Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: stage expansion 2.0 can't load any custom stage  (Read 3966 times)
0 Members and 1 Guest are viewing this topic.
Jelley
Newbie Kitten
*
Offline Offline

Posts: 1


View Profile Awards
« on: March 19, 2011, 04:40:25 PM »


Someone please tell me what I'm doing wrong or why it's not working. I use Gecko, and I'm using these two codes.

Code:
Phantom Wing’s Stage Expansion Code 2.0

E0000000 80008000
04043B20 380000FF
04043B40 1C060018
04043B58 38840018
04949C8C 3884B460
04949D10 3884B460
04949E20 3884B460
04949EFC 3884B460
C294A588 00000003
A063001A 2C030040
41800008 38600000
60000000 00000000
C294A1D0 00000003
7C7D1B78 2C03FFFF
40820008 3FA0003F
60000000 00000000
04015564 48000010
2042AEB0 00000041
0442AEB0 00000000
80000000 8042AEB0
80000001 8042AEB0
60000030 00000000
8A001801 00000000
86000000 00000024
86000001 00000018
62000000 00000000
0042B348 024B0000
0442B348 00000040
0642B34C 00000010
73745F63 7573746F
6D00002E 72656C00
80000000 8042BC18
80000001 8042B460
8A010001 00000000
0442B560 8042BC14
0042BC18 010F0000
0642BC14 00000008
43757374 6F6D0000
E0000000 80008000
04043B34 483E783C
0642B370 00000050
2C060031 4080000C
80040000 48000040
3806000F 7C030000
40820030 3866FFD0
38C4000F 38860001
3CA08042 60A5B450
38E00000 7E6802A6
4BFCB811 7E6803A6
38C00031 4BC1878C
3884FFE8 4BC1877C
04949C88 4BAE1749
04949D0C 4BAE16C5
04949E1C 4BAE15B5
04949F08 4BAE14C9
0642B3D0 00000060
9421FF80 BC610010
7C6802A6 9061000C
2C000040 41800030
7C030378 3863FFC1
3CC08042 60C6BC1C
38860001 3CA08042
60A5B450 38E00000
39200000 4BFCB7AD
38000040 540013BA
8061000C 7C6803A6
B8610010 80210000
4E800020 00000000
0042B455 00000078
0442B45C 00000002

Eternal Yoshi’s Maxed Out CSS

046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF68C 38840002
040AF6AC 5463083C
040AF6C0 88030001
040AF6E8 3860FFFF
040AF59C 3860000C
060B91C8 00000018
BFA10014 7CDF3378
7CBE2B78 7C7D1B78
2D05FFFF 418A0014
006B929C 00000027
066B99D8 00000027
00010203 04050908
0A0B0C0D 0E0F1114
151A1917 06131D1B
1C1F2021 22252423
27280710 12161800
006B92A4 00000027
066B9A58 00000027
1E262A2B 2C2D2E2F
30313233 34353637
38393A3B 3C3D3E3F
40414243 44454647
48494A4B 4C4D4E00
06407AAC 000000A0
01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3BFFFF 40204121
42224323 44244525
46264727 48284929
4A2A4B2B 4C2C4D2D
4E2E4F2F 50305131
523D533E 543F5540
56415742 58435944
5A455B46 5C475D48
5E495F4A 604B614C
624D634E 644F0000

and basically I just did what the tutorial said (I downloaded the stage expansion 2.0 tutorial). It said

"The stages are to be named using this pattern:
Stage\Melee\STGCUSTOM##.PAC
The ‘##’ is to be replaced with the id of the empty stage slot you want to fill.
You can find the id of each stage slot by looking at the image above."


This was the image above


and on my wii, it looked the same way except for instead of white spaces it was all hanenbow and pokemon stadium icons. I don't know if it's suppose to be that way.

So anyway, 01 (referring to the image above) would be battlefield. And a stage I downloaded was to replace battlefield, so I take the stage I downloaded and rename it STGCUSTOM01.pac and the put it my stage folder.

Then the instructions say

"There is a special modified rel file for every stage in brawl in the download folder.
If you wanted to use a stage that originally went over skyworld with this code, you would have to copy the st_custom for Skyworld.rel file into your Module folder, then rename it using this pattern:
Module\st_custom##.rel
The ‘##’ is to be replaced with the id of the empty stage slot you want to fill.
You can find the id of each stage slot by looking at the image above."


