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Author Topic: USBLoader 256 line limit :O?  (Read 4438 times)
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vm19961126
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    « on: April 09, 2011, 12:56:09 PM »


    Hi, is there a way to bypass the 256 line limit on a usb loader (I have usbloader gx and wiiflow)?
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    « Reply #1 on: April 09, 2011, 02:01:35 PM »


    Install the codemanager program on your pc
    ,. Load your txt Codes with the program
    Export them to GCT with the program
    Save the GCT file on ur SD

    And Its Done
    « Last Edit: April 09, 2011, 02:02:35 PM by shadowXtreme » Logged

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    « Reply #2 on: April 09, 2011, 02:27:35 PM »


    Install the codemanager program on your pc
    ,. Load your txt Codes with the program
    Export them to GCT with the program
    Save the GCT file on ur SD

    And Its Done


    Except you didn't actually answer the question ¬_¬

    He was asking how to bypass the 256 line limit of USB Loader, not how to make a GCT. 

    The answer to this question is I don't think you can.  You can however use a different USB Loader like Neogamma.  There're are 3 different USB Loaders on the Resources page:
    http://forums.kc-mm.com/Gallery/Resources.php
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    « Reply #3 on: April 09, 2011, 02:37:50 PM »


    You can use USB Loader GX, it supports gameconfig.txt, but Wiiflow doesn't.

    Code:
    RSB?01:
    codeliststart = 80570000
    codelistend = 80580000
    poke(800042B8, 60000000)
    pokeifequal(803E9930, 4BFECA1D, 803E9930, 60000000)
    pokeifequal(803E99A8, 4BFECA1D, 803E99A8, 60000000)
    pokeifequal(803E9D5C, 4BFECA1D, 803E9D5C, 60000000)

    Copy the above code into Notepad, rename it to gameconfig.txt and put it in the root if your SD card.
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    vm19961126
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    « Reply #4 on: April 09, 2011, 03:38:13 PM »


    You can use USB Loader GX, it supports gameconfig.txt, but Wiiflow doesn't.

    Code:
    RSB?01:
    codeliststart = 80570000
    codelistend = 80580000
    poke(800042B8, 60000000)
    pokeifequal(803E9930, 4BFECA1D, 803E9930, 60000000)
    pokeifequal(803E99A8, 4BFECA1D, 803E99A8, 60000000)
    pokeifequal(803E9D5C, 4BFECA1D, 803E9D5C, 60000000)

    Copy the above code into Notepad, rename it to gameconfig.txt and put it in the root if your SD card.

    already have a gameconfig...but it doesn't work...

    when I load brawl it just loads brawl withouthacks, and yes ocarina is ON, but I still got that error message that I have to many lines...
    can it be that the problem is my sd card that isn't the right format or something, its currently on FAT...
    « Last Edit: April 09, 2011, 05:29:22 PM by beatthat25 » Logged

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    « Reply #5 on: April 09, 2011, 05:42:16 PM »


    WiiFlow's codes can't exceed 256 lines, so that's not the USB Loader to use if you're a B+ user.
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    vm19961126
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    « Reply #6 on: April 09, 2011, 05:48:33 PM »


    hmm, and what about other usb loaders, is there a usb loader that can use over 256lines.?
    I tried neogamma and CFG too but they just don;t boot the games, and yes I can load the loader itself, but its very slow and it freezes when selecting a game and press start or somethinh... Sad
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    « Reply #7 on: April 10, 2011, 05:05:15 AM »


    use the old method - snapshot hack. 1 snapshot = 1200 lines of code. only ntsc
    Wait i will get you a link

    EDIT: Here ya go http://www.smashboar
    ds.com/showthread.php?t=226649

    EDIT 2: Crap... the gct has the FPC 2.1.  Embarrassed I have ripped the snapshot hack code out before. So... here it is:

