Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: Marios Cape  (Read 3482 times)
0 Members and 1 Guest are viewing this topic.
MaxedOut
Expert Kitten
****
Offline Offline

Posts: 86


View Profile Awards
« on: October 23, 2011, 09:34:57 PM »


Hey, I'm making a gag character over mario that might be kind of cool. But I need to know something...

Is it possible to retexture marios cape?
Logged

Gamma Ridley
~Mercenary~
Moderator
****
Offline Offline

Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #1 on: October 23, 2011, 09:39:32 PM »


    Yes.
    Logged


    MaxedOut
    Expert Kitten
    ****
    Offline Offline

    Posts: 86


    View Profile Awards
    « Reply #2 on: October 24, 2011, 08:10:47 AM »


    Yes.

    Okay, I've looked at mario's textures in his costume file, but it's not a part of them. :l where should I look, in the .pac?
    Logged

    Gamma Ridley
    ~Mercenary~
    Moderator
    ****
    Offline Offline

    Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #3 on: October 24, 2011, 04:16:47 PM »


    If it's not in his costume file, it's most likely in his MotionEtc.
    Logged


    MaxedOut
    Expert Kitten
    ****
    Offline Offline

    Posts: 86


    View Profile Awards
    « Reply #4 on: October 24, 2011, 04:29:12 PM »


    Okay, do you have any idea why my 3DS Max won't import any DAE's?
    Like Period?

    I have all the plugins installed and I can't even import them to vertex edit, let alone import a model from another game.
    Logged

    Gamma Ridley
    ~Mercenary~
    Moderator
    ****
    Offline Offline

    Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #5 on: October 24, 2011, 04:33:11 PM »


    .... well that was a little random. XD

    However, do you have the Collada plug-in? This one, I think.

    Also, what version 3DS Max do you have?
    Logged


    MaxedOut
    Expert Kitten
    ****
    Offline Offline

    Posts: 86


    View Profile Awards
    « Reply #6 on: October 24, 2011, 04:38:30 PM »


    .... well that was a little random. XD

    However, do you have the Collada plug-in? This one, I think.

    Also, what version 3DS Max do you have?


    I have both 8 and 10 installed, 10 for the importer obviously, and 8 for vertexing and maybe getting importers into it XP

    and lol not as random as you think X_X I can be a lot more random than that *shrug*

    I just downloaded and installed that one Cheesy
    The right collada importer is on max 8's list now, I'm going to test it real quick =3
    *crosses fingers*

    Also, would it possible to replace the texture of marios cape with like, a really small image of something?

    EDIT: Downloaded and installed that one, the collada max appears on the list, but nothing happens at all. I get the "import axes" dialogue and click yes, but nothing appears in the scene file I'm working on.... at all....
    « Last Edit: October 24, 2011, 04:43:57 PM by MaxedOut » Logged

    Gamma Ridley
    ~Mercenary~
    Moderator
    ****
    Offline Offline

    Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #7 on: October 24, 2011, 04:41:03 PM »


    I dont see why not. Just make sure the sizes match up so it looks recognizable.
    Logged


    MaxedOut
    Expert Kitten
    ****
    Offline Offline

    Posts: 86


    View Profile Awards
    « Reply #8 on: October 24, 2011, 04:45:30 PM »


    Kay, it's just  a matrix pattern so I'm hoping it will resize decently.

    as for the installer, I got the colada max to appear on max 8's list, but it still imports nothing even after I get the dialogue that asks about the 'import axis'

    All the dae models I'm trying to import were made with AIS btw.
    Logged

    Gamma Ridley
    ~Mercenary~
    Moderator
    ****
    Offline Offline

    Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #9 on: October 24, 2011, 04:49:23 PM »


    Really?

    List the steps that you take. I want to know exactly what you're doing.
    Logged


    MaxedOut
    Expert Kitten
    ****
    Offline Offline

    Posts: 86


    View Profile Awards
    « Reply #10 on: October 24, 2011, 05:06:18 PM »


    Well... after I installed that particular plugin

    1: I create the dae from ais
    2: I run 3ds max 8 like normal
    3: I click on import and click the mario00.dae and select the COLLADA option (the one that has .DAE and .XML as the file types)
    4: I click Yes on the import dialogue that asks about the axies (Import Y axis etc)
    5: NOTHING imports, there's no errors or anything like that.

    I'll try creating a new dae now that I have that plugin installed, maybe that'll help? :l
    Logged

    Gamma Ridley
    ~Mercenary~
    Moderator
    ****
    Offline Offline

    Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #11 on: October 24, 2011, 05:09:11 PM »


    Perhaps. I'm not too sure, to be honest. /:
    Logged


    MaxedOut
    Expert Kitten
    ****
    Offline Offline

    Posts: 86


    View Profile Awards
    « Reply #12 on: October 24, 2011, 05:19:37 PM »


    Perhaps. I'm not too sure, to be honest. /:
    wow....I feel really stupid.... xD

    All I needed to do was change the 'opens with' option from BB to 3DS Max =3

    I have no idea why I didn't think of that before *shot*
    Oh well, thanks for the help. Now to get to work on Rigging  Kisame to ikes bones Cheesy
    Logged

    Gamma Ridley
    ~Mercenary~
    Moderator
    ****
    Offline Offline

    Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #13 on: October 24, 2011, 05:20:14 PM »


    Not a problem, glad you got it to work.
    Logged


    MaxedOut
    Expert Kitten
    ****
    Offline Offline

    Posts: 86


    View Profile Awards
    « Reply #14 on: October 24, 2011, 07:28:36 PM »


    Not a problem, glad you got it to work.

    The part that makes me feel stupid is that I've been trying to get this to work for 3 Days X_X
    But yeah, thanks for the help in both parts.

    where should I look if it isn't in the motionetc? (mario's cape texture)
    Logged

    Pages: [1]
    Print
    Jump to: