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Author Topic: Probably not possible, but asking anyway  (Read 2474 times)
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(specter)
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    « on: January 03, 2011, 10:26:42 PM »


    If I wanted to change Luigi's AppealS animation to Luigi's 1080° butt spin victory dance from winning a mini-game in Mario Party 2, how would I do it?

    Sorry -- I should have posted this in the Animation Hacks forum.
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    TheHatMan
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    « Reply #1 on: January 04, 2011, 06:13:56 AM »


    either recreate it...or take that animation and convert it into something readable by Brawl...that is, if you know how to do it
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    « Reply #2 on: January 04, 2011, 12:57:34 PM »


    either recreate it...or take that animation and convert it into something readable by Brawl...that is, if you know how to do it

    Well no I don't know how to get the animation from Mario Party 2 which is why I asked.
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    The Corrupted one
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    « Reply #3 on: January 04, 2011, 06:41:36 PM »


    You can recreate it. But I am not sure about importing.
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    « Reply #4 on: January 04, 2011, 06:43:56 PM »


    either recreate it...or take that animation and convert it into something readable by Brawl...that is, if you know how to do it

    Well no I don't know how to get the animation from Mario Party 2 which is why I asked.
    Maybe a capture card will work.
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    Sajiao Omelette
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    « Reply #5 on: January 04, 2011, 06:44:22 PM »


    Brawl reads CHR0's, which are only in Wii games, so I don't think that Mario Party 64's animations can be converted to a Brawl-compatible format.... Sad
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    (specter)
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    « Reply #6 on: January 04, 2011, 06:55:07 PM »


    Maybe a capture card will work.

    Mario Facepalm

    I don't think anyone besides Sumire Omelette on this thread has any idea of what I'm trying to do. I'm trying to rip the file from the game, and put it in Luigi's FitMotionEtc. Not re-create it, not record it, rip the animation file from the game. Thanks for suggesting other methods but I'm not looking for other methods I just need to know if I can retrieve this file.

    Brawl reads CHR0's, which are only in Wii games, so I don't think that Mario Party 64's animations can be converted to a Brawl-compatible format.... Sad

    Ok, that's what I needed to know. I figured as much.
    « Last Edit: January 04, 2011, 06:59:59 PM by (specter) » Logged


    dRage
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    « Reply #7 on: January 05, 2011, 05:53:36 AM »


    Even if it did, which is unlikely as hell, there's no way the N64 model would have anywhere near the same bone structure as the Brawl one. Meaning it wouldn't work with Brawl Luigi anyway.
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    (specter)
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    « Reply #8 on: January 05, 2011, 12:34:45 PM »


    Even if it did, which is unlikely as hell, there's no way the N64 model would have anywhere near the same bone structure as the Brawl one. Meaning it wouldn't work with Brawl Luigi anyway.

    I guess.

    On an off-topic note, I have your Great Desert stage -- it's awesome.
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