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Texture Mapping / UV points
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DrPanda
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Texture Mapping / UV points
«
on:
February 26, 2011, 04:09:49 PM »
Is there any possible way to tell which UV Points coordinate with the Vertex sets?
Reader 1: Oh hey, check it out! This guy has a question that doesn't relate to how useless he is at putting stuff on an SD card!
Reader 2: Wow, don't see much of that often... It might help others it gets answered too.
Reader 1: Wait, You're not gonna Answer it, are you?!
Reader 2: Pffft, No.
Reader 1: Awesome! No-one ever wants these useful questions answered anyway! *High-fives Reader 2*
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Last Edit: February 26, 2011, 04:24:29 PM by DrPanda
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Re: Texture Mapping / UV points
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Reply #1 on:
February 26, 2011, 05:31:27 PM »
Look at the ID's.
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DrPanda
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Re: Texture Mapping / UV points
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Reply #2 on:
February 26, 2011, 05:35:18 PM »
In this case, the ID's don't match up correctly
I'm working with Ike at the moment... ID goes up to 27 in vertex sets but 22 in UV's.
I'm trying to edit his eyes which I have found as UV's 4, 5, 6, and 7.
They all look the same but they are all different sizes... got any ideas?
EDIT:
4 = Left iris
5 = Left sclera
6 = Right iris
7 = Right sclera
Trial and error
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Last Edit: February 27, 2011, 07:04:50 AM by DrPanda
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