model collab thread! UPDATED 9 APRIL, final fantasy X has arrived ^^

Started by BlueBrain, January 03, 2011, 09:51:01 PM

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January 10, 2011, 06:38:38 PM #60 Last Edit: January 10, 2011, 06:59:46 PM by Friedslick6
Oh, nice. Spawn's Material Definition file is empty though, and he seems to be missing two or so textures (Namely, his skull pendant/belt buckle and thigh ring.) But this quite good already.
Thanks.
At some point, you just have to bend down and tie your shoelaces.

Quote from: BeyondYou on January 10, 2011, 05:32:22 PM
Quote from: xxmasal22xx on January 10, 2011, 03:57:58 PM
Actually, beyond you, can i have the following models please?
- Lightning (FFXIII)
- Mickey (KH1 and BBS)
- Terra (Kh:BBS)
- Aqua (KH:BBS)
- Vanitas


Lightning (.obj): http://www.mediafire.com/?271jxvd1x8wclal
Mickey KH1 (.3ds): http://www.mediafire.com/?77atpv226cp8wbr
Mickey BBS (.obj): http://www.mediafire.com/?lu22nd6lok220pb
Terra (.obj): http://www.mediafire.com/?4ybi19toeibbc29
Aqua (.obj): http://www.mediafire.com/?oqoku477t7k2g3g
Vanitas (.mdx): http://www.mediafire.com/?mx4cg4hvkjj31gl

>_>

Some of my models are in .mdx format. To import them into 3ds Max use this script: http://www.mediafire.com/?yxnxla7p1bfam9l

Make sure under settings you import it as static.


Thanx SO much, BY, just a question, are the mdx ones the other format thtz compatible with brawlbox? i heard somewhere tht Brawl/BrawlBox could use another model format as well as mdl0
By the way, I think every active hacker in this forum could use less distractions.

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Quote from: xxmasal22xx on January 10, 2011, 06:39:33 PM
Quote from: BeyondYou on January 10, 2011, 05:32:22 PM
Quote from: xxmasal22xx on January 10, 2011, 03:57:58 PM
Actually, beyond you, can i have the following models please?
- Lightning (FFXIII)
- Mickey (KH1 and BBS)
- Terra (Kh:BBS)
- Aqua (KH:BBS)
- Vanitas


Lightning (.obj): http://www.mediafire.com/?271jxvd1x8wclal
Mickey KH1 (.3ds): http://www.mediafire.com/?77atpv226cp8wbr
Mickey BBS (.obj): http://www.mediafire.com/?lu22nd6lok220pb
Terra (.obj): http://www.mediafire.com/?4ybi19toeibbc29
Aqua (.obj): http://www.mediafire.com/?oqoku477t7k2g3g
Vanitas (.mdx): http://www.mediafire.com/?mx4cg4hvkjj31gl

>_>

Some of my models are in .mdx format. To import them into 3ds Max use this script: http://www.mediafire.com/?yxnxla7p1bfam9l

Make sure under settings you import it as static.


Thanx SO much, BY, just a question, are the mdx ones the other format thtz compatible with brawlbox? i heard somewhere tht Brawl/BrawlBox could use another model format as well as mdl0

>_>

No, it's not compatible. lol. The only format Brawlboz can open at the moment is .mdl0.

Quote from: BeyondYou on January 10, 2011, 07:03:15 PM
Quote from: xxmasal22xx on January 10, 2011, 06:39:33 PM
Quote from: BeyondYou on January 10, 2011, 05:32:22 PM
Quote from: xxmasal22xx on January 10, 2011, 03:57:58 PM
Actually, beyond you, can i have the following models please?
- Lightning (FFXIII)
- Mickey (KH1 and BBS)
- Terra (Kh:BBS)
- Aqua (KH:BBS)
- Vanitas


Lightning (.obj): http://www.mediafire.com/?271jxvd1x8wclal
Mickey KH1 (.3ds): http://www.mediafire.com/?77atpv226cp8wbr
Mickey BBS (.obj): http://www.mediafire.com/?lu22nd6lok220pb
Terra (.obj): http://www.mediafire.com/?4ybi19toeibbc29
Aqua (.obj): http://www.mediafire.com/?oqoku477t7k2g3g
Vanitas (.mdx): http://www.mediafire.com/?mx4cg4hvkjj31gl

>_>

Some of my models are in .mdx format. To import them into 3ds Max use this script: http://www.mediafire.com/?yxnxla7p1bfam9l

Make sure under settings you import it as static.


Thanx SO much, BY, just a question, are the mdx ones the other format thtz compatible with brawlbox? i heard somewhere tht Brawl/BrawlBox could use another model format as well as mdl0

>_>

No, it's not compatible. lol. The only format Brawlboz can open at the moment is .mdl0.

So....they can't be used? or in other words, is there any way for me to use them for a brawl project?
By the way, I think every active hacker in this forum could use less distractions.

Sorry but you are not allowed to view spoiler contents.


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http://brawlimports.proboards.com/index.cgi

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if u vertex...

these models aren't only for importers...

mdl0's can be used by importers, other files can be used by vertex hackers ^^

Quote from: jokekid on January 10, 2011, 07:52:03 PM
if u vertex...

these models aren't only for importers...

mdl0's can be used by importers, other files can be used by vertex hackers ^^

OH! so its like....an importex!!!! XD! lol srry, but all i do is vertex the model then put it over a character? im confused.....
By the way, I think every active hacker in this forum could use less distractions.

Sorry but you are not allowed to view spoiler contents.


Join my website, Brawl Imports, a gathering place for importers!
http://brawlimports.proboards.com/index.cgi

Support Project Darkrai? Put the official Project Darkrai banner in your siggy!
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its just a lot easier to vertex hack if u have an original model...

what i mean is that these models are to guide u in a vertex hack...

Quote from: jokekid on January 10, 2011, 08:00:42 PM
its just a lot easier to vertex hack if u have an original model...

what i mean is that these models are to guide u in a vertex hack...

OH! ok i think i get it lol
By the way, I think every active hacker in this forum could use less distractions.

Sorry but you are not allowed to view spoiler contents.


Join my website, Brawl Imports, a gathering place for importers!
http://brawlimports.proboards.com/index.cgi

Support Project Darkrai? Put the official Project Darkrai banner in your siggy!
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I have MGS2 models and files on my PC.
They are in a odd format(.kmy), but I can export them as high Quality .3DS files with the UV's in tact.

Basically, I can get stages, objects, and characters from MGS2 including.

Solid Snake
Solidus Snake
Raiden
Fatman
Fortune
Iroquois Plisken
Emma
Vamp
The Big Shell Bridges

For example, I have ripped/extracted all of Raiden's Body Parts/Shadow/Sunglasses here.
http://www.mediafire.com/?pjcwc71u0ptru4s

Edit:. the models are in .kmy AND .3ds format.

I will slowly upload the rest.

Solidus is the next one I will compile....



I'm now working on a little side project to convert a higher quality render of Spawn from SC2, if anyone's interested. I'm also working (very slowly) on extracting Crash's model data from Crash Bandicoot 3 with some help. Both of these will probably be of no use to anyone, but meh. I don't see requests flowing in.
At some point, you just have to bend down and tie your shoelaces.

Eternal, I need to test somthing. Can I have Solid Snake's textures, please?
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Thank You. I just needed to test somthing... I know it sounds dumb, I'll tell you afterwards.

Link is broken.
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