    Snapshot Hack V2.1
    040C7348 83A40004
    20570000 00D0C0DE
    20570004 00D0C0DE
    04001848 80570008
    64000000 00000000
    E0000000 80008000
    C20C7348 00000009
    80A40008 3CC000D0
    60C6C0DE 80E50000
    7C063800 40820028
    80E40004 3CC08057
    60C60000 81050000
    91060000 38C60004
    38A50004 34E7FFFC
    41A1FFEC 83A40004
    60000000 00000000

    I have tested it out myself 100% working - if you do it right  Grin
    « Last Edit: April 10, 2011, 05:15:21 AM by msp26 » Logged

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    vm19961126
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    « Reply #8 on: April 10, 2011, 05:19:57 AM »


    use the old method - snapshot hack. 1 snapshot = 1200 lines of code. only ntsc
    Wait i will get you a link

    EDIT: Here ya go http://www.smashboar
    ds.com/showthread.php?t=226649

    EDIT 2: Crap... the gct has the FPC 2.1.  Embarrassed I have ripped the snapshot hack code out before. So... here it is:

    Snapshot Hack V2.1
    040C7348 83A40004
    20570000 00D0C0DE
    20570004 00D0C0DE
    04001848 80570008
    64000000 00000000
    E0000000 80008000
    C20C7348 00000009
    80A40008 3CC000D0
    60C6C0DE 80E50000
    7C063800 40820028
    80E40004 3CC08057
    60C60000 81050000
    91060000 38C60004
    38A50004 34E7FFFC
    41A1FFEC 83A40004
    60000000 00000000

    I have tested it out myself 100% working - if you do it right  Grin


    haha okay! I will test it out

    Edit: The codes are working! but when I move my character my game freezes -_-
    And I use the stage roster expansion to have SSE melee and n64 stages with custom music and brawl minus...

    Edit2: Oh no it freezes when I'm running with a character.... I can do all the attacks/moves I think, but I cant run..
    « Last Edit: April 10, 2011, 06:52:21 AM by beatthat25 » Logged

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    « Reply #9 on: April 10, 2011, 03:21:48 PM »


    already have a gameconfig...but it doesn't work...

    when I load brawl it just loads brawl withouthacks, and yes ocarina is ON, but I still got that error message that I have to many lines...
    can it be that the problem is my sd card that isn't the right format or something, its currently on FAT...
    Did you rename the RSB?01 to RSBE01 (only if you're NTSC-U; or for NTSC-J, "RSBJ01"; for PAL.... i forget.)
    I had a problem with that in the past and didn't realize it for a while later.
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    « Reply #10 on: April 10, 2011, 03:42:24 PM »


    Did you rename the RSB?01 to RSBE01 (only if you're NTSC-U; or for NTSC-J, "RSBJ01"; for PAL.... i forget.)
    I had a problem with that in the past and didn't realize it for a while later.
    i use cfg usb loader and it works fine u, also u don't need to change the RSB?01 its fine as it is. i used it on gecko and my loader, do make sure it's in the root of ur sd card tho and not the loader (2 gigs and under)
    if ur reading this u deserve a cookie
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    vm19961126
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    « Reply #11 on: April 11, 2011, 09:05:02 AM »


    Lol I know you have to rename your code file and stuff... but its just that there were to many lines of codes... but with the help of the snapshot hack it works fine now... Not sure about the running thing...

    Edit: Running works!, I had to delete the brawl minus code set and make my own non-brawl minus one:P
    so all stages/characters/music etc. are working
    « Last Edit: April 11, 2011, 03:43:49 PM by beatthat25 » Logged

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    « Reply #12 on: April 11, 2011, 10:54:23 PM »


    Lol I know you have to rename your code file and stuff... but its just that there were to many lines of codes... but with the help of the snapshot hack it works fine now... Not sure about the running thing...

    Edit: Running works!, I had to delete the brawl minus code set and make my own non-brawl minus one:P
    so all stages/characters/music etc. are working
    lol i ment the game config.text not the gct file anyway glad u got it working ^^
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