[Python] All-in-one import hexer. Version 2! GUI and multiple file support!

Started by ForOhFor Error, April 07, 2011, 12:40:57 AM

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Quote from: ForOhFor Error on April 12, 2011, 10:08:25 PM
Oh, Tcll, check out the brres separator thread. I've implemented the model fixing into it, so it will fix every mdl0 in every brres in the input file.

Which means you can extract and fix all of pokepark's pokemon very, very quickly.
;D
I saw that already :)
nice job :D

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

This will save so much time :srs:
Freakin AWESOME job; will use.

And, of course, anyone's free to use the code in their own projects.
If they can read the uncommented hellscape that my coding is XD

FC: 2191-7379-6272

Quote from: ForOhFor Error on April 12, 2011, 10:58:36 PM
And, of course, anyone's free to use the code in their own projects.
If they can read the uncommented hellscape that my coding is XD

I may try to translate it to C#... (So I can add it to Brawlbox :D)

Quote from: BlackJax96 on April 12, 2011, 11:03:53 PM
I may try to translate it to C#... (So I can add it to Brawlbox :D)

heh... good luck with that...

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

So

I would be able to make a tales of symphonia model work with this?

I'm dying to make a Genis psa =3

You should also add a bone tree editor, like it automatically rigs the bones for brawl use. If that's possible, since most models from other games have a [censored]-ton of bones.

Quote from: NaruZeldaMaster on April 12, 2011, 11:26:48 PM
So

I would be able to make a tales of symphonia model work with this?

I'm dying to make a Genis psa =3

You should also add a bone tree editor, like it automatically rigs the bones for brawl use. If that's possible, since most models from other games have a [censored]-ton of bones.
This program only changes a few bytes of data. Redoing bones, besides being completely unknown to me, would probably a complete restructure of the model.

In other terms, no.

FC: 2191-7379-6272

you could create a program for my method of adding bones :/

here's an example for Pika (the one I know by heart):
bones:
TopN
-TransN
--XRotN
---YRotN
----HipN
-----HaveN (to be repositioned to the char's head or hand)
-----(add your bones here)
----ThrowN

^don't animate these bones...

(only animate your bones)

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

ok umm how do i exactly use this? i dont see a application/exe program... i only see these...

___MDL0Fix___.py
___MDL0Fix___.pyc
PyModHex.py
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Run PyModHex.py

If nothing happens when you double click it, install Python.

Quote from: BlackJax96 on April 16, 2011, 08:49:54 PM
Run PyModHex.py

If nothing happens when you double click it, install Python.

and where CAN i find python?
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Some day I hope a external graphic importer is made for PSA. :)