DasDonkey Team - We're done

Started by Akari_Un, June 25, 2009, 05:28:35 AM

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Are you still planning on making Sack Ivysaur and Sack Trainer?


February 22, 2010, 10:27:15 PM #154 Last Edit: February 22, 2010, 10:29:17 PM by wii
hmmm, akari, you just gave me an idea. How about making an older looking link, but not grampa old. I mean older like in the new zelda game coming out. Make the clothes more detailed, a few changes to the face such as skin tone and over all more human like. There arent many references out there except for the poster but i think it would be awesome to see how detailed we can get it and compare it to Nintendo's when they show some game footage.
oh, and maybe make him a little taller and slim cus he looks taller in the poster.

The download link to the vertex box is broken...  Nooooo!



Well for the people that want Ivyasur here a picture


I F**KING LOVE SACK POKEMON.  PLEASE MAKE A TRAINER SO THERE IS A FULL SET, THIS TURNED OUT AWESOOOOOOME.


*caps lock is cruise control for cool*

WANT SACK IVY SO BAD! All of your sackboy textures are just so good.


Your Sack textures are totally awesome and that's a pretty spiffy sword for Link. ^^

Also, I have a question about Vertex Box (which we should make a separate thread for) when I open up the extracted .3ds in anim8or, nothing happens.  A little grey selection-esque box appears, but that's it.


Quote from: Gazoinks on February 27, 2010, 02:24:09 PM
Also, I have a question about Vertex Box (which we should make a separate thread for) when I open up the extracted .3ds in anim8or, nothing happens.  A little grey selection-esque box appears, but that's it.
When you import a .3ds file in anim8or, you need to press this button to actually see the vertices:

You'll see them from the distance at first, but you can use the f button to zoom in. Or go over to "View", and select "Frame".

Quote from: Gazoinks on February 27, 2010, 02:24:09 PM
Your Sack textures are totally awesome and that's a pretty spiffy sword for Link. ^^

Also, I have a question about Vertex Box (which we should make a separate thread for) when I open up the extracted .3ds in anim8or, nothing happens.  A little grey selection-esque box appears, but that's it.
you really dont need to see them, its just for exporting and making it work with the second step of vertex box.