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Author Topic: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!***  (Read 346718 times)
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    « Reply #465 on: August 14, 2011, 04:28:09 PM »


    What am I chopliver? I asked a question and you guys just ignore me. I believe that you have to use cupash, is tat right. Thing is, I only manage to download step2. Step 1 keeped on taking me to thise spanish website that I don'tunderstand. Can anyone here enlighten me on something that helps my situation.
    this is the clone engine help topic the question you posted has nothing to do with clone engine and you know you need to hack your wii and have homebrew installed and a bunch of other things to even be possible to use this hacks   becuase your question was preety vague :S
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    « Reply #466 on: August 15, 2011, 05:22:35 AM »


    Ok, thank you for setting things straight. I am sorry for the inconviniance. I now know some things of what I have to do. So basically, not only do I need cupash step 1 and 2, but I need homebrew channle and a whole lot of other crap. Now that I think we have things straight, tell me more about this clone engine thing. From my understanding, it seems that you guys are trying to make it so we could use hacked characters at the same time as other players.
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    « Reply #467 on: August 15, 2011, 07:24:00 AM »


    Ok, thank you for setting things straight. I am sorry for the inconviniance. I now know some things of what I have to do. So basically, not only do I need cupash step 1 and 2, but I need homebrew channle and a whole lot of other crap. Now that I think we have things straight, tell me more about this clone engine thing. From my understanding, it seems that you guys are trying to make it so we could use hacked characters at the same time as other players.
    dont know why you need cupash never used it at all and clone engine right now is stoped  and to know what it is just  search the forum also with homebrew you cant have any hacks so until you can get homebrew working  nothing else matters
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    xxmasal22xx
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    « Reply #468 on: August 17, 2011, 10:53:12 AM »


    LOL
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    « Reply #469 on: August 17, 2011, 10:56:28 AM »


    lol at what? Common misunderstanding - just like thousands of others...
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    « Reply #470 on: August 22, 2011, 06:14:42 PM »


    This is might little helpful for Metaknight....
    I'm not sure....
    It for PSA

    Metaknight's attack100 is loop of attack11

    If you remove and uncheck loop.
    It will act as normal Attack11.

    By the way...
    How I make three lines
    of Olimar has Mario's IC-Constant?
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    renegade109
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    « Reply #471 on: August 30, 2011, 03:14:02 PM »


    I can't get Naruto Ike moveset over Wario to work Sad

    It freezes on CSS and i have all the correct codes!
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    « Reply #472 on: August 30, 2011, 03:18:30 PM »


    u cant port over transforming characters
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    « Reply #473 on: August 30, 2011, 03:28:26 PM »


    - _ -

    so why did they not say so explicitly before I wasted 30 minutes trying to figure out what went wrong???? :>=(
    (sorry, I know it's my own fault that i didn't read carefully enough, just a little aggravated)
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    « Reply #474 on: August 30, 2011, 03:29:17 PM »


    they say it in one of these clone threads
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    « Reply #475 on: August 31, 2011, 04:20:37 AM »


    lol at what? Common misunderstanding - just like thousands of others...

    No the chopliver part. My dad says tht all the time and i always tell him nobody else does but i guess Xman1974 does! Cheesy
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    « Reply #476 on: August 31, 2011, 04:17:36 PM »


    OK, so now I'm trying to port Viewtiful Joe over G&W... how do I edit the .rel file? I'm trying to gank the one from VJ over Yoshi but the offsets stop at 1A430, so i can't find 1C248 Tongue

    what offsets do I change?

    Also, I am using HxD hex editor and it has offsets by 10 and then columns with 00 01 02... etc. so is 1C248 offset 1C240 column 08?????

    I would appreciate any help, I'm am legitimately confused.
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    « Reply #477 on: August 31, 2011, 04:29:45 PM »


    Any VJoe port uses a Marth .rel rather than a Captain Falcon .rel. When you're looking at the offsets on Dantarion's wiki, hit ctrl-g on the offsets, and then go to it. jump forward 3 bytes to it where it matches the character number or something very similar (a low number matching the replaced character). Change this to the value for G&W (12, so change 38A00004 at 16C in the Viewtiful Joe .rel to 38A00012). Repeat for the other offsets pertaining to Marth.

    Hopefully this'll help you out some.
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    renegade109
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    « Reply #478 on: August 31, 2011, 09:10:17 PM »


    Hmm... OK, 2 things: 1. I meant Diddy Kong, not GW, sorry, lol. (don't think it matters too much though) 2. by offsets on the wiki do you mean the dump codes?


    EDIT: never mind, I'm stupid, I figured it out XD


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    Tried to port Dissidia Tidus PSA over Pit but N-Air freezes... I have correct IC constants, sound bank, no entry/result data for everyone, correct costumes, correct file names, properly edited .rel file am I missing something?
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    « Reply #479 on: September 03, 2011, 03:21:29 PM »


    Seriously people, Dissidia Tidus over Pit isn't working, what'd I overlook this time?
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