Lillith's PSA Thread

Started by Lillith, September 03, 2011, 10:48:43 AM

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Quote from: Kitsu-chan on August 29, 2015, 03:46:12 PM
iHaha, I dunno why, I just wanted to fit in a shield too in there somewhere-- but was also kind of a reference to Zero, with his boomerang shield thing (Can't recall its name, ech) Hm, maybe, though.

Well, the reason the Shield Boomerang works is because it's literally made from Zero's Z-Saber being activated from both ends and spun at high speeds. So it's like a disc. The Great Lord shield isn't shaped like a disc, so Lucina throwing her shield doesn't seem like something she would do.

-if you want a Zero reference. You could make the Down-Tilt into a multi-hitting somersault slash with multiple vertical revolutions, or do something similar with her Up Special on the downward attack.

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What are the changes on Brawl Lucina?
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DL'd your Brawl Lucina and looked over the animations.

Most of your animations need hipN rotation. It'll help a lot once you start using it.

Also, never have the character pause in a pose. Ever. Have them slowly move while they're supposed to be standing still (such as slowly having an arm go higher or having the bust bone rotate a bit more back).

Also, for the counter, work on having her foot moving forward. Currently it looks like her foot snaps forward when she swings as opposed to stepping forward.


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Quote from: Ricky D. (Br3) on August 29, 2015, 05:34:35 PM
What are the changes on Brawl Lucina?
Not really that much, but near identical to changes from Marth she has in Sm4sh, example... shorter, balanced damage, own taunts/victories, all that.
Quote from: Large Leader on August 29, 2015, 06:40:18 PM
Most of your animations need hipN rotation. It'll help a lot once you start using it.
I've had nothing but bad experiences when I try using it more then I have, I may just be unlucky, or using it terribly or whatever, but this is a big contender to lack of motivation.
Quote from: Large Leader on August 29, 2015, 06:40:18 PM
Also, never have the character pause in a pose. Ever. Have them slowly move while they're supposed to be standing still (such as slowly having an arm go higher or having the bust bone rotate a bit more back).

Also, for the counter, work on having her foot moving forward. Currently it looks like her foot snaps forward when she swings as opposed to stepping forward.
I'll see what I can do.
I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

Quote from: Kitsu-chan on August 30, 2015, 01:44:42 AM
I've had nothing but bad experiences when I try using it more then I have, I may just be unlucky, or using it terribly or whatever, but this is a big contender to lack of motivation.

Using the Hip Node is tricky, but it's worth mastering.

3DS Friend Code: 2895-6640-9302

September 06, 2015, 05:56:57 AM #1160 Last Edit: September 06, 2015, 06:29:20 AM by Nao-chan
Quote from: ZeusLink on August 21, 2015, 05:20:05 PM
Have you started on Lucy's SpecialN yet?
Quote from: Kitsu-chan on August 22, 2015, 12:49:44 AM
Huh? That was one of the first things done...
That's one I helped fix up. Recently I did a few things for Kitsu, Like helping her clean up a few other animations and such. I'm still doing it off and on when I have the time. Like this one for example. It was a lot more stiff beforehand. It's her Win3Wait.

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Here's the Shield Breaker for Lucina... Just to show it off to those that haven't seen it.

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You turned into a real boring [censored] while I was away. -Yoko

Hooray for surpassing 4000 downloads!! Thanks guys!

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*Has no motivation*
*Continues working on stuff for whatever reason*
...Why...


Progress... Aside from what was said above, a few random PSA changes, I think a down taunt animation touch-up, and did Marth/Lucina's new Dancing Blade 2nd up, was only an edit to the Brawl one though.

Still need to fix it up a little, but progress.


Fun fact, Marth/Lucina's grounded Dancing Blade uses the new fancy animations, while the aerial version uses all of the Brawl animations! Hehehe~
I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

Her right shoulder looks kinda weird during some of those frames, kinda like its poping out of its joint or something.
[SIG REMOVED: Please follow the signature height and width rules.]

Quote from: Kitsu-chan on September 07, 2015, 03:25:02 AM
*Has no motivation*
*Continues working on stuff for whatever reason*
...Why...


Progress... Aside from what was said above, a few random PSA changes, I think a down taunt animation touch-up, and did Marth/Lucina's new Dancing Blade 2nd up, was only an edit to the Brawl one though.

Still need to fix it up a little, but progress.


Fun fact, Marth/Lucina's grounded Dancing Blade uses the new fancy animations, while the aerial version uses all of the Brawl animations! Hehehe~

RShoulderN along with HipN translations and left leg bones are crying right now ;~;

Leik if u cri evry tim


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September 07, 2015, 07:53:30 AM #1164 Last Edit: September 07, 2015, 07:54:53 AM by Nao-chan
HipN? It's taken off of the original. The HipN isn't the issue. LL pls... Unless you mean the sinking in the floor, then nevermind.
WiFi Brawl FC:0606-0014-4748

You turned into a real boring [censored] while I was away. -Yoko

Hooray for surpassing 4000 downloads!! Thanks guys!

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Quote from: Nao-chan on September 07, 2015, 07:53:30 AM
HipN? It's taken off of the original. The HipN isn't the issue. LL pls... Unless you mean the sinking in the floor, then nevermind.

Body should use right leg as a literal stand to use as lucina brings her left leg back forward. Or have her use the left leg is a stand to bring her right leg back and then shift weight over to her right leg to bring the left back.

It's called real life v:


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September 07, 2015, 10:20:18 AM #1166 Last Edit: September 07, 2015, 10:23:47 AM by Nao-chan
Quote from: Large Leader on September 07, 2015, 08:37:02 AM
Body should use right leg as a literal stand to use as lucina brings her left leg back forward. Or have her use the left leg is a stand to bring her right leg back and then shift weight over to her right leg to bring the left back.

It's called real life v:

It's also called a work in progress. v:

LL pls... You're like this all the time with these things. Tone it down a bit.
WiFi Brawl FC:0606-0014-4748

You turned into a real boring [censored] while I was away. -Yoko

Hooray for surpassing 4000 downloads!! Thanks guys!

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Much work.
Very progress.
Wow.
...may as well show off that I AM actually working on it.


Will probably work on 3rd up after this. Or 3rd down. I don't know.
I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

So... I did my own version of what Kitsu had just shown. Hooray for the same animation three times. :v

Anyway... All I did was change the upper body. Considering the foot placement wasn't too far off or really changed at all in Smash U's version. Have a gif.

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WiFi Brawl FC:0606-0014-4748

You turned into a real boring [censored] while I was away. -Yoko

Hooray for surpassing 4000 downloads!! Thanks guys!

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September 08, 2015, 11:01:58 AM #1169 Last Edit: September 08, 2015, 11:03:19 AM by Kitsu-chan

MOAR RANDOM CHANGES.
Changed up 4th side/down a bit, but kind of negligible compared to even 2nd up so no point showing them off, eh.
Also did a thing on the 3rd up, the only animations that was changed up completely and I love its new animation, haha.
ANYWAY.

The return motion in the last 7-8 frames needs to definitely be touched up... Well, the whole thing does, but the last few frames irk me the most.
I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!