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« Reply #675 on: July 11, 2011, 08:54:54 PM » |
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ur creepy... lol, i found this funny for some reason. ._.
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« Reply #676 on: July 11, 2011, 08:55:05 PM » |
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. . . .
just creepy..
in an awesome way?
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« Reply #677 on: July 11, 2011, 08:56:17 PM » |
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lol, i found this funny for some reason. ._.
lolz xD in an awesome way? . . . . . . . . NOOOO!!!!
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« Reply #678 on: July 11, 2011, 08:56:50 PM » |
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. . . . . . . . NOOOO!!!!
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« Reply #679 on: July 11, 2011, 09:00:44 PM » |
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............
Y HAS MAH THREAD BECOME A CHATTING THREAD!?!?!? x_x'
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« Reply #681 on: July 11, 2011, 09:05:59 PM » |
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Well if you look at a pic of a zombified character and you say your hungry...
That must mean your a.... ._.
*runs out of thread, screaming*
P.S. nice work on the zombie Snake.
hah thanks... but i lost that file loooooong ago... somewhere back in early 2010 is wen i was working on it, but now i dont have it, and im not going back to making textures.... >.>"
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« Reply #682 on: July 11, 2011, 09:06:17 PM » |
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............
Y HAS MAH THREAD BECOME A CHATTING THREAD!?!?!? x_x'
Because I started commenting in it Well if you look at a pic of a zombified character and you say your hungry...
That must mean your a.... ._.
*runs out of thread, screaming*
P.S. nice work on the zombie Snake.
O-O. mmmmmmmmmmmmaaaaaaaaaayyyyyyyybbbbbbbbeeeeeeeee
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« Reply #683 on: July 11, 2011, 09:23:44 PM » |
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Because I started commenting in it O-O. mmmmmmmmmmmmaaaaaaaaaayyyyyyyybbbbbbbbeeeeeeeee lolz... imma... back away now... >.>"
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« Reply #684 on: July 11, 2011, 09:24:48 PM » |
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you do that then Well goodnight
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« Last Edit: July 11, 2011, 09:45:36 PM by pervyTHEshadow »
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« Reply #685 on: July 11, 2011, 09:57:26 PM » |
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excited for these stages dude. have you heard anything from dRage about the monster hunter tri stage?
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« Reply #686 on: July 11, 2011, 09:58:07 PM » |
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excited for these stages dude. have you heard anything from dRage about the monster hunter tri stage?
nope, as far as i kno, he should be almost done with school work... i htink
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« Reply #687 on: July 12, 2011, 07:08:20 AM » |
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sorry for a double post.... as my TvC stage pack is drawing near completion (which is going to be great and reviewed by SDOOM), here is a new pic of a stage that is ready to be released as a V1 and final and complete version will be in the stage pack!! Here's stage 1 of VS mode, Wasteland!! everything is animated, including the sky, robot head (right side of the stage), smoke and streams of sand/dust flying by in the background. Known Issue's: - Smoke - stays animated for 50-55secs into the match then stops. Might make a CLR0 file for, which will make it vanish as the animations end.
- Crumbling Rocks - even tho they have only 200 frames, im trying to mess around with Unknown1 and Unknown3 to see what they do exactly. Thinking that 1 of them would be a countdown timer for the animation to start, but their both not.
- Cashans Flag(s) - No matter how many times I've tried to get them to work, they make the game freeze due to a pixel shader error. I have noticed that every model def in Unknown1 is set to 0, while the flag is set to 2. I have no clue how to fix that.
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« Reply #688 on: July 12, 2011, 10:42:35 AM » |
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awesome stage, as always
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« Reply #689 on: July 12, 2011, 02:28:47 PM » |
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awesome stage, as always
yup
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