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Author Topic: Diedhammer98's hacks. ...Good-bye... please read Reply #1809.  (Read 455021 times)
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Naruto200Man
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    « Reply #1320 on: October 19, 2011, 09:36:47 PM »


    I fixed it for Anivernage.

    You Mean Mario Over Pit?
    Could you do two things for me?
    1: Using the mario over pit, give him wings that I can animate and have appear whenever. Similar to the "Angel" Characters that are not pit.
    2: Send me the non-angel winged version to me now Smiley

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    diedhammer98
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    « Reply #1321 on: October 21, 2011, 11:51:58 AM »


    yeah,
    you can use Yoshi's wings to Mario.
    Ask Anivernage for Mario over Pit without PSA. 
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    AGFanProduction
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    « Reply #1322 on: October 21, 2011, 02:37:09 PM »


    do you think that is possible to make Mewtwo's/Lucario's~Shadow/Aura Ball to go in a Zig-Zag motion like in Melee?
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    diedhammer98
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    « Reply #1323 on: October 21, 2011, 07:53:25 PM »


    I think something with Animation.....
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    « Reply #1324 on: October 21, 2011, 07:56:59 PM »


    Something? I think that it should be on PSA right? because the Shadow Ball is made in PSA and animation... I don't know...
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    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
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    « Reply #1325 on: October 21, 2011, 08:00:41 PM »


    Me too....
    I never tested Lucario.
    Well, I can recolor Lucario's aura Ball with texture and hexing.
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    « Reply #1326 on: October 21, 2011, 08:09:02 PM »


    hmmmm well ... can you make the shadow ball exactly like this one? or at least REALLY similar?
    If you can, Please  Awesome Face




    that would help us with the Mewtwo PSA to make it this time REALLY like Melee  Awesome Face
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    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
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    « Reply #1327 on: October 21, 2011, 08:20:11 PM »


    that look like as texture....
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    « Reply #1328 on: October 21, 2011, 08:26:06 PM »


    that look like as texture....

    Yes  Awesome Face
    and by hexing you mean by editing the model or something like that, right?
    If so with some of hexing to make the white center of the shadow ball a bit *Bigger* if its possible? and if is not too much trouble for you?  Undecided
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    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



    diedhammer98
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    « Reply #1329 on: October 21, 2011, 08:37:23 PM »


    you can resize white center with animation.....
    it have bone.....
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    « Reply #1330 on: October 21, 2011, 08:40:17 PM »


    you can resize white center with animation.....
    it have bone.....

    you sure? well so.... which is the bone and where is located? ...

    also can you help me with that texture? Please
    I would really appreciate it! Smiley
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    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #1331 on: October 21, 2011, 08:44:59 PM »


    I'm not good at texture....
    "Flash2" bone for white center...
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    « Reply #1332 on: October 21, 2011, 08:54:03 PM »


    I'm not good at texture....
    "Flash2" bone for white center...

    thats okay, no problem and okay about *Flash2* bone i found it also editing this bone doesn't affects my game right? for example freeze or something? just curious Smiley
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    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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    « Reply #1333 on: October 21, 2011, 08:56:05 PM »


    No, most Animations don't freeze game.....
    only affect is model itself....
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    « Reply #1334 on: October 21, 2011, 09:20:22 PM »


    No, most Animations don't freeze game.....
    only affect is model itself....


    Okay sounds good I'm going to test it now... to make it such bigger as like the picture I need to make the size like ... 13 or 15 right? haha'

    also here goes another question something that I really want to edit from the Shadow Ball:
    I would like to make smaller the White *light* that surrounds Lucario's Aura Ball the white~light-blue thing, how is that animation called?


    ...
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    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



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