KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues

Started by DivineOverlord, February 09, 2011, 10:33:16 PM

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Dissidia/FFX Tidus



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AA- slash 2
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AAA- slash 3
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Side A - Sphere Shot- Throws a fast Blitzball straight towards the opponent, knocking them back.
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Diagonal down A - kicks blitz ball based off Dissidia
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Diagonal up A - throws blitz ball diagonally
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Down A - Ike's down slash - should it be changed?
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UP A – upwards slash
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Dash Attack - Slice n Dice (does two hits)
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Smash Attacks
UP SMASH - Quick Hit C Ground -Attacks the opponent with a series of kicks and sword attacks while rising into the air.
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Down Smash - Stick & Move (midair)
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Side Smash  - SPIRAL CUT: Flips along the ground several times and slams sword into the ground, creating a small explosion. Crushes guards.)
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Special Attacks
B special on ground - Spell cast: wATER, WATERA, WATERGA
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B special In AIr: ENERGY RAIN: send a barrage of energy orbs at them that create an explosion
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Down B special on ground- Stick & Move throw sword at opponent
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Down B special in AIR – Power Shot – A powerful kick to the ground. Shield breaker.
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Side B special on ground - Cut and Run: Dodges back and then charges forward at the opponent.
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Side B special in Air – Charge & Assault
Dive towards opponent and encircle them while attacking multiple times.
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UP B: REAL Jecht Shot- HOLD THE B BUTTON TO CONTINUE RISING INTO THE AIR. IF YOU LET GO THE B BUTTON HE WILL USE JECHT SHOT
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Air Attacks
UP A AIR: Quick Hit D Aerial- Attacks the opponent with a series of kicks and sword attacks while rising into the air.
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Forward Air A: Jecht Shot
Kicks a Blitzball at the opponent
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Down A AIR: Dart & Weave (ARIEL): Dodges upwards towards the opponent then dives straight down while rapidly spinning sword.
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Throw Attacks
Up throw
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Down Throw
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Side Throw: Kick foe forward then throws blitzball
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Final SMASH

Blitz Ace
Tidus's EX Burst is Blitz Ace, his ultimate Overdrive from Final Fantasy X. Tidus attacks the opponent with several sword thrusts before throwing a Blitzball at the opponent. The ball rebounds towards Tidus, and the player must stop a moving cursor as close to the center of Tidus's Overdrive meter as they can. The closer they are to the center the more Brave damage Tidus does as he kicks the Blitzball back at the opponent, consuming them in an explosion of light.
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UP TAUNT: FFX VICTORY ANIMATION
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DOWN TAUNT: TIDUS SCENE
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SIDE TAUNT: YU YEVON PRAYER
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WIN 1: FFX VICTORY
WIN 2: TIDUS SCENE
WIN 3: TIDUS TAKES A BREAK

Download Link
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21976








Final Fantasy 8: Diablos


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Side A: Nether punch
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Up A: Devil Twister: Spins really fast to slice n dice you
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Smash Attacks

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Up A: Shadow Burst
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Forward A: Devil Surge
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Air Attacks

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Special Attacks

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UP B: Same
Side B: Same

Down B: Changed animation
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Final Smash: Same move he does in FF8 Summon
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DownLoad Link
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21002

Diablos coding end




Sephiroth


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Preceding Versions Info
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>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

-------------------------------------------
7.11.2011 Updates applied to 3.0 REvamp BY DO/Hollow

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4.30.2011 Updates applied to 2.9 BY DO

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This Sephiroth PSA is basically the integral of my KH Seperioth, BigBadBooya's Seperioth, and Hollow's Seperioth. We're still planning on working on this XD  

Run, Guard animations
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Normal Attacks:

AAA - A miniature version of Octoslash
----Sephiroth performs a series of attacks with his sword combo. The last strike of this will be the only one with significant knockback.

