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Author Topic: ...:::Group Project: Nathan Spencer::.. UP Special  (Read 23123 times)
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StarWaffle
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    « on: August 30, 2011, 04:10:38 PM »



    SPENCER


    All right everyone! I am very excited to say that Nathan Spencer from bionic commando is being made!
    He is going to be made on link, Link has a bunch of extra polygons for the bionic arm, plus he has a clawshot!

    This is a group project, anyone who wants to join can! I hope to see the up most of quality though.

    Lets Start brainstorming some ideas while i make the model.

    ..::Special attacks::..
    -Neutral-
    "Electric Shock: Spencer holds his hand out in front of him, creating a ball of electricity, dealing 3-11% (charge maxes out at 300 frames, but he starts to deal 1% to himself every 30 frames after 900 frames, and can be held indefinetly). In air, he uses Mario's F-Air with an electric trail behind his Bionic Arm. The aerial attack deals 7%"

    -Side-
    "Side B - Bionic Arm: Extends his Bionic Arm about 1/2 of Battlefield. Deals 4%, and if it connects, it stuns (ZSS Bullet kind), and then charges to the enemy really quickly and then kicks the opponent for 5% (Ike's Attack12), and punches them for 8% (Ike's Attack11), but the lag between the kick and punch, is enough for the opponent to escape (so it's balanced, if the lag isnt sufficient enough for him/her to escape... then that's instantly a spammable move, with high range, and 17% every time.)"
    "Stun the opponent, then move Spencer forward quickly. It should work." -Gamma Ridley


    -Up-

    -Down-
    ׍,

    "Down special-   Combo breaker!  smashes the ground with great force using his bionic arm! sends anyone directly touching the arm flying!  there should be a  shockwave of some sort ( about as big as DK's down special.   kind like the fsmash but pointed down.  In the air it will make him fall to the ground extremely quickly as fast/or faster than toon links down air. " -starwaffle
    "Down B - Spencer whacks the ground with his arm. Hitting enemies nearby him. Cannot be link, and has a lot of ending lag. Deals 8%. Impales those nearby, and sweetspots on his arm, sending them flying."


    -Final-

    ..::Smash Attacks
    -Side
    -Up
    -Down

    Regular Attacks::..
    AAA-
    Side-
    Up-
    Down-
    Dash-

    ..::Air Attacks
    -Neutral
    -Forward
    -Backward
    -Up
    -Down

    Throws::..
    Pummel-
    Forward-
    Backward-
    Up-
    Down-



    Team Members
    StarWaffle (Model, Animations)
    Gamma Ridley (Animations)
    Royal_Blade (PSA, Animations)
    SJS (sexy CSP)
    « Last Edit: September 08, 2011, 11:39:06 PM by StarWaffle » Logged

    StarWaffle
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    « Reply #1 on: August 30, 2011, 04:10:48 PM »


    UP SPECIAL

    No tether =|

    1- "spencer winds up a as if he were going to throw a ball as hard as he can in the air. ( very similar to how the characters throw the trophy stands upwards.)  at the end of the throw he throws out his bioonic grapple thingy,   since he threw it out SO fast and hard he gets dragged up into the after it.   its not a ledge grapple target thingy, its just a standard recovery move.  the grapple part itself should cause damage though." -starwaffle


    2- "I like the idea of a rock smashing attack! maybe up special?   sneds his grapple up extramely high ( pikachus thunder high) grabs a rock and whips it directly downards. Him going up and the rock going down.  the rock hitting anything in its path" - starwaffle


    3- " Basically Eldrian's Zero's Up Special, with his Bionic Arm hand outstretched. Has Ganondorf's Up Special GFX and SFX. Right before he goes into helpless, he boosts himself a bit more upward with a little explosion appearing at the bottom of his foot, deals 4%."-8o8 Dark
    « Last Edit: September 08, 2011, 11:39:19 PM by StarWaffle » Logged

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    « Reply #2 on: August 30, 2011, 04:16:36 PM »


    A very... interesting choice of character... What? I never expected for someone to want to make spencer in brawl... o.o; Good luck with the project then ^^ hope it turns out nice, I'd help but y'know... suckers will suck at hacking <3
    (Grabs would be very interesting in this moveset I imagine >:3)
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    « Reply #3 on: August 30, 2011, 04:18:27 PM »


    I support this, cant wait for the vertex man i didnt think anyone would make him

    Spencer's textures are on "the textures resource" if you want to make him more accurate.
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    « Reply #4 on: August 30, 2011, 04:18:37 PM »


    I'd animate for you Waffles, but...

