Did you say yes only to those 9 textures?
the converter went through all the maps. the modded and unmodded ones.
STASH isnt 100% compatible with everything. If you want, manually hex it in. If you can convert everything to TPL i will do the rest (i hate making TPL's, it angers me).
I'm afraid you're right. I grayscaled the shadow texture and another black/white texture. yet it was still too big. even after I compressed all the files again with Paint.net compressing option when saving TGA files it was still too big.
I don't know what you mean with hexing and TPL files. did the people who made the other temple textured stages use that aswell?