Up Tilt :
Sephiroth swings his sword to shoot out some rather weak air blades diagonally up.
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Down Tilt: Low Horizontal Slash
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Side Tilt:Reaper (from Final Fantasy Dissida)
First he slashes you, if you get hit, he will preform another slash that unleashes a shockwave.
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Smash Attacks:


Forward Smash : OctoSlash - Kingdom Hearts 2 model -  Preforms a series of slashes over a long distance.
                             It has a low killing Power since it reaches far.
here is one pic lol

+ Revamped Side Smash Octoslash
--No Charge: Sephy does one slash
--Medium Charge: Sephy does 2 slashes
--Full Charge: Octoslash (4 slash combo)


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Up Smash: Pretty much the same as Ike's except its slower and more deadly yet riskier to use.  ;)
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Down Smash: Hells Gate Ground
Sephiroth holds his sword up and stabs it into the ground. Very similar to Ike's Neutral B, even the animation can be the same. But instead of fire, there can be that green lifestream stuff, with bits of earth/rocks cracking up, kind of like this:
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AIR Attacks:


FORWARD AIR

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DOWN AIR: HELL'S GATE
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ATTACK AIR N:


UP AIR: MULTI THRUST
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Special Attacks:

Neutral B in air: Heartless Angel
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Neutral B on ground
Sephiroth summons a meteor that shoots diagonally down. The longer you charge, the greater distance the meteor travels. up to 3 charges, the more you charge the greater the meteor
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Forward B On Ground: Shadow Flare
WORKS LIKE ZELDA'S SPECIAL EXCEPT ITS BETTER!!!
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Forward B in AIr: Oblivion
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Down  B in AIr: God SPeed
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Down B on ground: FLARE
Sephiroth summons a giant pillar of fire around him. The longer you charge, the more pillars there will be, with a maximum of three (the second pillar will be in front of him, the third will be in back). These pillars pull the opponent toward them and keep the opponent trapped for a second or two while burning him (like Ness' PK Fire).
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UP B in Air: Sephiroth Fly's and can grab on to a ledge this time  :af:

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Up B on Ground: Heaven's Light
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Final Smash:
If Damage is less than 100% Summons a giant meteor by BigBadBooya
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If Damage is greater than 100% Super Nova By Hollow
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Download link:


Brawl Vault: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16571

4 Shared: http://www.4shared.com/file/O4PughFN/Sephiroth_version_33_Revamp.html


BONUS Textures by Data_Drain and Wolfric
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sephy coding end
Just a Financial Analyst that loves SSBB :D


Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
PSA Resource Thread: http://forums.kc-mm.com/index.php?topic=1337.0

Projects in Progress:
+ Dante Update
+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo



Quote from: Hollow on February 09, 2011, 10:36:52 PM
Woohoo!

I wonder if anyone wants a stronger version haha. It kinda takes me awhile to defeat someone. XD
Just a Financial Analyst that loves SSBB :D


Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
PSA Resource Thread: http://forums.kc-mm.com/index.php?topic=1337.0

Projects in Progress:
+ Dante Update
+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo



Quote from: Hollow on February 09, 2011, 10:39:59 PM
leave that to me. lol XD

Ok go for it ;D but lets keep it in the same zip file. XD
Just a Financial Analyst that loves SSBB :D


Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
PSA Resource Thread: http://forums.kc-mm.com/index.php?topic=1337.0

Projects in Progress:
+ Dante Update
+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo


I'm gonna guess you didn't put in wall-running yet...correct?

Quote from: Badass Samurai on February 09, 2011, 10:44:06 PM
I'm gonna guess you didn't put in wall-running yet...correct?
that would need animations.
Quote from: DivineOverlord on February 09, 2011, 10:42:18 PM
Quote from: Hollow on February 09, 2011, 10:39:59 PM
leave that to me. lol XD

Ok go for it ;D but lets keep it in the same zip file. XD
Well, i was joking, I'm not sure i can because I have 6 tests in the next two days......so, no, I can't do it. :(

Quote from: Hollow on February 09, 2011, 10:44:53 PM
Quote from: Badass Samurai on February 09, 2011, 10:44:06 PM
I'm gonna guess you didn't put in wall-running yet...correct?
that would need animations.
Quote from: DivineOverlord on February 09, 2011, 10:42:18 PM
Quote from: Hollow on February 09, 2011, 10:39:59 PM
leave that to me. lol XD

