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Author Topic: WALUIGI TIME!  (Read 118280 times)
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That BattleToad PSA Guy
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    « Reply #75 on: October 08, 2011, 01:33:02 PM »


    Thanks, Jak and MKD.

    I guess I got work to do...
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    « Reply #76 on: October 08, 2011, 02:20:02 PM »


    huh, so this was finally released.  man, i remember doing the model swap well over a year ago, good job for not just dropping it.

    as such, i found that i missed changing a bone reference, hence why Waluigi held heavy items weird.  it conveniently also fixed the guns being held oddly.  here's the fixed FitPit.pac if you want it.  but it also caused the things that go on his head to be placed at his feet.  not sure why on that one.

    http://www.mediafire.com/?csdfhqf4coubfe7

    i'll see if i can get any of the other things fixed. 
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    « Reply #77 on: October 08, 2011, 02:23:21 PM »


    huh, so this was finally released.  man, i remember doing the model swap well over a year ago, good job for not just dropping it.

    as such, i found that i missed changing a bone reference, hence why Waluigi held heavy items weird.  it conveniently also fixed the guns being held oddly.  here's the fixed FitPit.pac if you want it.  but it also caused the things that go on his head to be placed at his feet.  not sure why on that one.

    http://www.mediafire.com/?csdfhqf4coubfe7

    i'll see if i can get any of the other things fixed. 

    awnsome waluigi gets better by the second xD
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    SonicBrawler
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    « Reply #78 on: October 08, 2011, 02:27:18 PM »


    huh, so this was finally released.  man, i remember doing the model swap well over a year ago, good job for not just dropping it.

    as such, i found that i missed changing a bone reference, hence why Waluigi held heavy items weird.  it conveniently also fixed the guns being held oddly.  here's the fixed FitPit.pac if you want it.  but it also caused the things that go on his head to be placed at his feet.  not sure why on that one.

    http://www.mediafire.com/?csdfhqf4coubfe7

    i'll see if i can get any of the other things fixed. 


    sweet. i updated the dedede port
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    « Reply #79 on: October 08, 2011, 02:31:35 PM »


    You need to manually apply all of the Tabuu and hex fixes to Toon Link authors applied to Pit, then manually copy every single event from Pit PSA to Toon Link - also do the same to attributes. Jab and specials will most likely require more effort from you to work correctly. Then import the costumes and animations properly. And in the end, fix all of the glitches that may have appeared in meantime.

    Long story cut short, you need to remake the entire PSA using Pit one as reference.

    Will probably work, but there is no warranty, as I haven't seen anybody doing that before.

    also, I didn't look into the Pit PSA, so I don't know if what MarioDK says is actually true.
    thats how im making melle mewtwo over Luigi xD and yes it takes time the problem now is Luigi motion etc cant suport all lucario animations so it will have to go with some luigi ones right now im making luigi fireball chargable tanks to sdooms tips and KJP for telling me how step by step Tongue
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    BriefCasey795
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    What does one poot here?

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    « Reply #80 on: October 08, 2011, 05:43:49 PM »


    You should do one that works with toon link
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    « Reply #81 on: October 08, 2011, 11:20:22 PM »


    How to you get the portraits and icons to work?
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    « Reply #82 on: October 09, 2011, 05:02:22 PM »


    SonicBrawler, Could you try porting this to Toon Link? and if possible, could you make a version where toon link's voice isn't removed so it can go perfectly with the Waluigi sound pack?
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    SonicBrawler
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    « Reply #83 on: October 09, 2011, 05:22:39 PM »


    1) no.
    2) u can. take my over d3 hack, change the .rel to work over tl
    3) u can. just open his .pac and tl's.pac and change the sfx to tl's
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    « Reply #84 on: October 09, 2011, 05:34:12 PM »


    need for new Final Smash?
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    BlazingFury
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    « Reply #85 on: October 09, 2011, 09:23:02 PM »


    Im gonna release yet another port for waluigi, which will be over Ice Climbers(Popo). Expect it to be released in no later than 2 days. The reason I am porting him over popo is because he will have a single series advantage, as for king dedede port you didnt bc king ddd is part of kirby series which if you gave him mushroom icon it would effect all kirby characters. Yeah that is why.
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    DoctorFlux(Mariodk)
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    « Reply #86 on: October 09, 2011, 09:59:07 PM »


    so you porting him over one who can be a really good Baby mario bros. PSA? just cuz of a Icon
    i will still say DDD is better to port him over since DDD almost got nothing but .rel ports or a not working amy import
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    Segtendo
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    « Reply #87 on: October 09, 2011, 10:05:37 PM »


    Umm...
    Pit's his own series...
    You guys sure are eager to port Waluigi Im srs here
    « Last Edit: October 09, 2011, 10:06:59 PM by Segtendo » Logged

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    « Reply #88 on: October 09, 2011, 10:07:40 PM »


    Who knows why? Pit sucks and he's the perfect character to replace.
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    BlazingFury
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    « Reply #89 on: October 09, 2011, 10:08:53 PM »


    so you porting him over one who can be a really good Baby mario bros. PSA? just cuz of a Icon
    i will still say DDD is better to port him over since DDD almost got nothing but .rel ports or a not working amy import

    Baby Mario Bros? Im srs here Im srs here How stupid is that!
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