Request from Mario Kart Wii hacking community

Started by HelloImYourMind, August 20, 2011, 11:19:54 PM

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this just makes me all the more anxious to get my MDL0 plugin finished :af:

DP with his scythe >D
having to ride in a small kart and play by the rules XDD

I would play MKW alot more then :D

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Quote from: ForOhFor Error on August 21, 2011, 12:14:37 AM
Also, vertex editing would most likely impact MKWii hacking immensely. Again, we can import the MDL0s, but it would need a different program to get them back.

Too little verticies for vertexing the Mario Kart Wii models.

Another thing that concerns me. Who exactly would you be putting into Mario Kart Wii? besides maybe the Koopalings? Kirby? Hell, MAYBE even Pikachu, but then you have to think about how a brawl model would look in the world of Mario Kart Wii.

Imagine a 16-bit Mario running around in an 8-bit Luigi's Mansion. Dont you see an issue with that? It wouldnt look right basically.
By the way, I think every active hacker in this forum could use less distractions.

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Let us handle that :P
Mario Kart Wii custom track creator

Skype: helloimyourmind13

Quote from: HelloImYourMind on August 27, 2011, 11:20:56 PM
Let us handle that :P

If you say so. Just think about what I said before.
By the way, I think every active hacker in this forum could use less distractions.

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September 09, 2011, 06:44:42 PM #49 Last Edit: September 09, 2011, 06:47:17 PM by Tcll
Quote from: xxmasal22xx on August 27, 2011, 09:30:15 PM
Too little verticies for vertexing the Mario Kart Wii models.

Another thing that concerns me. Who exactly would you be putting into Mario Kart Wii? besides maybe the Koopalings? Kirby? Hell, MAYBE even Pikachu, but then you have to think about how a brawl model would look in the world of Mario Kart Wii.

Imagine a 16-bit Mario running around in an 8-bit Luigi's Mansion. Dont you see an issue with that? It wouldnt look right basically.
*reads*
...
...

I could do that... :af:

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

September 10, 2011, 04:22:45 PM #50 Last Edit: September 10, 2011, 04:24:51 PM by HelloImYourMind










Here it is, animation is the only thing that lefts :P I leave you a vid too:

https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=qGrqRnx3SE4&feature=player_embedded

@xxmasal22xx SEE? it looks awesome in-game ;)
Mario Kart Wii custom track creator

Skype: helloimyourmind13

LOL
Black and White Mages on Wiimote.
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I was wrong. Very wrong. I need that Lucario. lol. So I am sorry, it appears that they don't look bad at all in MKW. If you could send me that Lucario, I may be able to make turning animations. I am not promising anything, but hey, Ill give it a shot.
By the way, I think every active hacker in this forum could use less distractions.

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Way more advanced that I would've guessed.
This. Is. Awesome.
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Quote from: xxmasal22xx on September 10, 2011, 04:29:53 PM
I was wrong. Very wrong. I need that Lucario. lol. So I am sorry, it appears that they don't look bad at all in MKW. If you could send me that Lucario, I may be able to make turning animations. I am not promising anything, but hey, Ill give it a shot.
You probably have already found it, but whatever
http://wiki.tockdom.de/index.php?title=Lucario_on_Torpedo_(Lucario_on_Torpedo)
As you may have noticed, I don't answer PMs with problems anymore.

Quote from: HelloImYourMind on September 10, 2011, 04:22:45 PM










Here it is, animation is the only thing that lefts :P I leave you a vid too:

https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=qGrqRnx3SE4&feature=player_embedded

@xxmasal22xx SEE? it looks awesome in-game ;)
oh wow... me want now x3

and now we can say this... POKEMONS ON MOTORCYCLES!!!
inb4some1asksforcardgamesonmotorcycles
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Quote from: Jaklub on September 10, 2011, 06:40:33 PM
You probably have already found it, but whatever
http://wiki.tockdom.de/index.php?title=Lucario_on_Torpedo_(Lucario_on_Torpedo)

yea, i have. But thanx. Im installing pikachu and lucario to my iso now. Any way to change the character previews? Sorta like the csps for brawl, but with the mario kart wii stuff.
By the way, I think every active hacker in this forum could use less distractions.

Sorry but you are not allowed to view spoiler contents.


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