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Author Topic: wierd problems with vertex  (Read 4056 times)
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K-Canon
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    « on: July 12, 2011, 06:53:08 PM »


    hi there

    Im tryn to get into vertex hacking, but I have a huge problem with exporting. I do evrything what all the tutorials say but still it doesnt work

    I was tryn to make shiek more female:

    this is how she is in max:



    this is her after the 1st export:


    and this is how she looks like after patching:



    as you can see "patching" worst the whole thing. I am hoping that someone can help me, and show me how to vertex. cuz it just doenst work, nomatter how good I folow the instuctions of the tutorials.
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    DrPanda
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    « Reply #1 on: July 12, 2011, 07:19:18 PM »


    Make sure that you are morphing into both the new appearence and that the vertex set you are morphing into is unedited, then try again.
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    K-Canon
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    « Reply #2 on: July 12, 2011, 08:02:10 PM »


    I did it. I tried all ways it allways turn out like this. with all my vertex. how about i send you the file and you try to export? ill be very greatfull!
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    SmashClash
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    « Reply #3 on: July 12, 2011, 08:05:17 PM »


    hi there Im tryn to get into vertex hacking, but I have a huge problem with exporting. I do evrything what all the tutorials say but still it doesnt work I was tryn to make shiek more female: this is how she is in max:


    ...With that butt? Awesome Face
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    K-Canon
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    « Reply #4 on: July 12, 2011, 08:09:18 PM »


    you cant see it from that angle and the butt messes up easly. pls dont make fun of my vertex, I didnt really take time cuz none of my vertex works. so I didnt try much.
    « Last Edit: July 16, 2011, 03:17:20 PM by K-Canon » Logged



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    SmashClash
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    « Reply #5 on: July 12, 2011, 08:12:59 PM »


    you cant see it from taht angle and the butt messes up easly. pls dont make fun of my vertex, I didnt really take time cuz none of my vertex works. so I didnt try much.
    I wasn't making fun of it. I was making a joke. >.>
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    K-Canon
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    « Reply #6 on: July 12, 2011, 08:16:04 PM »


    sry Im a bit pissed. Ok can you like gve me any tipps or hints or tricks or help in any kinda way?
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    Infernape
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    « Reply #7 on: July 12, 2011, 08:28:45 PM »


    ...With that butt? Awesome Face

    Hahahaha Lol!!
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    Pervyman Trigger
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    « Reply #8 on: July 12, 2011, 08:33:19 PM »


    I'm having the same problem Im srs here it ain't just you buddy Awesome Face So now we both know were doing nothing wrong
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    DrPanda
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    « Reply #9 on: July 12, 2011, 08:52:16 PM »


    Thing is, You must be doing something wrong seeing as many other people can do it just fine... >.>

    The only other thing I can suggest is to make it from scratch and see how that works out Undecided

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    K-Canon
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    « Reply #10 on: July 12, 2011, 08:58:45 PM »


    this is not my first vertex. i tryed this *making male to female* thing with nearly evry character. and it fails. allways.
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    « Reply #11 on: July 13, 2011, 11:22:19 PM »


    Thing is, You must be doing something wrong seeing as many other people can do it just fine... >.>

    The only other thing I can suggest is to make it from scratch and see how that works out Undecided



    Any vertex I try out ends up the same way, randomly huge and twisted
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    K-Canon
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    « Reply #12 on: July 15, 2011, 09:42:04 AM »


    well anybody that can tell me how to fix it?
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    K-Canon
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    « Reply #13 on: July 31, 2011, 03:49:57 PM »


    OH cmon people, can really no one, really NOONE help me out???
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    « Reply #14 on: July 31, 2011, 05:17:35 PM »


    It happens to me too, but with Yoshi and Lucario. Charizard doesn't seem to be affected, as it is the only one I've edited that didn't have this problem. Sometimes, with Yoshi, just moving the vertices in a different direction than intended works (usually opposite) but with Lucario, I can't figure it out. I use 3ds max 9 and DasDonkeyBox to do the patching. Should I be using mariokart64n's plugin to patch too, instead of just using it to fix the model?
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