So then I take the battlefield rel from the download folder and rename it st_custom01.rel and put it in my Module folder.

Then I load up Gecko and then select the Hanenbow icon where 01 would be (referring to the image above) and then it tries loading the stage and then it gets stuck trying to load, so basically it freezes except the Wii isn't making a buzzing sound.

I just don't get what I'm doing wrong, I been searching for a while too.

Also, I don't know if this could be a problem but the instructions say

"*The selmap.pac is inside of the common5.pac in the System folder.
Save a copy of the textures from the misc80 selection inside your selmap.pac.
Next, replace the misc80 in your selmap.pac with the one included in the download."


For this part, what I did was open brawlbox to open my common5.pac, and then I clicked on the + by selmap.pac and and went to misc80 and right clicked on misc 80 and then selected replace, I replaced the misc80 with MiscData[80] (which was in the download folder. So hopefully I did that part right.

And for the record, my common5.pac is 11,730 kb.







Logged

Dot
Holy Kitten
*
Offline Offline

Posts: 1681


...

  • Awards Infinite Smash Team Fiery Topic King for a Day Star Hacker

  • View Profile Awards
    « Reply #1 on: March 26, 2011, 11:02:26 PM »


    THE STGCUSTOM01 IS THE FIRST X YOU SEE IN THE STAGE SELECTION SCREEN,NOT THE HANEBOW ICON
    Logged

    ...
    3DS Friend Code: 5284-2093-8448
    PM if you add?

    SmashClash
    This is my title.
    Boss Kitten
    ****
    Offline Offline

    Posts: 4662


  • Awards Super Saiyan Topic Heart Container >9000 Renowned Hacker

  • View Profile Awards
    « Reply #2 on: March 27, 2011, 01:12:16 AM »


    I have this problem, except I'm clicking the correct icon.
    Logged

    Dot
    Holy Kitten
    *
    Offline Offline

    Posts: 1681


    ...

  • Awards Infinite Smash Team Fiery Topic King for a Day Star Hacker

  • View Profile Awards
    « Reply #3 on: March 27, 2011, 10:50:34 AM »


    AND YOU ARE GOING TO DOWNLOAD A STAGE, GRAB A REL FILE FOR WHATEVER STAGE THAT STAGE IS BASED OF AND RENAME IT TO st_custom##
    Logged

    ...
    3DS Friend Code: 5284-2093-8448
    PM if you add?

    Dot
    Holy Kitten
    *
    Offline Offline

    Posts: 1681


    ...

  • Awards Infinite Smash Team Fiery Topic King for a Day Star Hacker

  • View Profile Awards
    « Reply #4 on: March 27, 2011, 10:51:10 AM »


    so strange it works for me, try checking the tutorial all over again
    Logged

    ...
    3DS Friend Code: 5284-2093-8448
    PM if you add?

    Dot
    Holy Kitten
    *
    Offline Offline

    Posts: 1681


    ...

  • Awards Infinite Smash Team Fiery Topic King for a Day Star Hacker

  • View Profile Awards
    « Reply #5 on: March 27, 2011, 10:54:24 AM »


     
    I have this problem, except I'm clicking the correct icon.

    perhaps you puted in the wrong .rel? it happened to me once
    Logged

    ...
    3DS Friend Code: 5284-2093-8448
    PM if you add?

    SmashClash
    This is my title.
    Boss Kitten
    ****
    Offline Offline

    Posts: 4662


  • Awards Super Saiyan Topic Heart Container >9000 Renowned Hacker

  • View Profile Awards
    « Reply #6 on: March 27, 2011, 01:36:32 PM »



    perhaps you puted in the wrong .rel? it happened to me once
    No, I renamed the custom rel with the original stage name on it to st_custom01.rel
    It still didn't load.
    Only my custom stages don't load.
    Logged

    DocStrange
    Supreme Kitten
    ********
    Offline Offline

    Posts: 723


    Super Fighting Robot

  • Awards Heart Container

  • View Profile Awards
    « Reply #7 on: March 27, 2011, 07:08:49 PM »


    No, I renamed the custom rel with the original stage name on it to st_custom01.rel
    It still didn't load.
    Only my custom stages don't load.

