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« Reply #3330 on: November 17, 2013, 04:35:12 PM » |
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Bad Box Art Megaman? HELL YES!
Though I'm a little sad my recolors are not included...
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« Last Edit: November 17, 2013, 05:34:32 PM by Chaos_Knight »
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #3331 on: November 17, 2013, 05:20:46 PM » |
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Definitely downloading this!
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« Reply #3332 on: November 17, 2013, 05:32:20 PM » |
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im downloadthis cant wait to try it out later
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« Reply #3333 on: November 18, 2013, 12:36:03 PM » |
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Luigi's Moveset changes:
Higher jump (from SM64 DS the high jump)
Down B: Poltergust power (He pulls his enemy towards him for combo) Up B: Same but lower + fixed so side b can't do after it Side B: Real Luigi missile! + fixed so up can't be done after it
Side smash: a Real Punch!
Final Smash: Poltergust Rampage! Or the FS from SSBC
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« Reply #3334 on: November 18, 2013, 12:40:51 PM » |
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Gotta love Luigi. Love megaman btw
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« Reply #3335 on: November 18, 2013, 12:59:15 PM » |
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Gotta love Luigi. Love megaman btw
yeah holy [censored] 400+ downloads a day thats insane! thanks guys. and this mini psa might just take a few days before its ready
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« Reply #3336 on: November 18, 2013, 01:09:38 PM » |
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I love Mega Man, bro. Fun to control. Is this the final release? Just asking. If it is, it's great.
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« Reply #3337 on: November 18, 2013, 01:18:05 PM » |
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I love Mega Man, bro. Fun to control. Is this the final release? Just asking. If it is, it's great. no but its pretty damn close
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« Reply #3338 on: November 18, 2013, 01:41:10 PM » |
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The Megaman PSA seems pretty solid so far.
Though some of the animations look kinda weak and/or need polishing.
The Final Smash could use a bit of variety as well.
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« Reply #3339 on: November 18, 2013, 01:45:12 PM » |
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The Megaman PSA seems pretty solid so far.
Though some of the animations look kinda weak and/or need polishing.
The Final Smash could use a bit of variety as well.
I agree and thanks. The double jump is the exact same animation as the JumpF but its just because of ness' normal jump isn't in the arrtubute data so i need to animate its movement. everyone thinks its different animation. But yeah i wish i was better in animating, then i could have made it better but sadly i ain't
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« Reply #3340 on: November 18, 2013, 01:49:49 PM » |
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But yeah i wish i was better in animating, then i could have made it better but sadly i ain't Honestly, it's really good for someone with little experience. Why don't you guys see if you can get someone to help you out with it for V2?
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« Reply #3341 on: November 18, 2013, 01:50:50 PM » |
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Well. I guess I could help.
It could help me innovate on my own Animation.
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« Reply #3342 on: November 18, 2013, 02:11:32 PM » |
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Well. I guess I could help.
It could help me innovate on my own Animation.
That would be cool, but what animations you think we can keep? Netrual B Ground? Down Air?
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« Reply #3343 on: November 18, 2013, 02:13:22 PM » |
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That would be cool, but what animations you think we can keep? Netrual B Ground? Down Air? I'll try editing Up Smash, since the ending is very shaky.
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« Reply #3344 on: November 18, 2013, 02:14:25 PM » |
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Too many downloads since its release, lol. Looks like I'm going to have to wait to try it.
My votes on Pac-Man. That would be fun to see.
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