polygon deletion

Started by ADJSonic, January 14, 2011, 02:42:19 PM

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I need to delete Yoshi's saddle... I tried making transparent but for  some reason BB 63d it visible with the same texture as before i changed it... :-\

I know i'm texturing the right thing because i thought that so i changed the color to blue and it showed Blue.... :>.>palm:
http://forums.kc-mm.com/index.php?topic=12143.0

ya want extra moves on ya psa check out my tutorial.

Best used with riivolution.

January 14, 2011, 03:08:21 PM #1 Last Edit: January 15, 2011, 07:16:02 AM by Guamboy27
Here:

http://www.mediafire.com/?a7l553aocejjtgy

this should work. I didn't make the saddle transparent, in a hex program I filled the saddle vertex in the model with 0's (if that makes sense).

Hey check your PM box i need you do it to my spyro vertex..
http://forums.kc-mm.com/index.php?topic=12143.0

ya want extra moves on ya psa check out my tutorial.

Best used with riivolution.

Hey you don't need to delete the polygon.... just shrink it down in size to 1 and it will appear invisible


People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy.  AIM is Gradybryson1993

January 14, 2011, 11:29:30 PM #4 Last Edit: January 15, 2011, 07:16:15 AM by Guamboy27
Done! Here's the link:

http://www.mediafire.com/?y2ide6c6ucx3583

I had to move things around to a fresh Yoshi.pac because the renamed polygons in the file you sent me stopped working when they were exported, but I tested it in game and everything looks good! The problem is that parts of the eye that you made transparent showed up black in-game. I think the egg would have also done this too, but I deleted that also.


EDIT: I forgot o keep your wings. Here it is with the correct wings:

http://www.mediafire.com/?gr8mijfwhw49wh8