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Author Topic: Quick question about texturing vertex edits  (Read 1234 times)
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ethNargy
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« on: June 23, 2011, 06:56:22 AM »


I looked around and I couldn't find any info about it, or maybe I saw it and just didn't realize it.

I'm working on my first vertex edit, and I'd like to be able to make textures for it. Problem is, when i edit the textures on the little blob of texturism, they come out all warped because of the vertex points being moved around.

Is there some kind of program that lets you texture a character model in 3-d, or is there a better way to edit vertexed characters other than sheer guesswork on the little texture blobs?

There's gotta be an easier way that I'm missing.

Any help would be greatly appreciated.
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DocStrange
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    « Reply #1 on: June 23, 2011, 08:32:19 AM »


    I don't think there is, sorry. I think just doing a crap load of brawl box previews is at good as it gets.
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    ethNargy
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    « Reply #2 on: June 23, 2011, 02:36:17 PM »


    Oh, that sucks. =\

    Thanks for the response.
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    DrPanda
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    « Reply #3 on: June 23, 2011, 05:39:03 PM »


    You can however, alter the texture coordinates to better fix these 'blobs.'
    It is a bit of a chore though >.>
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