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<a href="http://www.youtube.com/watch?v=SXxg_BgBmWo&amp;list=PLBF05582E8BD28C14" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=SXxg_BgBmWo&amp;list=PLBF05582E8BD28C14</a>
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Author Topic: Projects of the Unknown ~ Aaaaaand we're back, KHats shall be made!  (Read 154208 times)
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    « Reply #285 on: January 18, 2012, 04:30:19 PM »


    Really, thats awesome. Quick question though, if I already have the Knuckles over pikach ( the old one) will I be able to use the new one? Also who is the voice actor you chose?
    you won't be able to use the old costumes with the new PSA, if that's what you mean. You *might* be able to use the same sound pack. As for the voice actor, if memory serves, mandowolfe said he's getting SA2 voices and has the Sonic Heroes voices.
    after i finish the other Generations Models, ill make this knuckles
    Good to know.
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    dpgthirteen
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    « Reply #286 on: January 18, 2012, 04:36:25 PM »


    you won't be able to use the old costumes with the new PSA, if that's what you mean. You *might* be able to use the same sound pack. As for the voice actor, if memory serves, mandowolfe said he's getting SA2 voices and has the Sonic Heroes voices.Good to know.
    Nah, I meant the sound pack, loosing the costumes wont bug me.
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    SouthCraft
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    « Reply #287 on: January 18, 2012, 11:57:14 PM »


    Nice to hear its done! But can you make a video preview of him?
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    Anonymous
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    « Reply #288 on: January 19, 2012, 05:27:47 AM »


    If I have time i may have one on sunday, though that might mean I have to do it without the Sound pack (and the Import, but I have my old knux costumes still.)
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    SouthCraft
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    « Reply #289 on: January 19, 2012, 08:11:43 AM »


    If I have time i may have one on sunday, though that might mean I have to do it without the Sound pack (and the Import, but I have my old knux costumes still.)
    i don't really vare about that. I only care about the PSA
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    « Reply #290 on: January 22, 2012, 06:58:19 PM »


    I would have had a video. but you can all blame winTV for giving me problems EVERY TIME I TRY TO USE IT! I wasted a half an hour trying to get the peice of crap to work, but it's a bit too persistant on being stupid. *sigh* I still have the video as a brawl replay, so I'll try to record it tomorrow as an uploadable file. Do capture card give people this much crap?

    On another note: the master emerald refused to show up and was invisible (And it shows when it has no textures... What the heck!?) so the final smash is the same, only it has 2 hitboxes and is more graphical. (you'll see what I mean)
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    dpgthirteen
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    « Reply #291 on: January 22, 2012, 07:03:59 PM »


    I'm so excited for Knux man. Does he have any issues like the grabbing iteams freeze or shield glitch, or any of that other import crap? Also any new animations or animation revamps?
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    « Reply #292 on: January 22, 2012, 07:09:03 PM »


    I'm so excited for Knux man. Does he have any issues like the grabbing iteams freeze or shield glitch, or any of that other import crap? Also any new animations or animation revamps?
    nope. No freezes. I actually fixed the shooting item glitch on accident a while back. and of course there's new attacks Smiley
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    MandoWolfe
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    « Reply #293 on: January 22, 2012, 07:10:10 PM »


    i cant seem to have any luck looking for the SA2B voice clips for Knuckles. :/ so i might not be able to put the voice clip you wanted.
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    « Reply #294 on: January 22, 2012, 07:12:11 PM »


    How about the wierd walking? Since the last one used Sonics walking animations Knux would all ways shrink and then return normal size, and new walking-running animations?
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    « Reply #295 on: January 22, 2012, 07:14:02 PM »


    i cant seem to have any luck looking for the SA2B voice clips for Knuckles. :/ so i might not be able to put the voice clip you wanted.
    out of curiosity, what voices did you find? I don't need "get down" anymore seeing as though the move was cut. ( i sure hope that wasn't the one that troubled you)

    EDIT: @dpg13 -- don't beleive so. I lightly edited the run. It isn't hard to fix the size though since BrawlBox can do quick anim ports.
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    dpgthirteen
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    « Reply #296 on: January 22, 2012, 07:18:25 PM »


    So we can expect that issue to be dealt with?
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    « Reply #297 on: January 22, 2012, 07:23:52 PM »


    out of curiosity, what voices did you find? I don't need "get down" anymore seeing as though the move was cut. ( i sure hope that wasn't the one that troubled you)

    Lol well yeah i was getting the SA2B voice clips because i was trying to get the certain voice clip. XD but now that i know you dont need it anymore i can finish making a better voice pak with the original voice pak and putting in some new sounds if needed.
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    « Reply #298 on: January 23, 2012, 02:35:51 PM »


    Since its not in the poll i vote..
    Sora over marth.

    Please continue to work on it i really like it!
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    « Reply #299 on: January 23, 2012, 05:45:34 PM »


    Since its not in the poll i vote..
    Sora over marth.

    Please continue to work on it i really like it!
    Nothing is really in the poll... I may not come back to sora until the deformation issues are resolved with my import method since I'll attempt drive forms in a similar manner as marioDK's fire mario and I'm better with animations. Hopefully what I see from SDoom's class will help, but I'll likely miss the first 2-3 classes Sad
    Lol well yeah i was getting the SA2B voice clips because i was trying to get the certain voice clip.
    I'm sorry. I really should have told you if moves were changed since that pertains to the sounds needed aswell.

    Now about the video... I may need to considder asking someone else to record it for me, but I'll still try to get that ugly mess known as winTV to work again. (it worked, froze, I restart, and I'm sure you all know what happened next: No signal!)
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