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« Reply #60 on: May 18, 2011, 12:40:18 PM » |
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well im planing on porting him over possably wolf or diddy though when the new slots code comes it we wont have to do porting
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« Reply #61 on: May 18, 2011, 12:43:31 PM » |
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yeah but Emulators users or PAL users can´t use the new slots code  PAL will for sure not get it Emulator needed a edited .iso with hacks and we can´t add more files in the ,iso like more stages code and soon new slots
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #62 on: May 18, 2011, 12:44:54 PM » |
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your wii disk launcher is broken right? why not use a backup launcher?
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« Reply #63 on: May 18, 2011, 12:47:14 PM » |
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your wii disk launcher is broken right? why not use a backup launcher?
i am PAL and for some reason my edited US .iso (only with SFX .brsar) with USB loader that can use file patcher code crashing but the same .iso working 100% fine on dolphin
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #64 on: May 18, 2011, 12:50:47 PM » |
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a PAL disk? so why not get a US disk? i do and im PAL
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« Reply #65 on: May 19, 2011, 10:29:54 AM » |
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Bump any other comments?
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« Reply #66 on: May 19, 2011, 07:14:05 PM » |
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Does he have specials? Because I played him and he just goes into the T-Stance whenever I use a B-move.
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« Reply #68 on: May 21, 2011, 04:59:01 AM » |
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Thanks but you should've pmed me with it
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« Reply #69 on: May 21, 2011, 06:40:20 AM » |
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just to say blaze is on hold right now because i cant work the animation files if you want to help heres a thread i posted: http://forums.kc-mm.com/index.php?topic=24899.0
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« Reply #70 on: May 22, 2011, 08:58:44 PM » |
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here i go with ideas for tails moveset and some animation ideas He do the same jumps as jigglypuff or kirby the first jump, he spins and the second jump, he fly with his tails, getting tired in the last jump B neutral- same as b neutral of samus, but the sphere energy can be texturised with a yellow color B down- spin dash B side- he launch a bomb, but with a electric damage B up- he do a chargable spiral tail attack N air- he spins with his tails one time, like in sonic battle S air and D air- like sonic Up air- he claps upward
Final smash- idea nº1: thunder mode: he enter in a ''hyper'' mode, making his attacks more powerfull and all with electric damage idea nº2: tornado: like the landmaster, but porting a airplane model, like the airplane on the DK stage idea nº3: Tornado tails: he make a big tornado with his tails and throw away, all the opponents in the stage
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« Reply #71 on: May 22, 2011, 09:15:39 PM » |
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To be perfectly honest I don't think this guy really knows what he's doing. I'm not being a hater just being perfectly honest. It seems everyone else has done the glitch fixing, didn't even bother testing to see if the final smash works and now on his Blaze he didn't even get the model hexed. Again, nobody has to listen to me, I'm not just hating, just stating my points.
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« Reply #72 on: May 23, 2011, 12:06:15 AM » |
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To be perfectly honest I don't think this guy really knows what he's doing. I'm not being a hater just being perfectly honest. It seems everyone else has done the glitch fixing, didn't even bother testing to see if the final smash works and now on his Blaze he didn't even get the model hexed. Again, nobody has to listen to me, I'm not just hating, just stating my points.
You have to remember I am a beginner so no need to hate and blaze is already hexed I just can't get the animations working
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« Last Edit: May 23, 2011, 12:14:00 AM by donaldthescotishtwin »
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« Reply #73 on: May 23, 2011, 12:51:32 AM » |
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tails's hurtboxes is working right?
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« Reply #74 on: May 24, 2011, 10:33:32 PM » |
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i got a tails psa+motion+texture revamp i never released btw nice job
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