libertyernie: Looping Audio Converter 2.0.0 rc1

Started by libertyernie, July 06, 2011, 10:24:16 PM

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July 06, 2011, 10:24:16 PM Last Edit: July 20, 2017, 02:30:05 PM by libertyernie
Scroll down for some other programs (2nd and 3rd posts)

Costume Manager, Stage Manager, Song Manager, and SSS Editor have been updated to version 3.9 (June 20, 2017). This adds some support for Legacy TE among a couple other things.

These programs are bundled together in one zip file and include their own DLL file (BrawlManagerLib) and the same version of BrawlLib and OpenTK included with BrawlBox (except now compiled for x86 specifically in hopes that it will fix some problems people were having running the programs.)

All versions are posted at https://github.com/libertyernie/BrawlManagers/releases. See there for the changelogs in those versions.


Brawl Stage Manager

Brawl Song Manager

These programs allow you to manage the stages and songs on your SD card using drag-and-drop. Brawl Stage Manager lets you add/change/remove stages, .rel files, and portraits.. It'll also update your mu_menumain and sc_selcharacter2 (random stage chooser) appropriately, when you tell it to. Brawl Song Manager lets you add/change/remove .brstm files and, if info.pac exists, it can edit song titles.

Brawl Costume Manager

Brawl Costume Manager is a .NET application for managing the costume files and corresponding CSS (character select screen) portraits for each character in Super Smash Bros. Brawl.
Neat features:

  • If a .pac or .pcs file exists, this program can display the model(s) in it.
  • If a common5 or sc_selcharacter exists, it can display the appropriate CSS portrait. Since version 3.0, it puts the name over it so you can see what it'll look like in game.
  • If the right file is in char_bust_tex, it can show that portrait too.
  • You can replace all of those with drag-and-drop.
  • When you copy a .pac or .pcs file, it makes the other file (.pcs or .pac) automatically!
  • You can switch an option to use the different costume-->portrait mappings in cBliss :)
  • You can even take a portrait from the model previewer now! (It's just T-pose still though :/ )
SSS Editor
The controls to add/remove/rearrange stages and change stage IDs and icons are written in HTML and JavaScript, and run inside an embedded WebBrowser in IE8 mode. This means it comes with a few extra DLLs and requires Internet Explorer 8 or above to be installed.

July 06, 2011, 10:24:27 PM #1 Last Edit: August 12, 2017, 02:59:11 PM by libertyernie

This a replacement for both Export Loop VB and BRSTM Converter. It comes with vgmstream (for decoding BRSTM and other formats), vgm2wav (for decoding VGM/VGZ), madplay (for decoding MP3), faad (for decoding MP4 audio, e.g. M4A/AAC), lame (for encoding MP3), and SoX (for decoding, encoding, and audio modifications.) It also uses VGAudio which lets it encode BRSTM, DSP, and related formats. Looping Audio Converter itself is just the interface that connects these functions together.
See the link for more info.

brawlls
current version: 1.0 (April 6, 2014)


This is a command-line app for listing and extracting nodes from any file BrawlLib can open. I wrote it for two main reasons: to practice C++/CLI, and so I can compare two Brawl stages and find out what changed. To that end, brawlls is able to calculate checksums for each node, and list them recursively (it stops at MDL0 nodes' children, unless you tell it not to.) It also prints the values of MSBin, STPMEntry, and STDT data.
The link above goes to GitHub; the .exe files are in the Release folder. It uses a version of my custom BrawlLib build that provides the MD5 support.

In-Place GCT Editor
version: 3.7.1 (February 8, 2016)


This is a program that can open/save raw GCT files and turn on/off certain codes (and edit them.)
Codes that you can turn on/off:

  • File Patch Code
  • Disable Custom Stages
  • Reverse Name Sort
  • Unrestricted Pause Camera
  • and pretty much any (non-customizable) code you put in static_codes.txt
Codes that you can turn on/off and edit:

  • Default Settings Modifier
  • Stage-Dependent Song Loader (multiple instances!)

Since version 3.7.1, this program no longer crashes if you're using custom song IDs from the Custom Sound Engine in your Custom Song Volume code.

July 06, 2011, 10:24:39 PM #2 Last Edit: September 02, 2013, 07:24:03 PM by libertyernie
Warning: edits to common2 will not work reliably (maybe not at all) with Gecko.

MiscData Editor (All-Star/Event Matches)
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STPM tool
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Classic Stage Editor:
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Ummm I see updates, but what exactly does it do? lol

Lead Developer of Brawl Revamped Project
Brawl Revamped

It makes BRSTMs, using as its input most audio formats like WAV and FLAC (but not MP3) or any vgmstream-supported format (for music from video games). For files like WAV and FLAC that don't loop, it reads the loop points from a text file.
It also lets you lower the sample rate (making the file smaller), make the file mono (also makes it smaller), and make it louder/quieter (which doesn't affect file size).

Ah thanks for the info!

Any reason it doesn't support MP3s, or is that planned for later?

Lead Developer of Brawl Revamped Project
Brawl Revamped

Well, the only sox.exe I can find is compiled without MP3 support, and I'm not sure how to add it.
If there's a simple command-line program to convert MP3s to WAV files, I could use that.

Posted the Classic Stage Editor, which lets you change what stages appear in Classic Mode.

Oh my God. Classic Stage Editor.

Yes.

Thank you for this.
As you may have noticed, I don't answer PMs with problems anymore.


hmmm so urs has a previewer ehh? looks good o.o
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January 21, 2012, 09:56:02 PM #12 Last Edit: January 21, 2012, 09:58:12 PM by Sky Grounder
So you made your own STPM tool? Guess I'll post some of my notes:
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If you want your program to read the file (more advanced) so it would support multiple entries, here's the specs:
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Other than that, good job. Have you figured out some of the values? I have some suggestions on what some of the values might do:
Screen positions at characters (when starting a match)
Classic mode camera (when winning the match)
Snake final smash boundaries
3DS FC: 5370-0958-4818
Wii U NNID: Doraleus

Bump for new BRSTM Converter. This program lets you do batch-conversions of many formats (including WAV, MP3, FLAC, BRSTM, VGM/VGZ) to BRSTM, and you can also change settings like amplification, stereo to mono, and decreasing sample rate.

sweet can do mp3's!

thats wat brawlbox needs...
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