Emil/Ratatosk v3.2.5-0: Retiring and Near Complete Release Soon

Started by ANLGC, February 06, 2011, 06:35:55 AM

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NEW UPDATES AT THE BOTTEM!(!=)

NEW UPDATE(S): 2ND TO LAST UPDATE Latest Update:12/29/13 (UPDATE #1)

Emil from Tails of Symphonia: Dawn of the New World, is coming to join the brawl!

For More TOSeries (DEAD): Tales of Brawl Source

!=Moveset: 94.79% Finished (about 3.26 animations per percent.)
[++++++++++++++++++--]

Project Emil/Ratatosk

Emil from Tails of Symphonia: Dawn of the New World, is coming to join the brawl :)!

           Important  Announcement

Hello Everyone. I here by declaring that I will be retiring from this project. Tales of Brawl is almost to its knees. I will go along with it as well. I'm Sorry.  I will provide the source along its final release. I'm moving on to finish college and Thank You for your support!
Its Near Complete Finish is on New Years! Thanks and have a wonderful new year! Thread will be gone (not locked) by the end of January.

Problem: During Coin Match, Coins seems to explode for some reason.
Updated Models are now less lag in the game now due to new brawlbox.
Please Support the Official Release!
(All Content from the Tales Series!)
THANKS!


Replacement: Falco (Ike?)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

TOSII Moveset here!
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Members in this project:
ANLGC- Bone Tree Completed Editor, Animator
FliptoCat- Helped me on some Bone Tree, PSA Editor, Animator, Polygon Fixed Exploder
Gamedominator06- Some Recolor Textures, Helped me to figure Bone Tree
Gslasher- ?
Whiselifax- Unknown
Royal_Blade- Unknown
Fire-Soul- Unknown
Barbatos – PSA Organizer
xxmasal22xx- Recolor Textures, FitMotion Management/Compiler, Animator
tempesttime- GFX Creator
Innerscope- PSA Editor and Fixed Shadow Fang.
Robby98- Sword Glow GFX Editor
Nonmembers of Project:
Eternal Yoshi- Who helped with the Item Glitch

RECOLORS
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Download

V1.0.0-0
YESH!

V2.0.0-0
Previous Downloadl

V3.0.0-0
ANLGC's version! (Prototype v2.6.8-0)

!=v3.0.0-0
"Courage is the magic that makes brawl hacks a reality!"
CyanPrime (Youtube User)


Signature by ANLGC

Hi. :) I just fixed the TransN, I'll send ya the files soon.
@Everyone: We'll release the beta when it's ready, not real soon.

February 06, 2011, 06:42:34 AM #2 Last Edit: February 06, 2011, 06:45:11 AM by Gslasher
this is gonna be epic.
BTW, im doing the CSP's and stuff.
Professor is best Nichijou character.

I will verify on the evening but I alreay downloaded Emil's voice, I have his battle voices in all his forms meaning beginning form, red eyes and the two different green eyes.  And in japanese of course! Hum, I didn't know that I belonged to this team but it is an honour!  But I wonder if this topic is correctly placed in the right section...


Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....

Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!

^Of course you belong, you've already contributed quite a bit. Looking forward to the voices!
Also, I've seen other imports that have topics in this section so I think it's fine.

Alright, I sent you the files. (Here, not smashboards)

Anglc: Nice to meet you! You have it? Cool! I wonder how it sounds. Did you put it in the game?


Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....

Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!

Eh? Did you do anything specific, like grabbing a ledge?

That's odd, I have it sitting there and it hasn't frozen. It's been five minutes or so...... Try a different stage, and play with only Emil, no other characters.

Ok I will wait then! But I have a question have you decided about the final smash? I gave you three choices which one have you taken? It seems the moveset I made pleased you, this is a good thing because I spent quite some time to prepare it.


Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....

Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!

Whew, my display driver crashed. X_X
Here:
Emil Castagnier moveset:

Emil is a fast character with good jumping, and can come back easily on the battlefield. Of course, he is a little easy to eject because his weight is not so high.

Emil normal mode:

B: Blade Fury or Fiend Fusion. Base artes. Fiend fusion allows Emil to be faster than normal during some times (normally in the game it is 45 seconds) and doesn't inflicts damage. 4 hit max for Blade Fury.

Forward B: Havoc Strike. Base arte. Can be used to come back on the battlefield, one hit max.

Up B: Ravaging Tiger. Base arte. Can be used to come back on the battlefield Three hit max.

Down B: Phoenix Rush. Base arte. Can be used to come back on the battlefield.Two hit max.

There are base artes. Forward B, Up B, and Down B, can be connected each other. It means you can do Ravaging Tiger then Phoenix Rush, or Phoenix Rush and Havoc Strike.


A movement: Three slashes. (basic attack.The three slashes can be used by pressing A three time, or by keep pressing A.)

Forward tilt: Demon Fang (base arte, projectile. It does a shockwave on the ground that does one hit, and it does a projectile that moves that does one hit as well, but the sword doesn't inflict any damage of course. So, 2 hits max.)

Down tilt: Savage reaper (Base arte. 3 hit max.)