Ok go for it ;D but lets keep it in the same zip file. XD
Well, i was joking, I'm not sure i can because I have 6 tests in the next two days......so, no, I can't do it. :(

Dang 6 tests? I only have 1 midterm coming up haha...I'll try out the stronger version, when I get a chance.
Just a Financial Analyst that loves SSBB :D


Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
PSA Resource Thread: http://forums.kc-mm.com/index.php?topic=1337.0

Projects in Progress:
+ Dante Update
+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo


For Running on Walls you may need Wait1, Wait2, Wait3, WallCling, WallRun(Upward and downward),WallDash, Wallwalk,WallTipToe animations for it to be a "new thing".

Hm... I'm still testing this by the way, but so far I notice that, hit boxes show up behind Sephiroth when he does a lot of his attacks...

Some of his moves are still kinda cheap, like Hell's Gate, I still say it should make him rise up, also, it should drag the foes down with him, rather then there being upward knock back.

His up smash's hit box stays for way too long, it looks like the attack shouldn't be able to hurt you... But it does.

Same for down smash, this is bad since it's such a strong kill move... Make the hit box not last as long.

Forward smash goes very far... All the way across Battlefield.

Up tilt has a lot of kill power up close.

Side tilt could use more end lag if it misses maybe... Since it combos if you hit with it... Although, I still need to see if it's easy to shield out of.

His down B... I think it should be like Hollow's old one, only without keeping the charge for later, kinda like meteor, but with more start up, and end lag, so you can't abuse it.

Down B in the air... Seems choppy or something, it doesn't seem to look right...

I still say Heartless Angel needs to go through with the whole animation before the attack is used, and it should deal high damage.

His glide is very messed up looking...

His dodge goes too far sometimes, and seems slower then a normal dodge...

His short hop could be shorter... That might help him out a little bit actually.

The meteor final smash is overpowered, it's actually better then Super Nova...

Super Nova when facing right messes up...

Alright, I still have more testing, one more thing... I hope there will be more custom animations soon. :P

Well, I gave him a spin. And my feelings about it are honestly a little mixed.

That said, there's definitely a lot of fantastic work shining through this moveset, especially with some of the sweet animations (like the up taunt, that actually made me laugh). But how would you guys feel if I layed into heavy constructive criticisism if you plan on working on it any more? I feel like pointing out how it would be perfect (in my humble opinion) with a little more work, but I also don't wanna bash on your parade since it's just released.

REGARDLESS. Fantastic work to you three. You should be proud :D

Feedback:
I just tested him out. He's very slow.
His Dodge-Side needs more movement(like sliding or so)
Also, can you give his Up B a wing animation?
Also, he needs more air mobility.
DownTaunt & Side Taunt is still Marth's.
Down-B needs a bit more controllability.

Suggestion(s):
When he does his down smash can you make his his face expression is as if he's grinding his teeth?

Quote from: Link3Kokiri on February 09, 2011, 10:58:33 PM
Well, I gave him a spin. And my feelings about it are honestly a little mixed.

That said, there's definitely a lot of fantastic work shining through this moveset, especially with some of the sweet animations (like the up taunt, that actually made me laugh). But how would you guys feel if I layed into heavy constructive criticisism if you plan on working on it any more? I feel like pointing out how it would be perfect (in my humble opinion) with a little more work, but I also don't wanna bash on your parade since it's just released.

REGARDLESS. Fantastic work to you three. You should be proud :D

A lot more work could've been placed into it - but I have a full load of upper division courses this quarter lol.  Thanks to BigBadBooya for making the up taunt animation. XD
Just a Financial Analyst that loves SSBB :D


Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
PSA Resource Thread: http://forums.kc-mm.com/index.php?topic=1337.0

Projects in Progress:
+ Dante Update
+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo


Quote from: SmashClash on February 09, 2011, 11:09:15 PM
Feedback:
I just tested him out. He's very slow.
Also, he needs more air mobility.
Well, but see, if he is fast... Well think about how much range he has... If he was fast, he would be extremely broken.