KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues

Started by DivineOverlord, February 09, 2011, 10:33:16 PM

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Quote from: Majora787 on May 17, 2011, 11:15:55 PM
I very well might have just put the files in incorrectly, but...

- The moveset acts really fidgety and awkward.
- There isn't a texture, even though, I thought there was one. o_O Do I need to use a different texture or something?
- OG Sephiroth doesn't... 'become invincible'...
- All textures assigned to Marth now use the clunky Sephiroth moveset.

I figured this is all because I put the files in wrong. Could someone help me out?
-Use the Sephiroth Vertex and its recolors on every slot, that could fix it.

-This texture, and this is its color pack to fill the rest of Marth's slots.

-Not sure, I only use balanced.

-When you use a moveset, the whole character is replaced to fit that moveset. It may look clunky 'cause you're not using the Vertex it asks to use, which I gave the link up there.

Quote from: Majora787 on May 17, 2011, 11:15:55 PM
I very well might have just put the files in incorrectly, but...

- The moveset acts really fidgety and awkward.
- There isn't a texture, even though, I thought there was one. o_O Do I need to use a different texture or something?
- OG Sephiroth doesn't... 'become invincible'...
- All textures assigned to Marth now use the clunky Sephiroth moveset.

I figured this is all because I put the files in wrong. Could someone help me out?
-for me its great, idk about you though
- http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12336&Moderated=All&Moderated=All&DiplayName=Sephiroth
-He will fix that as soon as he can
-Get the recolors on the vault

EDIT: Darn, frikin ninja'd! :notimp:. When I was posting it said that another post has been made so I just hit okay to continue my post

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Quote from: Wolfric on May 17, 2011, 11:20:13 PM
-Use the Sephiroth Vertex and its recolors on every slot, that could fix it.

-This texture, and this is its color pack to fill the rest of Marth's slots.

-Not sure, I only use balanced.

-When you use a moveset, the whole character is replaced to fit that moveset. It may look clunky 'cause you're not using the Vertex it asks to use, which I gave the link up there.

-_- I hate being the last post on the page, I'm sure it'd not be read.

Also, I explained already all of the things he needed.  :af:

I did use that texture pack, so that's good...

But what I did was, I opened it and used the "SFX" folder. They all seem to have the same stuff in them, so I sort of jus tpicked one at random.

I put the "Fit Marth OG" file as the "FitMarth01" (in my case). It didn't... do anything really, so I took it out and switched it for that texture pack.

Then I took out the FitMarth.Pac that was already there and deleted it, and put it into the Marth folder as is. That... I dunno. Then I took the Fit Motion and put it in as well.

I might have done something wrong there, but I don't know. xD A lot of stuff just seems really awkward. Some movements, the taunts... seem really, really weird.

Quote from: Majora787 on May 17, 2011, 11:31:23 PM
I did use that texture pack, so that's good...

But what I did was, I opened it and used the "SFX" folder. They all seem to have the same stuff in them, so I sort of jus tpicked one at random.

I put the "Fit Marth OG" file as the "FitMarth01" (in my case). It didn't... do anything really, so I took it out and switched it for that texture pack.

Then I took out the FitMarth.Pac that was already there and deleted it, and put it into the Marth folder as is. That... I dunno. Then I took the Fit Motion and put it in as well.

I might have done something wrong there, but I don't know. xD A lot of stuff just seems really awkward. Some movements, the taunts... seem really, really weird.

Yes, you did. click on the blue button in my sig.

The Fit Motion should be FitMarthMotionEtc.pac
The Fit Marth/Fit Marth OP/Fit Marth OG should be FitMarth.pac
Textures should be FitMarth 00-05

EDIT:

Oh an I have an idea. Spehiroth is a left handed swordsman and his wing is on his right. Since Marth is a right handed swordsman, wouldn't it look better to put his wing on his left?

Quote from: xZedkiel on May 18, 2011, 12:03:48 AM
The Fit Motion should be FitMarthMotionEtc.pac
The Fit Marth/Fit Marth OP/Fit Marth OG should be FitMarth.pac
Textures should be FitMarth 00-05

EDIT:

Oh an I have an idea. Spehiroth is a left handed swordsman and his wing is on his right. Since Marth is a right handed swordsman, wouldn't it look better to put his wing on his left?
As I recall, his wing was on his right, even in KH2, where he was using his right hand to fight... And look at it this way, he's holding back on the Brawlers by using his right hand. :P

Quote from: _Data_Drain_ on May 18, 2011, 12:26:24 AM
As I recall, his wing was on his right, even in KH2, where he was using his right hand to fight... And look at it this way, he's holding back on the Brawlers by using his right hand. :P
lol
If I'm ever dedicated enough, I'll find a way to mirror the animations so he's holding the sword in his left hand.

Well, I guess that works as well Hollow ^_^ I kind of wanted to do that for Ike, since Ragna is also a lefty.. (Curse you left handed swordsmen!) lol

Quote from: Hollow on May 18, 2011, 12:27:43 AM
lol
If I'm ever dedicated enough, I'll find a way to mirror the animations so he's holding the sword in his left hand.

lol I was gonna attempt that but its too time consuming.
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So how's V3 coming along? Are you making more things or just compiling everyone's work?

Quote from: Apprentice Of Death on May 18, 2011, 06:40:03 AM
Yeah class sucks.

So how's V3 coming along? Are you making more things or just compiling everyone's work?

He just said class isn't letting him work on it...

Oh, I thought he meant it was just slowing him down. Oh well, waiting time then...



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