SouthCraft's House of Upgrades - Megaman V2 soon.

Started by SouthCraft, October 08, 2011, 08:46:27 PM

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I can't decide. Poll ends tuesday

Rayman
14 (58.3%)
Skull Kid
10 (41.7%)

Total Members Voted: 24

well are you gonna have to do what mariodk did and rig to so it wil work with the moveset like take request for what models you'll have to make............ugh i cant explane this very well
QuoteSSJ - The guy that can, but won't.

i did not used 3ds max for fire mario/luigi
i used only brawlbox vo0.65b beta and a button then you right click on the polygons
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

nevermind im just.......whatever
QuoteSSJ - The guy that can, but won't.

lolz, i just port back luigi fire mode send it to carnage, and he will add hammer, then PSA

well i tryd to add smbz mario hammer but the obj importer refuses to add it :S
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Quote from: Carnage on March 30, 2012, 07:52:02 PM
well i tryd to add smbz mario hammer but the obj importer refuses to add it :S
oh. Well alittle retexture and it will be fine

Quote from: SouthCraft on March 30, 2012, 07:53:50 PM
oh. Well alittle retexture and it will be fine
also that hammers worked becuase it has one polygon and one bone  while kirby hammer has more polygons and more bones thats why that hammer is one slot got to hand it to IC only having one polygon and one bone controlling their hammers lol
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Quote from: Carnage on March 30, 2012, 07:55:40 PM
also that hammers worked becuase it has one polygon and one bone  while kirby hammer has more polygons and more bones thats why that hammer is one slot got to hand it to IC only having one polygon and one bone controlling their hammers lol
do you know luigi's model changer for hair? cuz i don't think he has that, but he has for damage face what i can use if needed

Quote from: SouthCraft on March 30, 2012, 09:36:18 PM
do you know luigi's model changer for hair? cuz i don't think he has that, but he has for damage face what i can use if needed
he have that for some reason atleast on the model
or his fire mode on over mario dont working
try to copy the model changer used for fire mode in PSA on SMBZ mario v3 and see if it works over luigi too
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Quote from: Mariodk on March 30, 2012, 09:40:03 PM
he have that for some reason atleast on the model
or his fire mode on over mario dont working
try to copy the model changer used for fire mode in PSA on SMBZ mario v3 and see if it works over luigi too
i tried in wrong files lol it worked but i can't find it nowere in hes orginal PSA lol.

i think then nintendo made luigi in SSBB they just used mario´s boneset/polygons as base for luigi (thats what i will have done) and thats possible why oneslot luigi works so good over mario luigi got these hair polygons and model changer for it
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

March 30, 2012, 10:05:13 PM #701 Last Edit: March 30, 2012, 10:20:08 PM by KnightMario
i MAY be able to add another model changer, as I used a method that has succeeded before but I have to somehow cut down model size (or wait for tristripper) to test it.
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P

Quote from: KnightMario on March 30, 2012, 10:05:13 PM
i MAY be able to add another model changer, ass I used a method that has succeeded before but I have to somehow cut down model size (or wait for tristripper) to test it.
not needed its better to have one that luigi doesn't use

Quote from: SouthCraft on March 30, 2012, 10:12:32 PM
not needed its better to have one that luigi doesn't use
I mean if you use more than one model changer.
(you should keep the damage, seriously)
I'm going to edit the mariodk smbz to port over luigi. (unless it get's TO hard for me)
mostly just changing articles to visibility bones and sfx. (and some animations)
you could use it as a base if you'd like.
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P

Quote from: KnightMario on March 30, 2012, 10:23:08 PM
I mean if you use more than one model changer.
(you should keep the damage, seriously)
I'm going to edit the mariodk smbz to port over luigi. (unless it get's TO hard for me)
mostly just changing articles to visibility bones and sfx. (and some animations)
you could use it as a base if you'd like.
remenber luigi has 1 model changer and you cant call more model changers from psa theres is no way of making them work found until now just becuase an articles has a visibility bone doesnt mean that a model changer is linked to it model changers only refere the boneindexs  by psa
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