImportTexture-Zero Suit Samus]


[Character-ImportTexture-Zero Suit Samus]


Melee - Flatzone 1 Beta by DSX8 with credit to Sky_Grounder and mewtwo2000 for lighting enhancements
[Stage-ImportModel-Flat Zone 2]

[Stage-ImportModel-Flat Zone 2]

Melee - Brinstar Depths Beta by DSX8, Mewtwo2000, AGFanProduction, vid30g8m3h4k3r with credit to LegacyWolf and Sky Grounder
[Stage-ImportModel-Skyworld]

[Stage-ImportModel-Skyworld]

edit: any reports or issue's, please PM them!
Brinstar Depths made by: Demonslayerx8, Mewtwo2000, and AGFanProduction
--------------------------------------------
Ripping by: Demonslayerx8
Credit: LegacyWolf for fixes, Sky_Grounder for lighting changes and edits, Mewtwo2000 for some collision and material edits, and AGFanProduction for Kraid animations.
--------------------------------------------
Beta version of Brinstar Depths! This version does NOT rotate nor has kraid hitting in the background, but he does show up. Enjoy.
Brinstar Depths made by: Demonslayerx8, Mewtwo2000, and AGFanProduction
--------------------------------------------
Ripping by: Demonslayerx8
Credit: LegacyWolf for fixes, Sky_Grounder for lighting changes and edits, Mewtwo2000 for some collision and material edits, and AGFanProduction for Kraid animations.
--------------------------------------------
Beta version of Brinstar Depths! This version does NOT rotate nor has kraid hitting in the background, but he does show up. Enjoy.
Dissidia 012 Duodecim - Orphans Cradle Final by DSX8 with credit to Wolfric for some UV Import issue's
[Stage-ImportModel-Skyworld]

[Stage-ImportModel-Skyworld]

Query took 0.0737 sec
Gallery functionality by picano (Anthony Ianacone), design and graphics by Jack Harvest.
Original concept by Vyse.
Special thanks to LookItsLink for conversion help and Dantarion for hosting!
KittyCorp: MeowMix © 2010











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