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vm19961126
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    « on: March 12, 2011, 06:22:47 AM »


    Hey, so uhm, I downloaded the shadow over DK hack, but its NTSC, and I'm pal, so is there a way to convert the NTSC pac to pal so I can hear sfx?

    anyone??
    « Last Edit: March 13, 2011, 03:14:14 PM by beatthat25 » Logged

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    « Reply #1 on: March 14, 2011, 09:21:12 AM »


    Please, realy want it, Sad does it exist or does anyone know a way to convert it ??
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    « Reply #2 on: March 14, 2011, 09:38:50 AM »


    if it's thewill's then he also has an ntsc one
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    « Reply #3 on: March 14, 2011, 09:53:16 AM »


    oh no it's from mariodk I think that was his name xd but I think you mean that he has a Pal one, because thats what I'm looking for Tongue
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    « Reply #4 on: March 14, 2011, 09:58:53 AM »


    Let's be precise:

    If I understand truly, you have a pal brawl, and you downloaded some sfx that were originally made for ntsc?

    Because if it is the case, I'm afraid the sfx won't work correctly, I tried something like this long time ago but with a japanese brsar and with sfx made for ntsc. And the result in fact was that the sounds effects could work, but not the voices, there was a way to make work the voices, but at the same time the sound effects didn't worked. You can't use sfx made originally for ntsc if you have not a smashbros_sound.brsar of the same type. And I assume as you have a pal copy of Brawl that your brsar is pal... I'm afraid if you desire to hear sfx of shadow for your pal brawl that you will have to ask or do all the replacement for your smashbros_sound.brsar.
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    « Reply #5 on: March 14, 2011, 10:50:20 AM »


    oh haha lol no its not the brsar, I have extracted it from a pal brawl iso and I have managed to get some sounds replaced, like sounds for the king over ganondorf (you know from YTP's xD) but What I meanth was that, The PSA of shadow was a NTSC PSA, but because i'm pal I can't hear the sounds because the fitsonic or donkey.pac file is US, and the US and PAL sound ID's are different, so because of that, I thought, maybe there is a programe that uhm replace the sound ID's in the NTSC .pac file to PAL sound ID's
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    « Reply #6 on: March 14, 2011, 10:58:47 AM »


    I wonder something... As you says, these sound id are different according from the brsar. So I wonder if you replace each Id which are us id by the id you have which are brawl by using the Psa program if it works... It is just a theory of course, but maybe it can work?
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    « Reply #7 on: March 14, 2011, 11:00:51 AM »


    if you converter the fitDonkey.pac(the fitdonkey.pac is a renamed Fitsonic.pac) pal you also have to converter the SFX pack
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    « Reply #8 on: March 14, 2011, 11:04:21 AM »


    I wonder something... As you says, these sound id are different according from the brsar. So I wonder if you replace each Id which are us id by the id you have which are brawl by using the Psa program if it works... It is just a theory of course, but maybe it can work?

    yeah i think it would but... the problem is, I tried it, and I did it like, opeen notepad, whrite down which subaction and then the sound ID, but when I look at the US .pac file in the same subaction, it looks different, but it says, for example, walk slow, on both pacs, but yeah the sfx ids just look very different :S... or maybe that's because one pac was modified (?)
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    « Reply #9 on: March 14, 2011, 11:05:26 AM »


    i dont know so much about SFX IDs in PSA Sad not me who made the SFXs to work for my Shadow kong but i am looking for someone who can make my Shadowkong to PAL with SFXs/pack for it
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    « Reply #10 on: March 14, 2011, 11:08:34 AM »


    Haha yeah same here xD, well... if there is a way to get the sfx working on pal like, in 10 minutes, i just use the us .pac ... but yeah a complete pal .pac would be awesome, finaly something good for pal  Smiley xD
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