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deathstar
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« on: January 16, 2011, 09:55:46 PM »


May someone please explain the coding behind how a smash attack is performed?

I would like to make one myself without having to change AttackS4S, AttackHi4, or AttackLw4, i.e. something similar to Link's grounded spinning attack.  I think it probably has something to do with setting local variables or loops but I'm kind of stumped right now.

I did, however, try to copy and paste Link's spinning attack special action in place of another character's special attack, making sure that the subaction calls are correct for each special action.  Well, I got my character to Start and Charge (all the way), but then it freezes after the charging is done or when I release 'B'.  Interesting bit I must say.  Please help with whatever opinions that you all may have.
« Last Edit: January 16, 2011, 10:02:46 PM by deathstar » Logged

TheHatMan
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« Reply #1 on: January 17, 2011, 09:39:52 AM »


your going to have to hex it to fix that problem
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deathstar
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« Reply #2 on: January 17, 2011, 06:18:33 PM »


your going to have to hex it to fix that problem

Hmmm...would you mind shedding some light so that I would know exactly what to hex?
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