Frame speed changes! *READ*

Started by camelot, August 28, 2009, 04:04:07 AM

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I found an event in PSA that changes frame speeds. Definitely something useful.

It's event 04070100. Set parameter 0 to "scalar", and put in the number you want to multiply the speed of the move by.

Of course, you can change the speeds of moves at any frame you want. For example, on the Roy .pac, I changed his f-smash so it starts at 0.75x speed, then changes back to 1x speed after 11 frames.

And there was much rejoicing. :happy:

Its past midnight so I'll have to try this later :(

I just finished testing my WIP moveset which included using this event and it does work. It changes the speed of the frames to however you set it and it doesn't mess up hitbox timings or anything.

So hooray, this means we can do stuff like Fast Ike and Ridiculously Slow Ganondorf and stuff. :happy:

Very nice find! I just used it to speed up some of G-dorf's attacks.

This is also the closest thing we have right now to actually skipping parts of an animation too. Just speed through the parts you don't want really fast!


...Do you realize what you've done?

...DO YOU?!?!?!?

Do you realize the possibilities that have awakened because of this one code!?

...

...Someone tell Dragonrage. NAO.



August 28, 2009, 11:54:41 AM #6 Last Edit: August 28, 2009, 12:46:27 PM by Dragonrage
YES!

I've seen it on SWF before I went to bed (booooh for me being European!) and all I can say is: kudos to you.

This is the biggest discovery since the release of PSA as it gives you control over animations similar to the frame speed mod, I assume.

This finally breaks the curse of restricted base animations! Now I can actually work on most of my discarded moveset ideas.

If this works, I love you camelot.

Quote from: Eldiran on August 28, 2009, 04:27:03 PM
If this works, I love you camelot.

It does, it's awesome beyond belief. I was able to give Ike a MK eqsue jab using his three angled f-tilt animation.


From my studies, I've come to a conclusion: I love you camelot.



what event is this? time manipulation? graphic effect? like that kind. which one is it?

Quote from: camelot on August 28, 2009, 04:04:07 AM
I found an event in PSA that changes frame speeds. Definitely something useful.

It's event 04070100. Set parameter 0 to "scalar", and put in the number you want to multiply the speed of the move by.

Of course, you can change the speeds of moves at any frame you want. For example, on the Roy .pac, I changed his f-smash so it starts at 0.75x speed, then changes back to 1x speed after 11 frames.
There is only one thing I can think of to describe my feelings about this unexpected development.
Quote from: Untouch on August 28, 2009, 06:26:37 PM
AND I JIZZED IN MY PANTS

I'm back, and impressed that Ultimate hasn't killed the modding scene entirely.