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Author Topic: Any one can teach me how to extend the size and camera of a brawl stage?  (Read 1786 times)
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robinpup
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« on: April 09, 2011, 04:40:25 PM »


I realy want to increase the size of delphino plaza, add more collisions etc. can some one teach me how to doit step by step.  Kirby Dance
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the98pika
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    « Reply #1 on: April 09, 2011, 05:18:08 PM »


    First you need brawl box at least V.6.3b a stage pac file (If you want a clean stage pac message here or give me a PM) but if you have one already ignore what i just said...

    1. Open brawl box then where it says file click that then click open find your stage.pac file then double click it.

    2. In brawl box you should see these three files: 1, 2, ef_StgXXXX the X's is the stage name battlefield would be ef_stgBattlefield...but you only need file 2 so moving on...

    3. Now double click file 2... then you will see a lot of model data's they are the red files 
    scroll down you will see texture data... but you don't have to go near those files for this subject...

    4. Now when you scroll down you will see this blue color file it name is Misc Data but some times there is four and goes down too one now on delphino plaza there is more then one...

    5. Right click any misc data that is a blue color file ( not the white misc data's those are for something else) after you right click left click Preview

    6. Now you see the stage and as you see there is these little blue and white squares DON'T touch those because that might mess up the stage.

    7. Now on your Keyboard there is a button in the row by the Space button called Alt press and hold then with the other hand put it on the mouse and left click and move around and you will see that you created your own collision now you can let go of alt and mouse.

    8. if you don't like where you put it then left click and drag the piece of collision that you created somewhere you would like to put it.

    9. when your done close the preview the go to file and click save and put it in pf/stage/melee and then run either gecko or riivoultion and your done Awesome Face

    Hope i helped Wink

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    KTH
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    « Reply #2 on: April 09, 2011, 06:17:23 PM »


    Second : Wrong section man.
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    Lethal Blade
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    « Reply #3 on: April 10, 2011, 06:36:58 PM »


    First you need brawl box at least V.6.3b a stage pac file (If you want a clean stage pac message here or give me a PM) but if you have one already ignore what i just said...

    1. Open brawl box then where it says file click that then click open find your stage.pac file then double click it.

    2. In brawl box you should see these three files: 1, 2, ef_StgXXXX the X's is the stage name battlefield would be ef_stgBattlefield...but you only need file 2 so moving on...

    3. Now double click file 2... then you will see a lot of model data's they are the red files 
    scroll down you will see texture data... but you don't have to go near those files for this subject...

    4. Now when you scroll down you will see this blue color file it name is Misc Data but some times there is four and goes down too one now on delphino plaza there is more then one...

    5. Right click any misc data that is a blue color file ( not the white misc data's those are for something else) after you right click left click Preview

    6. Now you see the stage and as you see there is these little blue and white squares DON'T touch those because that might mess up the stage.

    7. Now on your Keyboard there is a button in the row by the Space button called Alt press and hold then with the other hand put it on the mouse and left click and move around and you will see that you created your own collision now you can let go of alt and mouse.

    8. if you don't like where you put it then left click and drag the piece of collision that you created somewhere you would like to put it.

    9. when your done close the preview the go to file and click save and put it in pf/stage/melee and then run either gecko or riivoultion and your done Awesome Face

    Hope i helped Wink


    It's actually brawlbox v.6.3d
    « Last Edit: April 10, 2011, 06:37:52 PM by Lethal Blade » Logged

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    robinpup
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    « Reply #4 on: April 11, 2011, 09:43:50 PM »


    i follow your steps but every time i select the stage it freezes, i need to change the camera or something? or my edit collisions are bad?
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    « Reply #5 on: April 19, 2011, 06:16:59 PM »


    It's actually brawlbox v0.63d xD

    It's probably your collision changes that are causing the crashes, and to extend the camera/death boundaries, preview the stageposition model in modeldata[100] and zoom out. expand the left and right menus on the preview screen and find CamLimit0N, CamLimit1N (camera boundaries) and Dead0N, and Dead1N (Death boundaries).  You can change their positions on the right hand menu by changing translation X and Y.
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