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« Reply #1 on: January 31, 2011, 09:14:03 PM » |
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pokemon trainer has always been kinda glitchy. IDK why it does that though.
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Vee and Random's Bucketson | Happily married to Velen Personas: Tumblr!
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« Reply #3 on: February 01, 2011, 04:03:49 PM » |
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ok, i have a question, when i check if fitpoketrainer.pac is compressed it says none, what do i compress it to, and that tutorial is for when it freezes whn u switch, mine freezs when the pokemon reach the boundaires. oh and idk if it helps but i heard that i had to transfer all of my pokemon textures over to the fitpokerainer folder, is that true.
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« Last Edit: February 01, 2011, 04:05:32 PM by darkchris126 »
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« Reply #4 on: February 01, 2011, 11:18:32 PM » |
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ok, i have a question, when i check if fitpoketrainer.pac is compressed it says none, what do i compress it to, and that tutorial is for when it freezes whn u switch, mine freezs when the pokemon reach the boundaires. oh and idk if it helps but i heard that i had to transfer all of my pokemon textures over to the fitpokerainer folder, is that true. First of all the .pac files should always have the compression to none, but not just the Pokemon trainer's files. Squirtle, Ivysaur, and Charzard should all have no compression in their .pac files and LZ77 compression in their .pcs files. Also, each pokemon has its own folder, they don't all go together in the Pokemon trainer's file. As for why it's freezing, you said that it works when Independent Pokemon codes are on. So, did you leave a code on that's effecting the trainer? (doubt this would cause freeze, thought...)
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« Reply #5 on: February 02, 2011, 04:15:48 PM » |
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ok, i have a question, when i check if fitpoketrainer.pac is compressed it says none, what do i compress it to, and that tutorial is for when it freezes whn u switch, mine freezs when the pokemon reach the boundaires. oh and idk if it helps but i heard that i had to transfer all of my pokemon textures over to the fitpokerainer folder, is that true. First of all the .pac files should always have the compression to none, but not just the Pokemon trainer's files. Squirtle, Ivysaur, and Charzard should all have no compression in their .pac files and LZ77 compression in their .pcs files. Also, each pokemon has its own folder, they don't all go together in the Pokemon trainer's file. As for why it's freezing, you said that it works when Independent Pokemon codes are on. So, did you leave a code on that's effecting the trainer? (doubt this would cause freeze, thought...) no there is no code that affects the trainer, but i think your right about the compression, ill try that. yes it was the compression, thanks to all that helped. wait nope i get frozen at the stage select screen.
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« Last Edit: February 03, 2011, 11:01:30 AM by darkchris126 »
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« Reply #6 on: February 03, 2011, 03:48:12 PM » |
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Has the stage select screen has exceeded it's file limit? (1.14 MB)
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Allies: Mario Vontaz, thepika98, Infernape99.
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« Reply #7 on: February 03, 2011, 06:10:23 PM » |
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Has the stage select screen has exceeded it's file limit? (1.14 MB)
trust me that is not why it froze, before i messed with the compression it didnt freeze at the stage select. it would freeze when the pokemon trainers pokemon reach the stages boundaries.
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« Reply #8 on: February 03, 2011, 06:54:13 PM » |
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Are you using any PSA's? Once I messed with Squirtle's moveset and it froze at the SSS. Then got rid of it and it works fine.
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« Reply #9 on: February 03, 2011, 07:44:44 PM » |
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Are you using any PSA's? Once I messed with Squirtle's moveset and it froze at the SSS. Then got rid of it and it works fine.
nope no psa at all.
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« Reply #10 on: June 23, 2011, 01:19:33 AM » |
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im getting this same issue now this has never happened to me be4 but now when i kill one of the pokemon while the trainer is out i get the beep of doom i need helppp plzz Lol
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