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Author Topic: Looking for a codeset glitch...  (Read 1213 times)
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nishnarsh
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« on: June 29, 2011, 03:04:45 PM »


Well I'm not sure if anyone has encountered this, but I had picked through the brawl+.gct and picked out various codes and left out others. The glitch occurred when at least 1 character(but not  all 4) was slown down(via stopwatch or other methods). The Characters affected by it would slow down like usual but would also move large distances when using upB's or go flying far when using a move like Wario's Side-B or Squirtle's Side-B. Unfortunately I adjusted the codeset and accidently removed the glitch. Does anyone know which codes could have made this glitch possible?(I really want it back in. It was fun as hell)
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DocStrange
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    « Reply #1 on: June 29, 2011, 05:13:41 PM »


    It was probably something to do with the momentum modifications, I know that makes Pirate Ship's catapult insta-death so I could imagine this being the same problem.
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    Mansta8
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    « Reply #2 on: June 29, 2011, 05:17:09 PM »


    It's like how a lot of movesets that slow down time malfunction when used in B+ so it must be the momentum changes.
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    nishnarsh
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    « Reply #3 on: June 29, 2011, 08:28:02 PM »


    Is it the "momentum capture" code? I have that enabled... are there more momentum codes in the codeset that could cause that?
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