    Well, I don't really know who he is. /:

    I'll need plenty of reference videos for this to work.

    ... so yeah.

    I hope to be of help to ya. =P
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    « Reply #5 on: August 30, 2011, 04:22:08 PM »


    I support this, cant wait for the vertex man i didnt think anyone would make him

    Spencer's textures are on "the textures resource" if you want to make him more accurate.
    Oh cool, i'll go grab em.


    I'd animate for you Waffles, but...

    Well, I don't really know who he is. /:

    I'll need plenty of reference videos for this to work.

    ... so yeah.

    I hope to be of help to ya. =P

    Don't worry, most of the moves are gonna be from our imaginations, except maybe a few animations from mvc3,  like bionic arm =D
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    « Reply #6 on: August 30, 2011, 04:23:45 PM »


    Don't worry, most of the moves are gonna be from our imaginations, except maybe a few animations from mvc3,  like bionic arm =D

    You sure you want to do that?

    I dunno, I figured we'd be using whatever moveset he had as a basis. But if not, then ok.

    You're in charge. XD
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    « Reply #7 on: August 30, 2011, 04:33:50 PM »


    <a href="http://www.youtube.com/watch?v=R-Wm_PvOmUk&feature=fvst" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=R-Wm_PvOmUk&feature=fvst</a>


    00:23 - 00:25

    For Side b i was thinking He would just use his grapple to reach across the stage and grab an enemy and pull them up close to spencer. This will allow him to  easily keep his up close and personal fighting style going.   

    It would reach very far!  probably the full length of battlefield.     It should do very little damage, 2-4%  just because it has so much range.
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    « Reply #8 on: August 30, 2011, 04:36:02 PM »


    I like that idea. I dunno if it would work for a side B, though, as we'd probably have to implement Catch collisions.

    .... I think.

    I hope we get a PSA'er on board with this. D:
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    « Reply #9 on: August 30, 2011, 04:43:39 PM »


    Unfortunately, grappling specials aren't possible to program yet unless the character already has a grabbing special to work from (i.e. Falcon, Ganon, Lucario, Bowser etc).  Link's hookshot is his regular grab, and as a result this can't be translated to anywhere else. 

    His MvC3 moveset isn't actually the best basis for a Smash moveset, since it's mainly grapples of sorts and he doesn't have very many moves at all.  So you'll definitely have to come up with some creative ideas Wink
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    « Reply #10 on: August 30, 2011, 04:47:53 PM »


    I see I see,  way we can make links grab have more range?    and yeah not many of his mvc3 attacks would work.   there a couple that would look nice, i saw a nice Foward air and a nice fsmash/ftilt.
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    « Reply #11 on: August 30, 2011, 04:49:07 PM »


    I see I see,  way we can make links grab have more range?    and yeah not many of his mvc3 attacks would work.   there a couple that would look nice, i saw a nice Foward air and a nice fsmash/ftilt.

    Most likely.  I think it would literally just involve extending how far it goes in the animation.  Though I'm not 100% sure.
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    « Reply #12 on: August 30, 2011, 04:51:30 PM »


    okay cool that'll be a good substitute. I just know that he needs range! while still being an up close fighter.    We'll have to nurf the throws though =P
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    « Reply #13 on: August 30, 2011, 04:52:40 PM »


    Yeah, you guys are right. His MvC3 moveset wouldn't do too well.

    I see a few nice tilts, maybe a nair, but nothing too solid.

    I wouldn't know what else to work off of. D:
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    « Reply #14 on: August 30, 2011, 04:55:59 PM »


    just think. Bad ass fist fighter with a giant metal arm.
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