Up tilt: Raining Fang (Base arte, jumping movement similar to hell pyre. 5 hit max)


Smash Forward: Sword Rain Alpha (Arcane arte 12 hit max.)

Smash down: Roaring Tiger (arcane arte, 8 hit max)

Smash up: Light Spear Cannon (Arcane arte 5 hit max)

Dash attack: Converging Fury (only the final movement where Emil goes behind the ennemy by slashing him. One hit.)

Aerials:

Neutral: 3 slashes in the air. (Basic attack)

Forward A: Demon fang (base arte One hit only because in air.)

Down A: Heavenly Tempest (arcane arte, 6 hit max)

Back A: Savage reaper (base arte, be careful with this move, with the first slash Emil should turn back then make a thrust like original but the thrust is behind him while the first slash is next to him. 2 hit max with great chances)

Up A: Dark radiance (arcane arte 6 hit max)

Taunt Up: Sorcerer ring, fires a fire projectile. Little damages and no knockback.

Taunt side: Sorcerer ring, fires a thunder projectile, less strong than fire, but can stun the ennemy, the projectile moves slower than the fire. No knockback.

Taunt down: Disabled.

Emil relies a lot on his combos, this why basic attacks can be connected to a base arte, and why a base arte can be connected to an arcane arte.

The only base arte that can't be used after a basic attack, or lead to an arcane arte is Fiend Fusion, if you use it which I hope.

But this is not over, there are two other modes.

Centurion mode: Enters in this state automatically after you have taken 70% of damages.

Here are the changes this mode does.

Demon Fang: 3 hits, in air and on ground, darkness element, and no longer a projectile.

Havoc Strike: Fire element, 2 hits max.

Blade Fury: 5 hits max, Ice element.

Or Fiend Fusion: 4 hits, Earth element (pillars of earth surrounds Emil that hits near opponents and it strengthens his defense, no longer his mobility.
Ravaging Tiger: Thunder element, 5 max hits

Savage Reaper: Light element, 4 max hits, on ground, and with great chances, in air as well, 2 hits for the thrust in fact and two hits for the first movement of this attack.

Raining Fang: Water element, 5 hits too, but stronger than original obviously. (in the game it is four hits, but I honestly don't see why...)

Phoenix Rush: 4 hits, wind element.

Emil in this mode can do basic attacks, but instead of 3 slashes, can do 4 slashes.

And the last mode:

True Ratatosk mode:

Keeps the changes of Centurion mode, activated automatically above 130% of damages.

Taunt down can now be activated. When you press down taunt, Emil becomes intangible, and does this animation.

Devil's Maw: Darkness element. Second strongest attack in term of damages but no knockback. 10 hit max. And can only be used once before you die.

And now, the basic attacks allows Emil to do 6 slashes instead of 4.

And to finish:

Final Smash: Dual death+ Devil's Hellfire+ Ain Soph Aur. (When Emil activates this final smash, he does Dual Death. He makes a thrust then unleashes two projectiles that travels along the ground ( do not make them travel as far as in the game). 3 hits max. If this movement makes no hit, the final smash is lost, but if there is an hit, those who are touched by this movement, are forced to be hit by Devil's Hellfire and Ain Soph Aur. The other opponents are safe because they are not seen in the screen, like in Captain's falcon final smash for example.) Do not forget to zoom on Emil when it is necessary like in the game.

I forgot something about the final smash.

Final Smash: Dual death+ Devil's Hellfire+ Ain Soph Aur. (When Emil activates this final smash, he does Dual Death. He makes a thrust then unleashes two projectiles that travels along the ground ( do not make them travel as far as in the game). 3 hits max for Dual Death. If this movement makes no hit, the final smash is lost, but if there is an hit, those who are touched by this movement, are forced to be hit by Devil's Hellfire and Ain Soph Aur. The other opponents are safe because they are not seen in the screen, like in Captain's falcon final smash for example.) Do not forget to zoom on Emil when it is necessary like in the game.

22 hits max for Devil's hellfire. And 7 hits max for Ain Soph Aur.

The final smash is stronger according the mode you are, and has more knockback too.

I hope this moveset will please to other people as it pleased you. I'm sure some people will express their opinion.


Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....

Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!

February 06, 2011, 08:29:44 AM #12 Last Edit: February 06, 2011, 08:34:26 AM by Fliptocat
Whew, I've extracted and fixed every animation. (57) Took forever.
Holy crap. his Hi-Ougi has 932 frames!

What does these frames mean? I've never made animations so... You have already all his animations? Good even if there are editions required.


Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....

Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!

February 07, 2011, 12:05:25 AM #14 Last Edit: February 07, 2011, 12:07:07 AM by Gslasher
Quote from: Fliptocat on February 06, 2011, 08:29:44 AM
Whew, I've extracted and fixed every animation. (57) Took forever.
Holy crap. his Hi-Ougi has 932 frames!
Wow, um.... we have lots of work to do still. my glitchlist/freezelist:
Freezes when I do his normal special, and im afraid to do any other special than Up-B.
When I use his shield, it freezes. BTW, here is my CSP base:
http://www.mediafire.com/?1oprfsukcc82cgt
there is a preview.
Professor is best Nichijou character.