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« Reply #1 on: June 09, 2011, 06:18:43 AM » |
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I have the explanation for the first one (I guess), but I've not tested the other 2 myself and I can't answer them.
If you get a smashville with a dark environment, then only that model is loading. And, if you've replaced the stage with another, and the rel file with another, this only means that the version of stgvillage loaded isn't the one you have replaced. There are 5 (I guess) different files for STGVILLAGE, you have named wrongly the stage, or you have just replaced one of the different versions, and the local time for you makes the game load just one of the others. And, because of the rel file, Smashville isn't completely loaded, but still works. That's why.
The other 2 issues are related to the multi-stage thing for sure. Maybe the stages try to load just a not existing version of the stage, and freezes. Maybe, having 2-3 copies of the stages with different names similar to how the original slots are works. But I've not tested it and I'm not sure about it.
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