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« Reply #810 on: April 09, 2012, 04:50:47 PM » |
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I'm the only one who likes the forward hammer air. I like spamable moves on airs since you can get lead of a combo, but it's hard to spam in the air.
dude its 100% VBrawl with a hammer added
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« Reply #811 on: April 09, 2012, 04:51:14 PM » |
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except that the move is 100% the same but he didnt remove th ehamme rin teh aniamtion edit: ninja'd 
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« Reply #812 on: April 09, 2012, 05:05:02 PM » |
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I like it though. I was describing the original move.
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« Reply #813 on: April 10, 2012, 01:47:16 PM » |
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Shell powerup attacks revamped almost done, so it wont be long to beta2!
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« Reply #814 on: April 10, 2012, 02:28:26 PM » |
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well sorry it took me so long to get my review up... but here it is for SMBZ Luigi right now, it just feels as though he's just luigi with a hammer for one attack... and his down B special no longer allows him to move if he's on the ground. Oh and as for the Netrual B, You probably need to re-adjust it, or at least have it fall to the floor first and then he kicks it. My view on Fire Luigi is about the same as everyone else's, although if you fix up the green fire GFX that'll be amazing. Now for Shell Luigi, i agree that he needs Bowser's up B special since it would make since for Luigi. And there was a glitch i notice with him. When you use the Side B as soon as you hit the ground the GFX explode for a bit until you stop doing that spin. Overall the power was ok and everything seems fine. Oh yeah and one more thing. I think the ground pound you gave to Shell Luigi should be on everyone too... because it just being on Shell Luigi doesnt quite make that much sense. i know you have like two other betas after the one you sent, lol but the OHC should make it seem faster and give it the SMBZ feeling. so far it's going really good.  And also, just as an idea for a new forward Smash. Maybe you should give him that Golf-like swing he does with his hammer? that sounds like it'll be fun to use. 
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« Last Edit: April 10, 2012, 02:29:53 PM by MandoWolfe »
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« Reply #815 on: April 10, 2012, 03:33:28 PM » |
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well sorry it took me so long to get my review up... but here it is for SMBZ Luigi right now, it just feels as though he's just luigi with a hammer for one attack... and his down B special no longer allows him to move if he's on the ground. Oh and as for the Netrual B, You probably need to re-adjust it, or at least have it fall to the floor first and then he kicks it. My view on Fire Luigi is about the same as everyone else's, although if you fix up the green fire GFX that'll be amazing. Now for Shell Luigi, i agree that he needs Bowser's up B special since it would make since for Luigi. And there was a glitch i notice with him. When you use the Side B as soon as you hit the ground the GFX explode for a bit until you stop doing that spin. Overall the power was ok and everything seems fine. Oh yeah and one more thing. I think the ground pound you gave to Shell Luigi should be on everyone too... because it just being on Shell Luigi doesnt quite make that much sense. i know you have like two other betas after the one you sent, lol but the OHC should make it seem faster and give it the SMBZ feeling. so far it's going really good.  And also, just as an idea for a new forward Smash. Maybe you should give him that Golf-like swing he does with his hammer? that sounds like it'll be fun to use.  thanks for feedback. Now i got from all who tested, yeah i have actuallyfixed the green fire gfx now and also ground pound. Dash attack fire and normal mode is going to be hammer attack. And Shell Luigi is going to have VBrawl cuz of the wierd sound. Forward air is goingto be hammer attack as well, down tilt and forward smash too. Also if enought sub actions i maybe make some different a attacks too. And also the OHC was not included, i forgotten to put it in, thats why he feels so unSmbz'ed
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« Last Edit: April 10, 2012, 03:35:58 PM by SMBZCraft »
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« Reply #816 on: April 10, 2012, 03:36:41 PM » |
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awesome, if you release a second beta, hopefully i can test again and give you feedback the same day. XD
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« Reply #817 on: April 10, 2012, 03:41:33 PM » |
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awesome, if you release a second beta, hopefully i can test again and give you feedback the same day. XD
i Think i use the same testers cuz all gave me nice feedback, i guess my 3rd PSA will be my best so far 
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« Reply #818 on: April 10, 2012, 05:32:02 PM » |
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yayz, you like my feedback. can't wait until beta 2! I thinks it's funny how other people have no idea what we're talking about  (for the most part)
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« Reply #819 on: April 11, 2012, 01:56:38 PM » |
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This is left for beta2. Animations: finalsmashes animations,side smash, down tilt PSA: Finalsmashes,OHC Up B Shell and down b fix (will try to Get VBrawl to work) green fire is fixed but cheap in air, but least it doesn't look messed up.
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« Last Edit: April 12, 2012, 11:36:21 AM by SMBZCraft »
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« Reply #820 on: April 11, 2012, 03:07:39 PM » |
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also if you have enough subactions you could make
fire luigi Mario side smash with green fire
shell luigi down smash where he goes into his shell and rotates damaging anyone that touches its shell
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« Reply #821 on: April 11, 2012, 03:21:58 PM » |
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also if you have enough subactions you could make
fire luigi Mario side smash with green fire
shell luigi down smash where he goes into his shell and rotates damaging anyone that touches its shell
the first would require new gfx. This is left for beta2. Animations: finalsmashes ANIMATIONS, lol
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« Reply #822 on: April 11, 2012, 03:23:06 PM » |
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the first would require new gfx. lol
luig already has the green fire gfx on fire mod just need to make it appear in front of the hand like mario does
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« Reply #823 on: April 11, 2012, 03:50:00 PM » |
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no, mario has a different gfx for that attack. but still, I'd like to see what it would look like. so carnage, I like it. when do you think beta 2 will be out, southcraft? (no rush, just curious)
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« Reply #824 on: April 11, 2012, 11:34:38 PM » |
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Luigi has green gfx! He has 2 different, fire and fireball. The beta2 will come out soon maybe in 20-30 april or something
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