Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!***

Started by Eternal Yoshi, May 23, 2011, 02:07:51 AM

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Becuase almost all of them have references in the modules that each need TLC and precision patching that's complex in order to NOT freeze the game and work correctly.

Why can't you clone Ike/Marth over the alloys?

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The Alloys are characters that share 1 .rel which means you currently cannot port them over the alloys.

How do the .rel files even work? For example, I have all of Ike's files in my mario folder renamed from fitike to fitmario, and a ft_mario.rel file in my module folder. Now, what im asking basically, is what exactly the rel file does, besides port the ike files to mario. Also, i don't use any IC Constants codes or anything, just the .rel

One more question if you don't mind. If i was to just extract a .rel (ft_fox.rel, for example) from the brawl iso, and shove it in my module folder, then get say a link hack and put fitlink00.pac and the rest of the fitlink files in my fox folder, and rename em all to fitfox, would that cause a crash or just have no effect at all?
By the way, I think every active hacker in this forum could use less distractions.

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Eh, I guess it's, like, pointless to ask about PAL versions of this, right?

I have no issues with that, BUT it may be a LONG TIME before that happens. In the meantime, I suggest finding an UL for all the PAL Brawl's module files(aka .rel) files.

For all we know, Marth and Jiggs ports could happen in PAL too right now.

btw what do you think come first
add more chars slots or afew more .rels?
i just want to know since dant said that with add more chars slots and still working on porting afew over Mario like a Lucario over Mario(why it has to be Mario)
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Hmm...... I'm not sure what PW is doing but Dant is apparently done with the whole .rel thing.

I'm pretty sure that won't be out for a long time.

you mean the .rel for XXXX chars. over XXXX chars (not only Replace mario with like Lucario but for anyone)?
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

One thing i'v always wondered is since there are codes to add other characters sound banks over a nother character example: there is a Roy over Marth clone engine that has this

Does it matter if you you replace the actual characters sounds? Nother example: if you have a cloud sound pack over Ike and you used the code to have Marths sound bank on ike would it also replace Marths actual sound bank?
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lol i just thinking on a new Questing
what about Kirby hats to the new slots?
i dont think this code will be Kirby safe
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Quote from: EternalYoshi on May 23, 2011, 02:08:17 AM
Q: Why did all the dinosaurs die out?
A: Because you touch yourself at night.
I was about to ask that XP

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Quote from: MarioDK on May 23, 2011, 07:47:06 PM
lol i just thinking on a new Questing
what about Kirby hats to the new slots?
i dont think this code will be Kirby safe

Danatrion said a while back that the hats will work how he wants them to work.

I would imagine the copy power being that of the host character, like MK's power for Gray Fox, Link's power for Zero and Lyn, and so on.

I Want that roy PSA I love it :D
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