KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues

Started by DivineOverlord, February 09, 2011, 10:33:16 PM

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Yeah Tidus can't actually use Fire and Thunder etc... well he can but he's disappointingly bad with them. They didn't do any damage at all so it wasn't practical to give him them on the grid. Haste however...

Although at the moment this is sounding kind of over powered... three second charge for a fifteen second super speed phase? Hm...

Quote from: Apprentice Of Death on August 18, 2011, 01:34:30 PM
Yeah Tidus can't actually use Fire and Thunder etc... well he can but he's disappointingly bad with them. They didn't do any damage at all so it wasn't practical to give him them on the grid. Haste however...

Although at the moment this is sounding kind of over powered... three second charge for a fifteen second super speed phase? Hm...
We'll tone it into balance, of course. The Haste should affect 1.5 for now, to see how it works, in my opinion. And if it doesn't, lowering the time it lasts a bit more, we'll make it work somehow.

Progress on Tidus??? and/or Sephiroth?
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Quote from: Ultraxwing on August 19, 2011, 09:42:35 PM
Progress on Tidus??? and/or Sephiroth?

ehhh i dont know....im kinda losing interest in PSAing again but will try to find the motivation again lol
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Haha well just work on it when you feel like it.
When re-figure out vertexing I'm gonna make a badass Tidus hack.

Quote from: Apprentice Of Death on August 19, 2011, 10:03:09 PM
Haha well just work on it when you feel like it.
When re-figure out vertexing I'm gonna make a badass Tidus hack.

a Tidus vertex? Aafyre is already has one in progress

Quote from: Apprentice Of Death on August 19, 2011, 10:03:09 PM
Haha well just work on it when you feel like it.
When re-figure out vertexing I'm gonna make a badass Tidus hack.

oh now that sounds awesome. The current one we have looks too much like Ike :(


Quote from: Hackingstar on August 19, 2011, 10:05:42 PM
a Tidus vertex? Aafyre is already has one in progress

who knows how long that will take haha...I'm kinda bored, guess I'll make that animation for haste.


so you guys ok with this B special?

- Water spells 3 charges.

and up taunt is haste but it will take time to use and will last for a short time. should we do this? : While in haste mode, attacks are faster but do less damage.
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Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
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Projects in Progress:
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+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo


Quote from: DivineOverlord on August 19, 2011, 10:08:48 PM
who knows how long that will take haha...I'm kinda bored, guess I'll make that animation for haste.


so you guys ok with this B special?

- Water spells 3 charges.

and up taunt is haste but it will take time to use and will last for a short time. should we do this? : While in haste mode, attacks are faster but do less damage.
That sounds very good to me actually, three charges for the water spell seems about right.

And Haste making him deal less damage, but being a lot faster would be balanced.

Quote from: _Data_Drain_ on August 19, 2011, 10:14:51 PM
That sounds very good to me actually, three charges for the water spell seems about right.

And Haste making him deal less damage, but being a lot faster would be balanced.


yeah, I'm trying to make a ball of water but it's kinda tedious lol...

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Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
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Projects in Progress:
+ Dante Update
+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo


Ah, how about it hits right about in front of him? Has somewhat slow start up, and a bit of end lag, but pretty high knock back?

I'll leave the vertex to Aafyre then.

If Haste takes a long time to charge, only lasts a tiny bit and makes him weaker, then it'll be way underpowered.

Quote from: Apprentice Of Death on August 19, 2011, 11:03:22 PM
I'll leave the vertex to Aafyre then.

If Haste takes a long time to charge, only lasts a tiny bit and makes him weaker, then it'll be way underpowered.

haha it'll work like my hero of time link naryu love spell. It can be used pretty often in battle since the regaining of SP recovers fast. You'll see.
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Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
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Projects in Progress:
+ Dante Update
+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo


Not bad the water spell.
Why don't make the down B special in air like Energy Rain? He goes down, with a diagonal kick, and if he hits he goes on with the ray beams or something like those.
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=DjKfnPPi3jo&feature=related
Like in this video:
-At 1.33 he fails and does nothing
-At 1.36 he hits and use the whole attack

Maybe side B special can be like Spiral Cut, while in air can be Slide & Dice... Ok, now I'm going too far i guess XD But these are only ideas that I had when i thought at a Tidussidia in Brawl =D

I just hope to get a Beta. cause I'm close to of have replaced everysingle character in Brawl. except for a select few. (Peach, SAmus/ZSS/ Fox/ Pokemon Trainer (can't with the last one =/))

I mean, Tidus VS Sephiroth VS Cloud? It's an awesome thought.
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