SouthCraft's House of Upgrades - Megaman V2 soon.

Started by SouthCraft, October 08, 2011, 08:46:27 PM

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I can't decide. Poll ends tuesday

Rayman
14 (58.3%)
Skull Kid
10 (41.7%)

Total Members Voted: 24


yayz! and my last question?
(I'm still making hammer luigi psa, and maybe tanooki, I think it would go good with your smbz)
and HOW DID YOU DO GREEN FIRE?
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P

Quote from: KnightMario on April 08, 2012, 10:27:58 PM
yayz! and my last question?
(I'm still making hammer luigi psa, and maybe tanooki, I think it would go good with your smbz)
and HOW DID YOU DO GREEN FIRE?
i took hes fire from fireball. Its an external gfx file 3 i think, or just copy my codes

thought so.
IDEA
luigi over mario, with his sounds and fire and everything!
ANOTHER IDEA
has something to do with ice...
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P

por thte NEW one over diddy to fox? or teh falco one to fox? cuz if the diddy one, iw ant it to falco
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Quote from: NekuBrawler on April 08, 2012, 10:50:09 PM
por thte NEW one over diddy to fox? or teh falco one to fox? cuz if the diddy one, iw ant it to falco
the new one ofc. And i can do it over Falco instead if you guys want

smbz woot woot!
now, to start working on the animations for hammer luigi. (would have done mario, but died hammer has done it.)
and never mind about the side b, I didn't know you needed to hold the button.
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P

i'll review it either in a little bit or tomorrow morning... not feeling very well. But dont worry, i wont let you down...


Soon enough... I'll show you my true power.

Ok here is my feedback
SMBZ Luigi
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Sig by: nomnomblood

Quote from: dpgthirteen on April 09, 2012, 02:33:26 AM
Ok here is my feedback
SMBZ Luigi
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ty for feedback

Btw her is my goals for all the beta's

Beta1: here you get the transform working 100% and some attacks
Beta2: OHC and faster comboing attacks,revamps and gfx fixing
Beta3 (Version 1) better attacks,revamps extra costumes and more!

so here is my smbz luigi feedback i wont talk about normal brawl moves



Normal Luigi

N-B: i like this move i think this is what mariodk should have done instead of bo bomb imo but is there any way to make the kick work better? probably not since i know the shell just drops there but its good  also the timing is good if it was faster it would be too spammable imo

foward aerial: its the only hammer move the move is decent and balanced but the animation needs work

down aerial altough i like this i think normal luigi should have the normal down aerial and not ground pound since the fire one has luigi down aerial why not make just the shell power up have the ground pound?




Fire luigi
having every move have fire aura  is good but not sure if really needed  doesnt have any new attacks so i cant say much else.

Glitch while your transforming if you are hit in the middle you get the fire flower in the hand lol just dont know if theres anything that can be done to prevent this but smbz mario doesnt get the fire flower in the hand atleast never happened to me.


Shell power up

AAA: nice little touch for you to add the sound on the third AAA if he uses shell :P  also any reason why the shell power up has the racoon running animation?

side B is awnsome move but my sugestion make the shell travel a constant distant like squirtle because if we keep pressing b we will just be invunerable on a stage edje :P make the shell travel like squirtle maybe not that far but put a fixed distance and make it able to go off the edje and the aerial version should be done too

UP-B well the animations needs to be remade it looks to wierd imo also make the shell spin while going up and dealling multiple 1% hits well like bowser up B xD

Overal i m loving this psa the part where we dont lose our power-up when hit is awnsome becuase in smbz is a pain to be always loosing time putting the power up  after getting hit hard like this way better we put and take off when we want to.
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i agree with the up-b shell. and the run un shell shoudl be a fast spinning in teh shell. the down-a groudn pound shoudl only be in the shell mode
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never mind about the side b, didn't know you had to hold the button.
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P


just mak it so that the shell side be ejects you out of the shell on a edge.
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P