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« Reply #11430 on: August 15, 2015, 05:43:50 AM » |
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Is ripping any character animations still possible? Or are they still working on that? Btw, spirit train looks nice.
character animations can be opened in Ohana and exported as a SMD file anyways...
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« Last Edit: August 15, 2015, 05:50:11 AM by DSX8 »
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« Reply #11431 on: August 15, 2015, 11:16:56 AM » |
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if you do come across the DLC please let me know
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« Reply #11432 on: August 15, 2015, 11:21:46 AM » |
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if you do come across the DLC please let me know I have the WiiU dlc files. Don't think the files will work with ohana tho
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In other words, LURK MORE. In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE. 3. ... You seriously don't know who Clinton is? If only hacking Brawl paid bills. O snap But you are in a Smash Bros. thread. You can't have an opinion here.
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« Reply #11433 on: August 16, 2015, 05:07:14 PM » |
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I have the WiiU dlc files. Don't think the files will work with ohana tho
lol ya no... .omo files wont work with Ohana.... maybe i should ask gdkchan for help with that... edit: tried my luck with changing the quality of the 3ds textures... edit2:
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« Reply #11434 on: August 16, 2015, 05:31:24 PM » |
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Nice! Another Smash 3DS stage So many Smash 3DS previews! Oh, also, aside from prefernce is there a technical limitation to why you're doing Omega Spirit Train?
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« Last Edit: August 16, 2015, 05:42:50 PM by Nebulon »
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« Reply #11435 on: August 16, 2015, 06:00:23 PM » |
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the reason why for that... the regular version of the stage wont open/export from the model program.
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« Reply #11436 on: August 16, 2015, 06:16:36 PM » |
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Shake dat booty doggy.
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Zelda Janai, LINK DA!!!
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« Reply #11437 on: August 16, 2015, 07:07:47 PM » |
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« Reply #11438 on: August 17, 2015, 02:55:55 PM » |
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Ah is this real' or just a magic dream' becouse 3ds final destination is the best version of all final destinations on the world haha wow dude you are really awesome im very impressed with the dog stage.
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« Reply #11439 on: August 17, 2015, 03:02:56 PM » |
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« Reply #11440 on: August 19, 2015, 11:00:36 PM » |
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If you do the Gerudo Valley stage, are you going to make the bridge destructible by the King Bulbin? I remember your showcase of the custom version used it in that way. However, I don't know if you're making it over Bridge of Eldin.
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« Reply #11441 on: August 20, 2015, 12:47:59 AM » |
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If you do the Gerudo Valley stage, are you going to make the bridge destructible by the King Bulbin? I remember your showcase of the custom version used it in that way. However, I don't know if you're making it over Bridge of Eldin.
for the 3ds version.... its gonna be the witches~ downside... figured out that the smash3ds fighters (characters, assist trophies, pokemons, and items) r somewhat.. different.. they have their bones and and textures in BCH files, but if there's a .mbn file with it, then the objects r stored inside the .mbn file, and so far there's no way of extracting the objects at all.. for now altho i have been working with some1 on the smash3ds model format for a script that can be used with Noesis! Currently it works with characters and items maybe, but stages, not yet, as stages only show bones, textures and vert positions.. uv's on the other hand isnt readable nor is the color channels. edit: re-activated my twitter... so... yeee.... come along and follow! Will also be in my sig https://twitter.com/Demonslayerx8
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« Last Edit: August 20, 2015, 08:11:03 AM by DSX8 »
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« Reply #11442 on: August 20, 2015, 08:22:40 AM » |
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The withces!? They were one of my favorite parts of Ocarina of time, so that's really cool! Also the Reset Bomb Forest is coming along great!
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« Reply #11443 on: August 20, 2015, 10:06:51 AM » |
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I'm thinking that maybe you could build the stage then port the stage to Bridge of Eldin with a rel, then replace the King Bulblin sound with Viridi's voice.
When you replace the original Bridge of Eldin with a rel, there's no King Bulblin, but his sound effect still plays.
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ㅤlㅤ
ㅤlㅤ
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« Reply #11444 on: August 20, 2015, 10:17:46 PM » |
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The withces!? They were one of my favorite parts of Ocarina of time, so that's really cool! Also the Reset Bomb Forest is coming along great! I might have to scrap Gerudo Valley for the time being due to the model format on that stage.. The reason why is cause fighters, items, assist tropies, pokemons, and most stages have .mbn files with their BCH files, meaning that their models are stored inside .mbn files, while the skeleton, and textures are stored inside bch files... so here's a list of stages that cant be made stages that wont be extracted for time being Regular Stages: 3D Land Balloon Fight Battlefield Colliseum (even tho they have models in both BCH and MBN, altho it can be fully made) Corneria Jungle Japes Zebes Final Destination Gerudo Valley Tortimer Island Pac-Maze Paper Mario Picto-Chat 2 Unova Pokemon League (for some models) Prism Tower Boxing Ring (on most models besides the crowd and smoke) Dream Land Rainbow Road Find Mii Tomodachi Life Spirit Train Wily Castle Mushroomy Kingdom Distant Planet Suzaku Castle Omega Stages: 3D Land Battlefield Colloseum Corneria Jungle Japes Gerudo Valley (only 1 model) Magicant Unova Pokemon League Rainbow Road (only 1 model) Reset Bomb Forest Green Hill Zone Suzaku Castle For every stage: SHADOW SYSTEM MODELS I'm thinking that maybe you could build the stage then port the stage to Bridge of Eldin with a rel, then replace the King Bulblin sound with Viridi's voice.
When you replace the original Bridge of Eldin with a rel, there's no King Bulblin, but his sound effect still plays.
idk...
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« Last Edit: August 21, 2015, 01:16:10 AM by DSX8 »
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