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Author Topic: SouthCraft's House of Upgrades - Megaman V2 soon.  (Read 940342 times)
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SouthCraft
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    « Reply #2970 on: September 20, 2013, 04:24:53 PM »


    This... This is the story of my life xD

    Lol but what's left to finish for Megaman?
    look again xD
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    PseudoTypical
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    « Reply #2971 on: September 20, 2013, 04:25:43 PM »


    KingSouthCraft?? lol. I think if someone knows how to do that it's SonicBrawler. And my type of brawl is no tripping. I hate the tripping, its so useless. Its ok for funny characters like Deadpool but not Real Heroes like Mario, Link, Pit Etc. They never tripped in their games so its no use they should in brawl. but yeah thats how much i raged when my character tripped for the first time..... OFF TOPIC ALERT!
    Okay! haha Just something to consider. I think I remember him saying that he's not interested in doing stuff like that, though. *tries ignoring; ends up reading anyway*
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    ShadowWolf
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    « Reply #2972 on: September 20, 2013, 04:27:04 PM »


    look again xD
    lol Ninja'd!!!

    And did you figure out the AI scripting yet? If so, I have somewhat experience with C++ and stuff
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    « Reply #2973 on: September 20, 2013, 04:43:03 PM »


    A couple more things about Megaman. His jump feels a little too light. He should fall down a bit faster. I did a quick comparison to your PSA and on MM2. He falls down a bit quicker in the NES game. Also, the shield is buggy. It's out of alignment.
    « Last Edit: September 20, 2013, 04:45:28 PM by Chaos_Knight » Logged

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    « Reply #2974 on: September 20, 2013, 05:31:15 PM »


    A couple more things about Megaman. His jump feels a little too light. He should fall down a bit faster. I did a quick comparison to your PSA and on MM2. He falls down a bit quicker in the NES game. Also, the shield is buggy. It's out of alignment.
    I agree with this, and now I realize I didn't mention gravity or weight in the testing post at all. Here's my thoughts from memory (so they might not be perfect):

    Gravity: Needs to be incredibly manueverable, with a good falling speed. MM is a platforming god and would be nowhere if not for his precision!
    Weight: This is something that I think is moderately debateable. It largely depends on how well he stacks up to the rest of the cast. If he's OP, I have no problem making him lighter, but for now I wouldn't go crazy. His games can be brutal so I think it's fair that he is somewhat frail.
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    Mareeo 64
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    « Reply #2975 on: September 20, 2013, 05:34:57 PM »


    A couple more things about Megaman. His jump feels a little too light. He should fall down a bit faster. I did a quick comparison to your PSA and on MM2. He falls down a bit quicker in the NES game. Also, the shield is buggy. It's out of alignment.
    also, to go along with this ^^^ the actual ssb4 megaman falls pretty quick in his intro video. Which makes sense with him being a titanium alloy robot o_0
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    SouthCraft
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    « Reply #2976 on: September 21, 2013, 03:18:05 AM »


    I know, the artibutes is not done yet, but it will be.

    Post Merge: September 21, 2013, 05:28:00 AM
    Well. I didn't understand a [censored] about AI Script so..
    « Last Edit: September 21, 2013, 05:28:00 AM by SouthCraft » Logged


    ShadowWolf
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    « Reply #2977 on: September 21, 2013, 06:03:57 AM »


    I know, the artibutes is not done yet, but it will be.

    Post Merge: September 21, 2013, 05:28:00 AM
    Well. I didn't understand a [censored] about AI Script so..
    I'll take a look at it. If not, you might have to give it another characters AI. You could also compare AI's to other characters to try and develop the best one you can get
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    SouthCraft
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    « Reply #2978 on: September 21, 2013, 06:28:21 AM »


    I'll take a look at it. If not, you might have to give it another characters AI. You could also compare AI's to other characters to try and develop the best one you can get
    Hey thanks Smiley
    Btw the next video preview will have sounds! yay-
    Big announcement
    The next video will be release video! Stay tuned this week Smiley
    « Last Edit: September 21, 2013, 06:30:35 AM by SouthCraft » Logged


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    « Reply #2979 on: September 21, 2013, 07:24:06 AM »


    Btw the next video preview will have sounds! yay-
    Big announcement
    The next video will be release video! Stay tuned this week Smiley
    Can't wait!

    Man, you really do work fast.
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    SouthCraft
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    « Reply #2980 on: September 21, 2013, 10:29:11 AM »


    Can't wait!

    Man, you really do work fast.
    Thanks, i just enyoy what i do Smiley
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    « Reply #2981 on: September 21, 2013, 11:08:35 AM »


    still want me to record the release video? cuz i will Cheesy
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    « Reply #2982 on: September 21, 2013, 11:16:01 AM »


    still want me to record the release video? cuz i will Cheesy
    yes, because the quality is good in your vids Smiley
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    ShadowWolf
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    « Reply #2983 on: September 21, 2013, 11:18:42 AM »


    yes, because the quality is good in your vids Smiley
    I really wanna test Megaman now -_- you guys make it sound amazing lol
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    SouthCraft
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    « Reply #2984 on: September 21, 2013, 11:21:02 AM »


    I really wanna test Megaman now -_- you guys make it sound amazing lol
    Well, not to tease you but. If i knew you were here, i would let you test. but if i let you now, all the fanboys is going to rage at me....

    Post Merge: September 21, 2013, 11:25:11 AM
    Umm can someone do me a quick favor? I got 4 wavs, and i want to put it over Ness' soundbank...
    « Last Edit: September 21, 2013, 11:25:11 AM by SouthCraft » Logged


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