    AFAIK you can't just rename the rel, you either need to use the st_custom.rel that PW provides (if your custom stage works over FD or WWR) or modify it using a hex editor.
    Logged


    Dot
    Holy Kitten
    *
    Offline Offline

    Posts: 1681


    ...

  • Awards Infinite Smash Team Fiery Topic King for a Day Star Hacker

  • View Profile Awards
    « Reply #8 on: March 28, 2011, 07:43:34 AM »


    yeah, do what DocStrange said,take a st_custom## for ##### stage inside the .rar and rename it to st_custom##, and put in your module folder
    Logged

    ...
    3DS Friend Code: 5284-2093-8448
    PM if you add?

    SmashClash
    This is my title.
    Boss Kitten
    ****
    Offline Offline

    Posts: 4662


  • Awards Super Saiyan Topic Heart Container >9000 Renowned Hacker

  • View Profile Awards
    « Reply #9 on: March 28, 2011, 02:41:42 PM »


    AFAIK you can't just rename the rel, you either need to use the st_custom.rel that PW provides (if your custom stage works over FD or WWR) or modify it using a hex editor.
    That's what I did.
    Logged

    DocStrange
    Supreme Kitten
    ********
    Offline Offline

    Posts: 723


    Super Fighting Robot

  • Awards Heart Container

  • View Profile Awards
    « Reply #10 on: March 29, 2011, 07:16:47 PM »


    That's what I did.

    Sorry, I misread. Take this with a grain of salt, since I too am currently struggling with this damned code, but I would suggest trying the rels provided for Final Destination or Wi Fi Waiting Room.

    Would you mind posting a link to where you got this stuff from?
    « Last Edit: March 29, 2011, 07:18:53 PM by DocStrange » Logged


    SmashClash
    This is my title.
    Boss Kitten
    ****
    Offline Offline

    Posts: 4662


  • Awards Super Saiyan Topic Heart Container >9000 Renowned Hacker

  • View Profile Awards
    « Reply #11 on: March 29, 2011, 08:18:41 PM »


    Sorry, I misread. Take this with a grain of salt, since I too am currently struggling with this damned code, but I would suggest trying the rels provided for Final Destination or Wi Fi Waiting Room.

    Would you mind posting a link to where you got this stuff from?
    Got what from? The .rels?
    I got them from the Stage Expansion v2.0 Tutorial thing in the vault.
    I'm using BeyondYou's XML, for the record.
    Logged

    TheHatMan
    Hyper Kitten
    ******
    Offline Offline

    Posts: 260

    hee hee he...ITS SHOW TIME!


    View Profile Awards
    « Reply #12 on: March 30, 2011, 06:16:01 AM »


    1. This code is a pain in everyones rear body part.

    2. I can have it stable with 9 stages, anything over that and it crashes

    3. Did you Hex the custom rel files
    Logged

    "I love shanking people" -Sephy (that isnt dirty in anyway)

    New Project in in motion, XYZ majorly failed, so project "Dissidia" (somewhat related, but not related to Final Fantasy) beginning Tongue

    Project Progress: 2%

    Need help with Brawl Modding but don't want to make a fuss about it in the help section...PM me

    Dot
    Holy Kitten
    *
    Offline Offline

    Posts: 1681


    ...

  • Awards Infinite Smash Team Fiery Topic King for a Day Star Hacker

  • View Profile Awards
    « Reply #13 on: April 19, 2011, 10:33:45 PM »


    cAN I ASK how old are you?
    im 12 and it works perfectly for me
    « Last Edit: April 24, 2011, 12:21:46 PM by Person » Logged

    ...
    3DS Friend Code: 5284-2093-8448
    PM if you add?

    drakemaster
    Newbie Kitten
    *
    Offline Offline

    Posts: 7

  • Awards Starstormer

  • View Profile Awards
    « Reply #14 on: April 25, 2011, 08:18:50 PM »


    Hey guys, I made the tutorial...

    To clear some things up, I'll post a newer, hopefully much clearer tutorial.
    The new tutorial will have several new things,
    1.) An XML for those who don't already have one that allows stage expansion.
    2.) A program to modify the expansion stages' tracklists
    3.) Other stuff that I don't feel like writing.

    Sorry for the mess guys.

    PS. Could you guys send me a PM containing the names of other codes you're using, and wether you're running riivolution or gecko OS? That could help solve a few problems.

        -drakemaster
    Logged


    Pages: [1]
    Print
    Jump to: